Want to assemble the high-tier Advanced Airship Engine early? Are you tired of grinding for rare Electronic Parts and Titanium Ore, or perhaps you accidentally dropped a critical automated drone module off the edge of your floating island and now your base production loop is broken?
Using developer console commands to spawn items is a beloved staple of PC gaming freedom. Below is the most comprehensive, categorized, and up-to-date list of Item IDs, spawn codes, and passive perk structures for Solarpunk, verified for the latest patch.
Quick Reference: Top 10 Most Wanted Solarpunk IDs
If you don’t want to scroll through thousands of rows, here are the exact spawn codes for the most essential and frequently searched items in the game (including high-capacity power cells, rare structural metals, and automated tech parts).
| Item Name | Item Description / Value | Native Blueprint Spawn Code |
|---|---|---|
| High-Capacity Battery Core | Essential for advanced grid power storage | summon BP_Item_BatteryCore_High_C |
| Electronic Components | Required for all high-tier automated tech | summon BP_Item_ElectronicParts_C |
| Titanium Ingot | Top-tier structural metal for airship hulls | summon BP_Item_Ingot_Titanium_C |
| Solar Cell Module | High-efficiency green power generator part | summon BP_Item_SolarModule_Elite_C |
| Golden Seed Pod | Ultra-rare seed yielding high-nutrient crops | summon BP_Seed_GoldenCrop_C |
| Diamond-Tipped Axe | Best-in-slot tool for rapid logging | summon BP_Tool_Axe_Diamond_C |
| Advanced Drone Chassis | Base frame for assembling automatic gatherers | summon BP_Module_DroneChassis_C |
| Airship Boost Jet | Engine attachment for maximum flight velocity | summon BP_Upgrade_Airship_Boost_C |
| Biomass Super-Fertilizer | Multiplies crop growth speed instantly | summon BP_Cons_SuperFertilizer_C |
| Water Purification Filter | Crucial component for massive hydroponic farms | summon BP_Item_HydroFilter_C |
How to Enable the Console & Use Spawn Commands
Before you can use the ID codes listed below, you must understand the correct syntax for the developer console in Solarpunk. Because the game is built on Unreal Engine 5, the developers at Cyberwave securely locked the native console pipeline in the public shipping build.
To utilize these strings, you must first run an external Universal Unreal Engine 5 Unlocker (UUU) to re-inject the console prompt overlay directly back into the game process memory.
summon [Blueprint_Path]summon BP_Item_BatteryCore_High_C and press Enter.Expert Warning
“Typing out long, case-sensitive strings like summon BP_Item_ElectronicParts_C is fine if you just lost a drone and need a quick item recovery. But if you are constructing an massive automated multi-island sky base, manually typing out raw Unreal Engine class variables gets incredibly annoying. A single spelling mistake or missing underscore drops a ‘Syntax Error.’ While the tables below are meticulously verified, I switched to a visual asset injector months ago. Seeing the item thumbnail icon and clicking ‘Add to Inventory’ is how modern sandbox modding should feel.”
The Easy Way: XMODhub Visual Spawner (No Typing Required)
Stop Alt-Tabbing to check massive spreadsheets. Typing long, case-sensitive ID codes breaks your immersive sky building and wastes your weekend gaming hours.
The XMODhub PC Client includes a dedicated Visual Item Spawner feature specifically built for Solarpunk’s UE5 framework.
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Tools & Utility IDs List
(Command Format: summon [Tool ID])
| Tool Name | Utility Type | Native Spawn String |
|---|---|---|
| Reinforced Plasma Cutter | Heavy Scrap Mining | BP_Tool_PlasmaCutter_C |
| Diamond-Tipped Axe | High-Speed Tree Logging | BP_Tool_Axe_Diamond_C |
| Advanced Watering Drone | Automatic Hydro Irrigation | BP_Tool_WaterDrone_Elite_C |
| Airship Repair Welder | Vehicle Structure Maintenance | BP_Tool_Welder_Heavy_C |
Tech Components & Building Materials IDs List
Never run out of structural elements mid-construction while expanding your sky bridges.
(Command Format: summon [Material ID])
| Component Name | Crafting Category | Native Spawn String |
|---|---|---|
| Electronic Components | High-Tech Hardware | BP_Item_ElectronicParts_C |
| Titanium Ingot | Refined Metallurgy | BP_Item_Ingot_Titanium_C |
| Copper Wiring Spool | Power Grid Distribution | BP_Item_CopperWire_C |
| Carbon-Fiber Plate | Lightweight Airship Shielding | BP_Item_CarbonPlate_C |
Seeds & Consumables IDs List
(Command Format: summon [Item ID])
| Asset Name | Item Type | Native Spawn String |
|---|---|---|
| Golden Seed Pod | Rare Farming Crop | BP_Seed_GoldenCrop_C |
| Hydroponic Nutrient Solution | Crop Growth Acceleration | BP_Cons_NutrientSol_C |
| Biomass Super-Fertilizer | Soil Enrichment Agent | BP_Cons_SuperFertilizer_C |
| Purified Electrolyte Pack | Instantly Restores 100 Stamina | BP_Cons_StaminaPack_C |
Airship Upgrades & Module Framework IDs
Modify your vessel with the best internal mechanical variables.
(Command Format: summon [Upgrade ID])
| Upgrade Name | System Module | Native Spawn String |
|---|---|---|
| Airship Boost Jet | Engine Flight Core | BP_Upgrade_Airship_Boost_C |
| Solar Wing Collector | Airship Self-Charging Array | BP_Upgrade_SolarWing_C |
| Heavy Cargo Expansion | Inventory Hold Maximizer | BP_Upgrade_LargeCargo_C |
| Automated Drone Dock | Mobile Drone Launch Bay | BP_Upgrade_DroneBay_C |
Troubleshooting: Why Are My Commands Failing?
If you are typing the blueprint IDs correctly but the game throws errors, check these common Unreal Engine 5 specific troubleshooting tips:
_C at the absolute end of your blueprint strings. UE5 tracks active item databases via their compiled object class parameters; missing the _C causes the asset engine to return a file read error.Frequently Asked Questions (FAQ)
A: Yes. Because Solarpunk organizes its game data parameters within standard Unreal Engine 5 formats, the system manager references are strictly case-sensitive. Inputting bp_item_electronicparts_c rather than BP_Item_ElectronicParts_C will trigger a system execution failure.
A: No. Memory-based console hooks and engine summon protocols operate entirely on client-side memory spaces. Forcing asset generations while connected to an active multiplayer host will instantly cause a desynchronization disconnect or activate server-side anti-cheat bans.
A: Finding localized loading parameters manually require deep .pak archive extraction. The most efficient alternative is using the XMODhub Item Browser, which runs an automatic background scan of active directories, populates custom assets visually, and lets you spawn them with a single click without searching for hidden hex names.
Conclusion: The Ultimate Sandbox Experience
Having access to the complete Solarpunk Item IDs directory is the fastest way to test complex automation layouts, experiment with airship structural upgrades, or quickly recover from an unexpected physics bug. Save and bookmark this resource page so you can easily reference these asset codes whenever your grid needs a quick resupply.
However, if you want a clean, fast experience where you don’t need to write long strings of technical engine code like BP_Item_BatteryCore_High_C, the XMODhub Visual Spawner is the superior modern option. Browse your components visually. Spawn them instantly into your inventory layout. Keep your profile achievements running smoothly.
[🚀 Get XMODhub Visual Spawner Now]
XMODhub is your ultimate all-in-one toolkit for PC single-player gaming. Whether you need powerful Trainers, real-time Translation Tools, or Interactive Maps, our engine supports over 5,000+ games—including Solarpunk and similar sandbox hits like Satisfactory, Subnautica 2, and Palworld.

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