Definitive Unreal "Engine.ini" changes with the goal to remove most stutters, improve performance and stability, decrease input latency, improve picture clarity. All with no visual loss.
The Alters - Ultimate Engine Tweaks
After months of UE testing, I would like to share my definitive custom "Engine.ini" changes for the game.
My goal was to just include as many optimizations as possible (both for CPU/GPU/RAM/SSD) in order to remove most stuttering, improve performance, reduce input latency and improve picture clarity (e.g. by optimizing Film Grain & removing Chromatic Aberration, optimizing DLSS/FSR Upscaling and Anti-Aliasing, reducing ghosting and shimmering) all without any visual loss nor introducing glitches or crashes.
If you want to know exactly what every single optimization does and what their combined result is, have a look here
What to choose between the "VRR" and "No VRR" mod variants? VRR stands for Variable Refresh Rate, which can translate to G-Sync for NVIDIA or AMD Freesync for AMD. You need to cross check if it is enabled both on your NVIDIA/AMD Control Panel and the Display itself (Monitor/TV) If yes on both, use the "VRR" variant of the mod. If no, use the "No VRR" variant instead.
You can directly download my Engine.ini to paste/replace in:
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