A simple tweak made to make all breakable hidden walls flicker or add some glowing particle to them, making them easier to be spotted A simple modification makes all destructible hidden walls blink or adds particle effects to them to make them easier to spot
What does this mod do
This mod makes all breakable hidden walls flicker or emit particle, making them easier to be spotted.
1. Flicker: You can edit the configuration file to change the color they flicker (gray by default). Note that do not change it to white, since the sprite's original color is already pure white. If you wish to make the flicker much more obvious, lowering the alpha value within the hexadecimal string will make the walls transparent when they flicker. Moreover, you can set the EnableFlicker to false in the config file to directly change the color of the breakable walls forever without flickering. Note: Not all breakable walls will flicker due to some shader issue with them or having a bad object hierarchy
2. Emit Particle: You can edit the configuration file to enable glowing particle effect. After you enable the effect, some small white(configurable) dot particles will shimmer around the breakable walls. To make them much more noticeable, you can also enable FlowToPlayer, which will make particles flow toward you when you get close enough(configurable). Emit particle works on all the breakable walls this mod has patched. Currently, the object names this mod patch: Breakable Wall(most breakable hidden walls use this name), plank_wall_cluster(the one known issue mentions), and crest_shrine_break_tube.
What is required
BepInEx 5(5.4.23.2), preferably the one in nexus (This one)
How to install
Download BepInEx from the link above and extract the contents into the root folder of your game
Download this mod and extract its contents into your game root folder.
Known Issue
There might be other breakable hidden wall types with different game object names, like the one on Mount Fay called sack_breakable_multi, which is not a wall but will play a hidden discovered sound cue when broken. If you find any breakable hidden wall that's not flickering, please let me know. I will constantly update this mod if I find new ones or someone reports their finding until it covers all breakable hidden wall object.
1. The breakable wall inside a room where Warding Bell is located in Far Fields is not flickering due to unknown issue with its shader. It will not flicker, but the emit particle will work on it
If you want the same in Hollow Knight, this is the one for you. No particle effect option though. If you are look for mod that also reveal those secret areas without a breakable wall, this is the mod for you
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