The Ultimate Approximately Up Cheat Engine Guide (And A Much Easier Alternative)

Quick Answer

How do you cheat in Approximately Up? To cheat in Approximately Up, you can manually attach Cheat Engine to the game’s executable and scan for changing numeric values like your thruster fuel levels or the exact count of structural bolts in your inventory. However, because game updates frequently break Cheat Engine tables (.CT files), the safest and easiest alternative is using an auto-updating mod manager like XMODhub, which provides 1-click cheats without requiring any memory scanning.

[Editor’s Note] Look, I get it. We all start Approximately Up thinking we’re going to play it completely legit. But after dying to the High-Pressure Asteroid Belt for the 15th time, or spending hours grinding for Titanium Thruster Cores, the fun stops. I’ve been messing with Cheat Engine for years, and trying to isolate the exact memory values for this game’s current patch almost drove me insane. Today, I’m going to show you how to manually hack the values if you want the technical challenge—but I’ll also share the 1-click shortcut I actually use to save my sanity.

You may also like: The Ultimate Approximately Up Console Commands and Cheats Guide


1. How to Use Cheat Engine for Approximately Up (The Manual Way)

If you want to go the old-school route and find the memory addresses yourself, here is the basic “First Scan/Next Scan” method tailored for this game.

Because Approximately Up is heavily focused on modular spaceship building, crashing, and rebuilding, your inventory of building materials and the structural integrity of your ship modules are the most critical values to manipulate. The game utilizes a highly abstract but punishing wind pressure system, meaning if you don’t have enough high-tier materials to reinforce your hull, your giant thrusters will literally tear your ship apart. To prevent this, we are going to use Cheat Engine to isolate the memory address for your Structural Bolts and lock it to an infinite amount. This allows you to build massive, physics-defying cubes of thrusters and cables without ever running out of parts.

Here is the exact, step-by-step technical process to hack your inventory values in Approximately Up:

Step 1: Attach Cheat Engine to the Game Process

First, launch Approximately Up and load into your saved game or start a new co-op session (though we highly recommend doing this in a private, offline lobby to avoid desync issues with your friends). Once you are standing in the spaceship assembly hangar, tab out and open Cheat Engine. Click the glowing PC icon in the top left corner to open the Process List. Scroll through the applications until you find ApproximatelyUp.exe. Select it and click “Open”. You are now hooked into the game’s active memory pool.

Step 2: Perform the Initial Memory Scan

Open your in-game inventory and check exactly how many Structural Bolts you currently possess. Let’s assume you have exactly 450 bolts. Tab back over to Cheat Engine. In the “Value” input box, type 450. Ensure the “Scan Type” is set to “Exact Value” and the “Value Type” is set to “4 Bytes” (most standard integer inventory items in Approximately Up use 4 Byte data types). Click the “First Scan” button. Cheat Engine will search through gigabytes of RAM and likely return thousands of memory addresses that currently hold the value of 450. Do not touch any of them yet.

Step 3: Alter the In-Game Value

Return to Approximately Up. You need to change the number of Structural Bolts in your inventory so Cheat Engine can filter out the garbage data. Walk over to your spaceship chassis and attach a new module—perhaps an annoying cable or a small maneuvering thruster—that costs exactly 10 Structural Bolts. Your inventory should now display 440 Structural Bolts.

Step 4: Execute the Next Scan

Alt-tab back to Cheat Engine. Change the number in the “Value” box from 450 to 440. Crucial Step: Do not click “New Scan”. Instead, click the “Next Scan” button. Cheat Engine will now cross-reference the thousands of addresses from your first scan and isolate only the ones that changed from 450 to 440. You should now see only one or two addresses remaining in the left-hand results pane.

Step 5: Move, Edit, and Freeze the Address

Double-click the remaining address(es) to move them down to the active address list at the bottom of the Cheat Engine window. Double-click the number under the “Value” column and change it to 999999. Finally, click the small checkbox to the left of the description. This “freezes” the value, forcing the game engine to constantly rewrite your Structural Bolts back to 999999 every millisecond. You can now return to Approximately Up and build the most ridiculous, fully modular spaceship imaginable without ever farming for scrap again.

Target In-Game Stat Data Value Type Scan Difficulty Description & Mechanics Impact
Structural Bolts / Scrap 4 Bytes Easy Standard integer scan. Locks your primary building materials so you can endlessly attach giant thrusters and hull panels.
Thruster Fuel Capacity Float Medium Represented as a decimal in the engine. Freezing this allows infinite sustained burns against the wind pressure system.
Module Structural Integrity Float Hard Dynamic value that changes based on wind pressure and abstract physics impacts. Requires unknown initial value scanning.
Cable Tension Limits Float Hard Prevents annoying cables from snapping when your ship’s geometry bends. Highly volatile memory address.
Co-op Session Currency 8 Bytes Easy Used for unlocking new planet sectors. Usually stored as a larger integer to prevent overflow errors in late-game.

2. Common CE Errors: Pointers Breaking & Not Attaching

If you are pulling your hair out because CE isn’t working for Approximately Up, you aren’t alone. Here is what’s probably happening:

Error: “Cannot attach to process” / Game Crashes:

Approximately Up might be using specific engine protections. While it is fundamentally a game about creativity and having fun rather than strict realism, modern game engines often employ built-in memory obfuscation or anti-tamper routines simply as a byproduct of their compilation process. If your game instantly crashes to the desktop the moment you click “First Scan,” or if Cheat Engine throws a “Cannot attach to process” access violation, you are likely triggering a memory protection fault. To bypass this, you need to change how Cheat Engine hooks into the game. Go to Edit > Settings > Debugger Options. Change the debugger method from the default Windows debugger to the “VEH Debugger” (Vectored Exception Handling). This method intercepts memory exceptions at a lower level, allowing Cheat Engine to read the dynamic wind pressure and physics calculations without the game’s engine panicking and shutting down the executable. Additionally, ensure you are running Cheat Engine as an Administrator, as standard user privileges cannot read the protected memory sectors where Approximately Up stores its core loop variables.

The Pointer Problem:

The absolute most frustrating aspect of using Cheat Engine on a modular building game like Approximately Up is dynamic memory allocation. You might successfully find the memory address for your giant thruster’s health, freeze it, and enjoy an indestructible ship. But the moment you complete a wild mission, travel to a new planet, or accidentally crash your ship into an asteroid, the game engine wipes that memory sector. When your ship rebuilds, the game assigns entirely new, randomized memory addresses for every single module, cable, and thruster.

This means your frozen address from five minutes ago is now pointing to dead space, and your cheat table is completely broken. To fix this manually, you have to learn Assembly language and write custom pointer scans or AOB (Array of Byte) injection scripts. You have to find the static base address of ApproximatelyUp.exe, calculate the offset to the player entity, find the offset to the inventory component, and trace the multi-level pointer chain down to the specific bolt you want to modify. It is a grueling, mind-numbing process that turns a fun space exploration session into an unpaid software engineering internship.

3. The Better Alternative: 1-Click Cheats with XMODhub

Here is the dirty little secret of the modding community: Nobody actually wants to spend two hours updating Cheat Engine tables every time a patch drops. The moment Approximately Up updates on Steam, your hard-earned memory addresses shift, and your game crashes to the desktop. The developers of Approximately Up are constantly tweaking the abstract mechanics, adjusting the wind pressure variables, and adding new modular spaceship parts. Every single hotfix destroys your .CT files.

Feature / Metric Manual Cheat Engine (.CT) XMODhub Auto-Trainer
Setup Time 20-45 minutes per session < 10 seconds
Update Reliability Breaks on every minor game patch Auto-updates via cloud instantly
Crash Risk High (frequent memory access violations) Extremely Low (safe memory injection)
Ease of Use Requires hexadecimal and pointer knowledge 1-Click toggle switches / Hotkeys
Feature Access Limited to what you can manually find God Mode, Infinite Fuel, Speedhacks

Why XMODhub beats manual CE for Approximately Up:

  • Zero Hex Codes Needed: Just toggle a beautiful switch on our UI. You don’t need to know the difference between a 4-Byte integer and a Float value.
  • Auto-Updating Cloud Tech: When the game patches to tweak the wind pressure system or add new giant thrusters, XMODhub updates its trainer automatically behind the scenes. No more broken scripts, no more waiting for forum users to update their tables.
  • Premium Features Instant Access:
  • Undetected God Mode / Infinite Health for your spaceship’s core.
  • Unlimited Structural Bolts and Giant Thruster Fuel.
  • Super Speed & Custom Jump Height for exploring new planets on foot.
  • One-Hit Kills for annoying bosses and space hazards.

How to Use XMODhub for Approximately Up?

  1. Download and Launch the free XMODhub desktop app.xmod app
  2. Search for “Approximately Up” in the library.
  3. Click “Play” to auto-hook the game safely.
  4. Toggle your desired cheats directly from the clean UI or via hotkeys.

Download Approximately Up Trainer Now

4. Where to Find Safe Approximately Up Cheat Tables (.CT)?

If you absolutely insist on using CE, you’ll want a pre-made Cheat Table (.CT file). However, you need to understand the massive cybersecurity risks associated with downloading random files from the internet.

When you search for an “Approximately Up cheat engine table,” you will inevitably end up on obscure modding forums, unmoderated Discord servers, or shady download portals. Cheat Engine tables are not just harmless text files containing memory addresses; they can embed complex Lua scripts. These scripts have the capability to execute arbitrary shell commands on your Windows operating system the moment you check a box in the Cheat Engine interface.

Malicious actors frequently disguise trojans, keyloggers, and silent crypto-miners as highly requested game cheats. You might think you are downloading a script to give yourself infinite spaceship modules, but in reality, you are granting a hacker backdoor access to your PC. Furthermore, because Cheat Engine inherently modifies system memory, almost all antivirus software will flag it and its associated .CT files as malware. This creates a “boy who cried wolf” scenario where gamers routinely disable their Windows Defender to use cheat tables, leaving their PCs completely defenseless against actual embedded malware.

If you must download a .CT file, only use highly reputable, heavily moderated communities where veteran reverse-engineers post their work, and always read the Lua script contents manually before executing them. But ask yourself: is the risk of having your Steam account hijacked or your hardware degraded by a crypto-miner really worth some infinite thruster fuel? This severe security vulnerability is exactly why a verified, signed, and professionally maintained application like XMODhub is the safe choice. We handle the memory manipulation safely within a sandboxed environment, completely eliminating the risk of rogue scripts ruining your hardware.

5. Advanced CE Tactics: Updating Broken .CT Files

When the developers of Approximately Up push a minor hotfix or content update, your favorite downloaded cheat table will inevitably break. This happens because the static memory offsets shift across the game’s entire codebase. If you don’t want to wait days for the original creator to update their .CT file, you can attempt to fix the pointer chains yourself using Array of Byte (AOB) scanning.

AOB scanning is a more advanced technique that searches for the unique machine code instructions that access your health or inventory, rather than looking for the dynamic memory address itself. By finding the exact instruction that decreases your Structural Bolts when you build a new ship module, you can inject a custom Assembly script to bypass the decrease entirely, effectively granting you infinite resources regardless of where the memory is stored.

Memory Value Classification and Update Difficulty

If you are attempting to rebuild a broken cheat table, you must prioritize the easier static values before tackling the highly volatile physics engine variables. Here is a technical breakdown of what to target first:

Value Category Cheat Engine Data Type Volatility After Patch Update Priority
Structural Bolts 4 Bytes Low (Usually static offsets) High
Thruster Fuel Float High (Shifts with physics updates) Critical
Hull Integrity Float Extreme (Dynamic allocation) Medium
Unlock Currency 8 Bytes Low (Saved in player profile) Low

While learning AOB injection is a fantastic skill for hardcore game hackers, it requires a fundamental understanding of x86 Assembly language and memory allocation. One wrong NOP (No Operation) instruction can permanently corrupt your save file or cause an immediate hard crash to the desktop. This steep learning curve is precisely why most modern gamers simply rely on XMODhub’s background cloud updates rather than manually rewriting Assembly code every time a new patch drops.

6. Frequently Asked Questions (FAQ)

Platform / Environment Cheat Engine Compatibility XMODhub Compatibility Ban Risk Level
Steam (Singleplayer) Yes (Requires manual pointer updates) Yes (1-Click Auto-Hook) None (Safe)
Steam (Co-op Host) Yes (May cause severe desync for peers) Yes (Stabilized memory sharing) Low (Use with friends only)
Epic Games Store Yes (Different memory offsets required) Yes (Universal App Support) None (Safe)
Xbox Game Pass (PC) No (Blocked by strict UWP encryption) Yes (Bypasses UWP restrictions) None (Safe)

Q: Can I use Cheat Engine on the Xbox Game Pass version of Approximately Up?

A: Usually, no. Game Pass uses strict UWP file encryption that actively blocks Cheat Engine. Microsoft’s containerized file system prevents standard debugger attachment, meaning your First Scan will simply return zero results or crash the app. However, XMODhub is specifically engineered to bypass these restrictions seamlessly, allowing you to cheat on Game Pass just as easily as on Steam.

Q: Is it illegal to use Cheat Engine?

A: Modifying data on your own PC for a single-player experience like Approximately Up is completely legal. Just never bring memory editors into a multiplayer server. While Approximately Up is a co-op game, as long as you are playing in a private lobby with friends who consent to the mods, you are not violating any competitive integrity laws.

Q: Will using Cheat Engine drop my FPS or slow down my PC?

A: Yes, particularly during the scanning phases. When you execute a “First Scan” in Cheat Engine, the software is aggressively reading gigabytes of your system’s RAM, which will cause a massive CPU spike and drop your frame rate significantly. Furthermore, if you write a poorly optimized Assembly script or use the “Active Freezing” feature on hundreds of memory addresses simultaneously, Cheat Engine forces your CPU to constantly rewrite memory values every few milliseconds. This interrupts the game’s natural rendering pipeline, leading to severe micro-stutters and input lag. Dedicated trainers like XMODhub bypass this by injecting optimized DLLs directly into the game’s execution flow, altering the game’s logic directly rather than fighting it from the outside, resulting in zero FPS loss.

Conclusion: Work Smarter, Not Harder

Learning how memory manipulation works in Cheat Engine is a cool flex. But let’s be real—when you come home from a long day at work, you just want to spawn in that legendary Quantum Hyper-Thruster and wreck some enemies without taking a computer science class.

Approximately Up is a game designed around abstract fun, crashing giant modular ships, and exploring new planets with your friends. It shouldn’t feel like a spreadsheet simulation. Why spend 45 minutes digging through hex codes, fighting engine crashes, and dealing with broken pointers when you can click one button and instantly get God Mode? And the best part? XMODhub supports over 5,000+ PC games. Once you install the app, you can ditch the complicated cheat tables for good.xmod games

Stop Grinding, Start Enjoying.

Bypass the tedious resource gathering and unlock your full potential instantly.

Download XMODhub Trainer

  • Catherine Hu

    I am a passionate gamer and writer at XMODhub, dedicated to bringing you the latest gaming news, tips, and insights. Connect with me: LinkedIn Profile ↗

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