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Going Medieval Trainers & Mods
Platforms:
Steam
Epic
Get [Perfect food freshness,Perfect mood] & [24] other mods for [Going Medieval] with XMODhubTrusted by 200,000,000+ Users
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26 Mods
Skills/Experience
- Add construction XP (selected worker)
- Add mining XP (selected worker)
- Add botony XP (selected worker)
- Add intellectual XP (selected worker)
- Add culinary XP (selected worker)
- Add medicine XP (selected worker)
- Add marksman XP (selected worker)
- Add melee XP (selected worker)
- Add smithing XP (selected worker)
- Add speechcraft XP (selected worker)
- Add tailoring XP (selected worker)
- Add animal handling XP (selected worker)
- Add carpentry XP (selected worker)
Construction
- Fast build
- Fast research and production
Items
- Set item amount (selected pile)
Units
- Perfect food freshness
- Perfect mood
- Perfect need: food
- Perfect need: sleep
- Perfect need: religious activities
- Perfect need: alcohol
- Perfect need: entertainment activities
- Perfect blood
- Perfect consciousness
- No Pain
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Comments
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I just opened it casually, but Add tailoring XP (selected worker) worked very well.
Second playthroughs of Going Medieval are infinitely better when you use Fast research and production to skip the tedious 3-hour tutorial island and early-game fetch quests. Straight to the good stuff.
The gameplay of Going Medieval is much smoother after No Pain is opened.
This Perfect need: entertainment activities just solves the pain point for me, and I quite like it.