Meet the "Nature Spirits." As you leave them "offerings" (increasing friendship), they will sell you a wider variety of items. Main Mod- 150 + Trees- 160 + Crops (+50 Multi Yield Drop Crops)- 15 + Machines- 7 + NPCs- 5000+ Artisan Goods- 60+
CURRENTLY NOT COMPATIBLE WITH VERSION 1.6!
Alpha testing in progress for update.
FORMERLY RAFFADAX TEAS & TREES
A slimmer version of this mod is now available: Raffadax Light
I am a professional game localization translator.
Automatically identify the source language and translate the following text into 【English】.
Requirements:
- The output must and can only be in 【English】, with no mixing of other languages
- Fit the game context (UI, dialogue, quests, system text, etc.)
- Natural expression, in line with player habits, avoiding literal translation
- Do not add explanations or notes
Text:
RAFFADAX DISCORD SERVER HERE.
PLEASE READ THE FAQ BEFORE POSTING A QUESTION IN THE COMMENTS
PLEASE READ THE RELEASE NOTES FOR NEW UPDATE INFORMATION.
ALWAYS BACK UP SAVE DATA BEFORE INSTALLING ANY NEW MOD!If you are having install issues, get a link to your SMAPI error log
HERE and send it to me in the comments section of this page, or through
Discord.
Production Key is an optional resource to be used as a guide. It is an Excel file. Do not place it in the mods folder.. There are tabs along the bottom of the page separating the information into categories for easy reference. 当然,请将需要翻译的文本发送给我,我会按照您的要求进行专业翻译。CROPS ARE ADDED TO VENDORS AS FRIENDSHIP INCREASES.
**Spoiler:**
Show
VENDOR LOCATIONS:
- AMANRA - Calico Desert by southern cliffs (Near Desert Totem in SVE).
- ASTRID - Ginger Island, Southeast Beach
- COYOTE - Quarry
- PUCK - Secret Woods
- SHUCK - Witch Swamp
- XOLOTL – Ginger Island Jungle Shrine
- MEPHISTO - Sewers
- VALKYRIE STATUE - Volcano Caldera (Weapons added as each of the other vendors reaches 10 Hearts)
MACHINE RECIPES UNLOCKED AS FRIENDSHIP GROWS WITH TOWN NPCS.
**Spoiler:**
Show
MACHINE RECIPE UNLOCK CONDITIONS:
- AUTO MILL - Clint - 5 Hearts
- BEVERAGE KEG - Sam - 5 Hearts
- CHURN - Shane - 5 Hearts
- CHEESE PROCESSOR - Marnie - 5 Hearts
- DELUXE PRESERVES JAR - Evelyn - 5 Hearts
- DELUXE WINE KEG - Gus - 5 Hearts
- DISTILLATION TANK - Lewis - 5 Hearts
- DRY PACKER - Pierre - 5 Hearts
- FERMENTATION TANK - Kent - 5 Hearts
- FLOW HIVE - Robin - 5 Hearts
- FRAGRANCE EXTRACTOR - Sandy - 5 Hearts
- INCUBATION TANK - Demetrius - 5 Hearts
- JUICE KEG - Alex - 5 Hearts
- MILK KEG – Maru – 5 Hearts
- MOLD TANK - Harvey - 5 Hearts
- OXIDIZER - Caroline - 5 Hearts
- PUREE JAR - Pam - 5 Hearts
- TEA KEG - George - 5 Hearts
- MAGIC CAULDRON - Wizard - 8 Hearts (+ 5 Hearts Each: Amanra, Astrid, Coyote, Puck, Shuck, Xolotl)
-- RAFFADAX EXPANDED PRODUCTION - OPTIONAL MOD ADDITION --
- DYE WASHER - Emily - 5 Hearts
- PAINT MIXER - Leah - 5 Hearts
- TEA PACKER - Elliott - 5 Hearts
TIERED PRODUCTION WITH STACKING BONUSES
**Spoiler:**
Show
-- HOW TIERED PRODUCTION WORKS --
Wines, Meads, and Jellies can be processed multiple times to create higher-quality products.
**Wines & Meads** When crafted in a Deluxe Wine Keg, produces a specific Wine or Mead that can be further processed.
- Place Wine / Mead back into Deluxe Wine Keg (or into Distillation Tank) to make Brandy / Balsam.
- Place Brandy + Wine / Balsam + Mead into Deluxe Wine Keg (or Keg) to produce Port Wine / Mead.
- Wine and Brandy / Mead and Balsam must come from the same fruit or flower to make a port.
- Port will always yield 2 bottles, except for certain divine and enchanted crops.
Place Wine / Mead into a Fermentation Tank with Yeast to produce Sparkling Wine / Mead.
**Jellies:** When made in a Deluxe Preserves Jar, it produces a special Jelly that can be further processed.
Place Jelly back into a Deluxe Preserves Jar with the same type of fruit or flower it was made from to create Jam.
- Place Jam back into Deluxe Preserves Jar with the same type of fruit or flower it is made from to make Compote / Chutney / Preserves.
Teas Become Kombuchas in a fermentation tank (requires SCOBY).
- Infused Teas gain bonuses from all components used to craft them.
Flow Honeys Can become Honey Jelly in the Deluxe Preserves Jar and Nectar in the Distillation Tank.
-- HOW BONUSES WORK --
Certain crops and items grant bonuses when consumed.
- Items processed into artisan goods gain additional held bonuses per production level, along with extended bonus duration.
Example:
Saskatoon - +5 Foraging-90 Minutes
Saskatoon Jelly -+6 Foraging-120 Minutes
Saskatoon Jam -+8 Foraging-180 Minutes
Saskatoon Compote -+10 Foraging -240 Minutes
Saskatoon Wine -+6 Foraging, -1 Speed-120 Minutes
Saskatoon Brandy -+8 Foraging, -2 Speed-180 Minutes
Saskatoon Port Wine -+10 Foraging, -3 Speed240 Minutes
Sparkling Saskatoon Wine - +8 Foraging, -2 Speed-180 Minutes
Saskatoon Juice-+7 Foraging -120 Minutes
Saskatoon Puree-+7 Foraging -120 Minutes
Saskatoon Liqueur -+15 Foraging, -5 Speed300 Minutes
VANILLA SHOP INVENTORIES ADJUSTED FOR NEW ITEMS.
**Spoiler:**
Show
-- HOW SHOPS WORK --
- Six trees added to Pierre's / Joja's inventory (four unlock in Year 2). All other crops and saplings are sold exclusively by new NPCs.
- Most vendor inventories will have random new items.
Clint sells overpriced metal bars in Year 2.
- Gus will sell one random beer, one random soda, one random tea, and one random coffee each day.
- Also sells Pure Water and Lemon Juice
- Dwarf will sell one random mushroom, one random gem, and one random ore each day. In year two, overpriced rare metal bars become available.
- Harvey will sell one random medicinal extract and one random medicinal powder each day.
- Also sells mold cultures for Cheese production.
- Ice Cream Shop sells more ice creams and a few recipes.
- Krobus sells Void Milk and bacterial cultures for cheese making.
- Also sells Void Ice Cream & Void Salad Dressing recipes.
- Marnie sells Milk (Large and Special in Year 2), Cheese Starter, some Machines, and a random dairy item daily.
- Pierre / Joja will sell one random artisan good per day. Each day of the week has a different category.
- (Baking Components, Cereals, Condiments & Sauces, Ground Herbs & Spices, Snacks, etc.)
- Robin sells new wood types and other materials required for machine crafting.
- Sandy sells one random perfume each day.
- Also sells Annatto Powder and Dill.
- Soda Machine in Saloon sells a variety of sodas (if Saloon interior not modded).
- Traveling Merchant will sell one random crop and one random dairy item per day.
- Willy will sell one random sea forage item per day.
**English Translation:**
- Desert Trader trades spice mix, sauce, and salad dressing recipes for gemstones. Each recipe produces as many items as the number of ingredients used.
- Ex: Cajun Seasoning has six components, yields six Cajun Seasonings.
Detailed descriptions of optional additional content files can be viewed in the Optional Addon Article.
Okay, I am a professional game localization translator.
I will automatically identify the source language and translate the following text into **English**.
Requirements:
- Output must be **only in English**, with no other languages mixed in.
- Matches game context (UI, dialogue, quests, system text, etc.).
- Natural expressions that fit player habits, avoiding literal translation.
- No explanations or notes added.
Text:
__________________________________________________
MOD DETAILS:
Seven new shops appear in the game, each hosted by a mythical creature found in different zones. The more you befriend the shopkeepers, the better items they'll offer you. This is framed as leaving offerings to nature spirits, who reward you for your devotion.
With the right mods, you can craft almost everything the vendors sell. All the ingredients needed to make the divine wines rotate through their inventories at random.
See PRODUCTION articles on the Articles Tab To see input instructions for all producible items added by the mod (broken down by machine).
NEW CROPS:
- 135 New crops- Tea leaves can be processed into several different types of tea, in addition to black tea. White tea turns yellow, rooibos turns red, and black tea can also be processed into an additional variety—all through "realistic" methods. This mod includes over 100 craftable teas. Each tea has its own unique sachet and kombucha, and most also feature a loose leaf or dry mix version.
- 13 Produce Giant Crops (Some Giant Crop artwork done by 6480).
- 140 New Trees- Plums become prunes in the dehydrator, pimentos become allspice, and grapes become raisins. These new items also count as "fruit" for production purposes.
- Some trees and crops are labeled "Legendary" or "Mythical" (e.g., Yggdrasil, which produces a Bifrost Flower), ranking among the top-tier crops.
Most "divine crops" can be ground into a dust usable as an additional "crop" item.
- Port wines and meads made from these crops have unique names and serve as a base for crafting "Divine Libations" in a keg with the right ingredients. These function like potions, require hard-to-find components, and are extremely valuable. There are many of them; their crafting instructions can be found in Grimoires near the new NPC vendors. They can be traded at the Valkyrie Statue for Divine Weapons.
NEW MACHINES:
*Please note that PFM Automate is required for the Automate mod to work with my machines.
- Auto Mill - Grinds items into fine powders, dusts, and flours
- Beverage Keg - Produces sodas, lemonades, and specialty drinks.
- Churn - Produces dairy butters and creams.
- Cheese Processor – Makes specialty cheeses.
- Deluxe Preserves Jar - Turns Jellies into Jams and Compotes. Pickles mushrooms and nuts. Creates floral jellies.
- Deluxe Wine Keg – Produces wines that can be aged into brandies and ports. Also makes meads, balsams, port meads, and floral wines.
- Distillation Tank – Distills liquors and brandies.
- Dry Packer – Packs tea sachets, cereals, and other items for store sale.
- Fermentation Tank - Ferments beers, sparkling wines and sparkling ciders.
- Flow Hive - Turns flowers into honey, which can be used to craft nectars, jellies, and tiered meads.
- Fragrance Extractor – Creates perfumes and colognes using flowers and other aromatic materials.
- Incubation Tank – Can be used to grow yeasts, bacteria cultures, and algae.
- Juice Keg - Makes fruit juices, vegetable juices, and floral waters.
- Magic Cauldron – Combine special port wines and meads with magic ingredients to brew divine beverages.
- Milk Keg - Produces plant-based milks from seeds and nuts.
- Mold Tank – Produces 1 mold strain daily. No loading required (functions like a Bee House).
- Oxidizer - Processes teas, dehydrates, dries.
- Puree Jar - Makes fruit purees, nut butters and other smooth artisan goods.
- Tea Keg - A keg used to brew teas from flowers, herbs, and select other ingredients.
EXPANDED PRODUCTION ADD-ON
- Dye Washer - Dyes wool to make colorful fabrics.
- Paint Mixer – Mixes colorful paints. Described as selling directly to Leah.
- Tea Packer – Produces tea sachets for quick brewing in Keg and Tea Keg.
NEW PRODUCTION:
* Please note, these are for Raffadax crops and vanilla game assets only...
- Crops have production for:
Wine, Brandy, Port Wine, Sparkling Wine, Honey, Mead, Balsam, Port Mead, Sparkling Mead, Jelly, Jam, Compote, Honey Jelly, Butter, Fruit Juice, Vegetable Juice, Pickles, Tea, Tea Sachets, Kombucha, Liquor, Nectar, Grinder, Dryer, Dehydrator, Oil Maker, Mayo Machine, Non-Dairy Milk, Perfume, Roasted
- 50+ Cheeses & Butters
**NEW NPCs:**
- Seven new friendable NPCs have been added as shopkeepers. Their available items are tied to friendship points. It is recommended that you read the mail they send. They provide very detailed letters explaining how certain mod-specific features work.
- Portrait Artwork for NPCs by AberjaxStudios.
- Portrait artwork & sprite work for Astrid and Valkyrie Statue portrait done by Fellow Clown.
- Unique gift preferences for every item, tailored to each character in the game (including Leo), the new NPCs, and the following original NPCs:
- Boarding HouseGregory, Sheila
- East Scarpe - Eloise, Jacob, Beatrice
- Garden Village- Hekate, Hephaestus
- Stardew Valley ExpandedAndy, Apples, Claire, Gunther, Marlon, Martin, Morgan, Morris, Olivia, Sophia, Susan, Victor
**NEW FORAGABLES:**
- 50+ New Items
- 羽毛、鹿角、贝壳、鲨鱼齿、蘑菇。
- Kelp harvested from the beach can be used for artisan vegetable production.
- Some items only appear during storms or snowfall.
- Some "legendary items" appear very rarely (1/1000) and can be sold or crafted into valuable items.
NEW WEAPONS:
- 60+ Divine Weapons available to exchange for Divine Wines at the Volcano Caldera.
Localization can be tricky, but with careful attention to context and natural phrasing, it's definitely achievable. Please provide the text you'd like translated, and I'll handle the rest.
FUTURE CONTENT:
I know I used to have extra content like Artisan Valley and Masher compatibility coding. That stuff will be added in the next few weeks.
I have plans for a future update to this mod that will add more mythical trees and crops. It won’t take as long as the Teas & Trees → Complete Production update, but since I’m busy with work, it might still be a few months away.
Could you please provide the text you'd like me to translate?
I STRONGLY recommend using a larger farm or greenhouse mod. Pookachu's Seasonal Greenhouse Has a beautiful greenhouse with plenty of space, built specifically for V1 of this mod.
- You can reach me on Discord at Raffadax.