logo
ko
한국어

Farm Type Manager (FTM)

제작자: EscaMMC
업데이트됨:2025-07-22 13:55:17
130KB
mcafee
인증
200,000,000+명의 사용자에게 신뢰받음

사전 필요 모드

Farm Type Manager (FTM) 을 사용할 때 자동으로 설치됩니다

이 모드에 대하여

Farm Type Manager (FTM) is a framework that lets other mods spawn objects and monsters anywhere in the game, with various controls and customization options.
Despite the name, Farm Type Manager (FTM) is a framework that allows other mods to spawn objects and monsters anywhere in the game. It can also customize objects and monsters in unique ways. Modders can configure or randomize the number of objects spawned per day, where and when they spawn, and more.

FTM supports content packs, allowing other mods to configure spawning automatically. If any of your other mods come with "[FTM]" folders, they will automatically use FTM to spawn custom content.

🌐 In other languages: zh (中文)

Installation

1. Install the latest version of SMAPI.
2. Download FarmTypeManager from the Files tab, the GitHub releases page, or ModDrop.
3. Unzip FarmTypeManager into the Stardew Valley/Mods folder.

If you have other mods that require FTM, then you're all set!

Notes for multiplayer: All players should have this mod installed. If only the host has this mod, other players might encounter SMAPI errors or be unable to see/interact with some objects and monsters.

Only the host's spawn settings will actually be used in multiplayer. Console commands should generally work for all players.

Options

FTM has a few basic "global" options for players, such as a limit to the number of monsters allowed in each area. To edit these options:

1. Run the game using SMAPI.
2. Open the config.json file in the Stardew Valley/Mods/FarmTypeManager folder and edit its settings. Refer to the Mod Settings section on Github for more info.

Alternatively, you can install Generic Mod Config Menu (GMCM) and edit these settings in Stardew's main menu (look for a gear icon). The menu should display tooltips to explain each setting.

Translation

FTM supports translation of its GMCM setting names and descriptions.

The mod will load a file from the FarmTypeManager/i18n folder that matches the current language code. If no matching translation exists, it will use default.json.

See the Stardew Valley Wiki's Modding:Translations page for more information. Please feel free to submit translation files by linking them in a comment, submitting a GitHub pull request, or any other method.

The mod currently includes these translations:

English
Chinese (Simplified) (by SummerFleur)
Dutch (by UnrealThingTriesCode)
French (by Fsecho7)
German (by 777PamPam777)
Portuguese (Brazilian) (by roanrobersson)
Turkish (by Rupurudu)
Ukrainian (by burunduk)

Customization

FTM is mainly used by content pack mods, but it can be also customized for personal use. To change settings for a specific character:

1. Run the game using SMAPI.
2. Load the farm you want to customize or create a new one. This will create files for your character in the Stardew Valley/Mods/FarmTypeManager/data folder.
3. Find the .json file with your character's name on it. Load it with the ConfigEditor.html file in the FarmTypeManager folder, or edit manually with any text editor.
4. Customize the file's settings. For more info, see the Config Editor's tooltips or the GitHub readme.
5. Exit your farm and reload it, or progress to the next in-game day. The mod's settings are updated every morning.

Modders: To learn about creating FTM content packs, see the GitHub readme. The Content Packs section explains how to start a new content pack.

Commands

This mod adds the following commands to SMAPI's console:

The whereami command. Enter it to display information about your current location, including:

  • The map's name (e.g. "Farm" or "BusStop")
  • Your current tile's X/Y coordinates
  • The tile's terrain type (e.g. "Dirt" or "Stone")
  • Whether the tile is "Diggable" with tools
  • The tile's spritesheet index number (used to identify "Quarry" tiles or set up custom tile-matching)

The list_monsters command. Enter it to display a list of available monster names to use with the MonsterName configuration setting.

The command will list the primary name of each monster from Stardew Valley itself, and then scan other mods for custom monster classes.

The remove_items command. Enter it to delete an item or object directly in front of the player. This can be useful for certain objects that players can't remove normally, e.g. "permanent" objects spawned by mods.

Xmod로 Stardew Valley의 모든 잠재력을 발휘하세요 — 오늘 이 최고 모드를 탐험해보세요!

mcafee
인증
200,000,000+명의 사용자에게 신뢰받음

다운로드 또는 설치에 문제가 있나요? 지원을 위해 우리 Discord 커뮤니티에 참여하세요!

logo

게임 솔루션

리소스

우리를 팔로우하세요

discordfacebooktwitteryoutube
이용 약관
개인정보 보호정책
지원
이메일: cathy@business.xmodhub.com
디스코드: catherine_79237
언어

LARVAS LIMITED

ROOM 1201,12/F TAI SANG BANK BUILDING 130-132 DES VOEUX ROAD CENTRAL HK