Want to test out the endgame Dual Plasma Cannons early? Are you tired of grinding for skill points, or perhaps you died to a Shadow Boss and lost all your hard-earned roguelike progression?
Using developer tools to spawn items is a beloved staple of PC gaming freedom. However, because Killer Bean runs on a highly secured version of the Unity engine, traditional typing is restricted. Below is the most comprehensive, categorized, and up-to-date guide on internal Unity Asset Names (Item IDs) for Killer Bean, verified for the latest Early Access patch, and exactly how you can inject them into your game.
Quick Reference: Top 10 Most Wanted Killer Bean IDs
If you are using a Unity Explorer or third-party script hook, you don’t want to scroll through thousands of memory rows. Here are the exact internal asset names for the most essential and frequently searched items in the game.
| Item/Asset Name | Internal Unity ID / Object Name | Description |
|---|---|---|
| Max Gold/Cash | Item_Currency_GoldStack |
Grants maximum currency for the black market. |
| Max Skill Points | Progression_SkillPointToken |
Used to unlock parkour and gun-fu abilities. |
| Gold Deagles | Weapon_Handgun_Deagle_Gold |
The iconic, high-damage starting weapons. |
| Plasma Cannon | Weapon_Heavy_PlasmaCannon |
Endgame heavy crowd-control weapon. |
| Sniper Rifle | Weapon_Rifle_Sniper_T3 |
High-damage scoped rifle. |
| Health Pack (Large) | Consumable_HealthPack_Large |
Restores 100% health instantly. |
| Armored SUV | Vehicle_SUV_Armored_Black |
Heavy transport for open-world traversal. |
| Sport Bike | Vehicle_Motorcycle_Sport |
Fastest ground vehicle in the game. |
| Mercenary Bean (NPC) | NPC_Enemy_Mercenary_Standard |
Spawns a standard enemy for combat testing. |
| Shadow Trooper (NPC) | NPC_Enemy_Shadow_Elite |
Spawns a highly armored endgame enemy. |
How to Enable the Console & Use Spawn Commands
Before you attempt to use the ID codes listed below, you must understand a critical reality about how the developer built Killer Bean.
The Hard Truth: The official Steam Early Access build of Killer Bean does not have a native, typable developer console.
You cannot simply press the Tilde (~) key and type spawn Weapon_Handgun_Deagle_Gold. Because it is a Unity 2021 game, the developer stripped the text-based console out of the public build. If you find websites claiming you can just type codes into a chat box, they are fabricating information.
To use the internal Asset IDs above, you must install complex third-party modding frameworks (like BepInEx and Unity Explorer) to hook into the game’s memory, which is highly prone to crashing.
Expert Warning:
“Finding dynamic memory pointers in Unity just to spawn a single weapon is exhausting. One wrong hex address results in a ‘Fatal Error’ or worse, a permanently corrupted save file. While the internal ID lists below are meticulously verified for BepInEx modders, I personally switched to a visual UI injector months ago. Seeing the weapon icon and clicking ‘Add to Inventory’ is how modern PC gaming should feel.”
The Easy Way: XMODhub Visual Spawner (No Typing Required)
Stop Alt-Tabbing to check massive spreadsheets. Trying to manually inject case-sensitive Unity object names breaks your immersion and wastes your limited gaming time.
The XMODhub PC Client includes a dedicated “Visual Item Spawner” feature specifically engineered to bypass Killer Bean’s locked console. Better yet, because Killer Bean’s heavy ragdoll physics can cause massive frame drops, XMODhub includes a built-in lag repair tool to stabilize your gameplay, alongside a one-click multi-language translation feature so you can experience the procedural story in your native language instantly.
Why XMODhub is the Superior Modding Tool:
Download the XMODhub Visual Spawner for Free
Weapon IDs List (Melee & Ranged)
For modders utilizing Unity memory explorers, here are the internal names for the core arsenal.
(Injector Command Target: InventoryManager.AddItem)
| Weapon Name | Internal Unity ID |
|---|---|
| Standard Handguns | Weapon_Handgun_Standard_Dual |
| Suppressed Pistols | Weapon_Handgun_Suppressed |
| Submachine Gun | Weapon_SMG_Tactical |
| Assault Rifle | Weapon_Rifle_Assault_Standard |
| Combat Shotgun | Weapon_Shotgun_Pump |
| Rocket Launcher | Weapon_Heavy_RPG7 |
| Frag Grenade | Weapon_Throwable_Frag |
Vehicle & Clothing IDs List
Navigate the island faster or change your rogue assassin’s appearance.
(Injector Command Target: VehicleSpawner.Spawn / Wardrobe.Equip)
| Item Name | Internal Unity ID |
|---|---|
| Standard Sedan | Vehicle_Car_Sedan_Civilian |
| Tactical Jeep | Vehicle_Jeep_Tactical_Open |
| Classic Leather Jacket | Cosmetic_Torso_Jacket_Leather |
| Tactical Vest | Cosmetic_Torso_Vest_Kevlar |
| Aviator Sunglasses | Cosmetic_Head_Glasses_Aviator |
Ammo & Consumables IDs List
Never run out of supplies during a massive firefight again.
(Command Format: summon [Item ID])
| Consumable Name | Internal Unity ID |
|---|---|
| Pistol Ammo Box | Ammo_Box_Pistol_9mm |
| Rifle Ammo Box | Ammo_Box_Rifle_556 |
| Heavy Ammo Crate | Ammo_Crate_Explosive |
| Small Health Kit | Consumable_HealthPack_Small |
| Adrenaline Shot | Consumable_Boost_Adrenaline |
Skills, Perks & Traits IDs
You don’t just have to spawn physical items. You can use memory injection to instantly learn skills and bypass the roguelike grind.
(Command Format: player.addperk [Perk ID])
| Perk Name | Internal Unity ID |
|---|---|
| Triple Jump | Skill_Parkour_TripleJump |
| Bullet Time Boost | Skill_Combat_SlowMo_Extended |
| Faster Reload | Skill_Combat_ReloadSpeed_T2 |
| Stealth Takedown | Skill_Melee_StealthKill |
| Explosive Resistance | Skill_Defense_BlastResist |
Troubleshooting: Why Are My Commands Failing?
If you are using a third-party Unity console and the game is throwing errors, check these common issues:
Frequently Asked Questions (FAQ)
A: Yes. Because these are internal Unity Asset Names, they are strictly case-sensitive. Typing weapon_handgun_deagle instead of Weapon_Handgun_Deagle will fail to find the asset in the game’s directory.
A: Since Killer Bean is primarily a single-player experience, all save data and memory states are local to your machine. If you switch PCs, you will need to re-inject your items or use XMODhub’s cloud-save integration to carry over your loadout.
A: Finding dynamic load-order IDs manually in Unity is extremely difficult. We highly recommend using the XMODhub Item Browser, which automatically scans your active mods, detects the custom assets, and lets you spawn them with a single click without knowing the exact internal string.
Conclusion
Understanding the internal Killer Bean Item IDs and Unity object names is a great way to peek under the hood of the game’s engine, experiment with different builds, or recover from a frustrating roguelike death.
However, because the developer explicitly locked the native console, forcing these IDs manually is a fast track to corrupted save files and desktop crashes. If you want a significantly smoother, crash-free experience where you don’t need to memorize strings of code like Weapon_Handgun_Deagle_Gold, the XMODhub Visual Spawner is the superior modern choice.
Browse items visually. Fix frame-rate lag automatically. Translate the game with one click. Spawn items instantly.
Get XMODhub Visual Spawner Now
XMODhub is your ultimate all-in-one toolkit for PC single-player gaming. Whether you need powerful Trainers, real-time Translation Tools, or Interactive Maps, our engine supports over 5,000+ games—including Killer Bean and other hits like Spark in the Dark and Subnautica 2.

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