Mount & Blade II Bannerlord Cheat Codes and Console Commands

Summary: This guide provides the full list of Mount & Blade II: Bannerlord cheat codes and console commands, including gold, influence, troops, skills, and more to customize your gameplay.

Mount & Blade II: Bannerlord offers a deep sandbox RPG experience, but cheats and console commands can make it even more customizable.

With a few simple steps, you can enable cheat mode and unlock the developer console to access powerful tools for combat, movement, skills, and campaign management.

This guide provides the full list of codes and commands, from spawning troops and gold to reshaping your entire kingdom.

We’ll also show you how to take it further with XMOD, giving you unlimited freedom to play Bannerlord your way.

Table of contents

  1. What are Mount and Blade 2 Bannerlord Cheat Codes and Console Commands?
  2. How to Enable Cheats in Bannerlord?
  3. How to Enable Console Commands in Bannerlord?
  4. Combat Cheats List
  5. Movement and Map Cheats
  6. Skill Console Commands
  7. Campaign Console Commands
  8. All Console Commands
  9. How to Enhance Mount and Blade 2 with XMOD?
  10. Conclusion

What are Mount and Blade 2 Bannerlord Cheat Codes and Console Commands?

Review: Mount & Blade II: Bannerlord - The Medieval Experience | GameLuster

Mount & Blade II: Bannerlord cheat codes and console commands are special inputs you can use to alter or customize the game beyond normal gameplay. They allow you to do things like:

  • Instantly give yourself gold, influence, renown, or XP
  • Spawn troops, items, or horses directly into your party
  • Instantly heal yourself or your army
  • Teleport across the map
  • Adjust game difficulty or AI behavior
  • Experiment with debug tools

There are two main types:

  1. Cheat Codes (Hotkeys): Enabled by setting cheat_mode = 1 in the engine_config.txt file. These are built-in key combos (like Ctrl + X to gain gold in inventory).
  2. Console Commands: Entered into the in-game developer console (opened with Alt + ~ after enabling cheats). These are text commands, such as:
  • campaign.add_gold_to_hero [amount] → Adds gold.
  • campaign.add_influence [amount] → Adds influence.
  • campaign.add_skill_xp_to_hero [skill] [amount] → Gives XP in a chosen skill.
  • campaign.give_troops [troopID] [amount] → Spawns troops.

They’re mostly used for testing, experimenting, or making gameplay easier and more flexible.

How to Enable Cheats in Bannerlord?

To enable cheats, you’ll need to edit one file. Go to Documents > Mount and Blade II Bannerlord > engine_config.txt on your PC. Open the file with a text editor such as Notepad, then find the line cheat_mode = 0. Change the value from 0 to 1, save the file, and restart Bannerlord. Cheats should now be available in-game.

Note: Some forum posts suggest you must start a new campaign for cheats to work. However, I tested them on both an existing character and a new one, and they functioned fine in both cases. That said, Fraser reported that enabling cheats this way only affected his performance without unlocking them. Results may vary, so share your experience if you try it.

How to Enable Console Commands in Bannerlord?

Once cheat mode is turned on, you can use the console to customize your Bannerlord gameplay with a variety of cheats. The commands are short, case-sensitive phrases that you type into the console and confirm to trigger changes in the game. They’re simple to use, and you’ll quickly see how each one reshapes your Bannerlord experience.

To open the console, press Alt + ~ (tilde). Enter the command you want, then press Enter to apply it. Some cheats require values inside angle brackets (e.g., <number>); in those cases, replace the brackets with the number you want. Press Alt + ~ again to close the console—and feel free to open it as often as needed!

Combat Cheats List

Mount & Blade II: Bannerlord on Steam

  • Ctrl + F4: Knocks out enemy combatant
  • Ctrl + Alt + F4: Knocks out all enemy combatants
  • Ctrl + F3: Knocks out the player character
  • Ctrl + Shift + F3: Knocks out the player’s horse
  • Ctrl + F2: Knocks out one of your own troops

Movement and Map Cheats

  • Ctrl + left click: Holding Ctrl while you left click on the world map teleports you to that spot, allowing instant travel to any desired location.

Skill Console Commands

Skill

Command

Athletics

campaign.add_skill_xp_to_hero Athletics #

Bow

campaign.add_skill_xp_to_hero Bow #

Charm

campaign.add_skill_xp_to_hero Charm #

Crossbow

campaign.add_skill_xp_to_hero Crossbow #

Engineering

campaign.add_skill_xp_to_hero Engineering #

Leadership

campaign.add_skill_xp_to_hero Leadership #

Medicine

campaign.add_skill_xp_to_hero Medicine #

One-Handed

campaign.add_skill_xp_to_hero OneHanded #

Polearm

campaign.add_skill_xp_to_hero Polearm #

Riding

campaign.add_skill_xp_to_hero Riding #

Roguery

campaign.add_skill_xp_to_hero Roguery #

Scouting

campaign.add_skill_xp_to_hero Scouting #

Smithing

campaign.add_skill_xp_to_hero Smithing #

Steward

campaign.add_skill_xp_to_hero Steward #

Tactics

campaign.add_skill_xp_to_hero Tactics #

Throwing

campaign.add_skill_xp_to_hero Throwing #

Trade

campaign.add_skill_xp_to_hero Trade #

Two-Handed

campaign.add_skill_xp_to_hero TwoHanded #

Campaign Console Commands

What it does

Command

List active quests

campaign.list_active_quests

Complete current quest

campaign.complete_active_quest

Cancel active quest

campaign.cancel_active_quest

Conceive child (if unmarried, will wed you to someone)

campaign.conceive_child

Adopt AI hero as player’s child

campaign.adopt_hero [HeroName]

Force two factions to declare war

campaign.declare_war [Faction1] [Faction2]

Force all factions to declare war

campaign.start_world_war

Force two factions to declare peace

campaign.declare_peace [Faction1] [Faction2]

Make peace between with all major factions

campaign.start_player_vs_world_truce

Force AI hero to move toward settlement

campaign.ai_goto_settlement [HeroName] [SettlementName]

Force AI hero to attack a settlement

campaign.ai_siege_settlement [HeroName] [SettlementName]

Force AI hero to seek out and attack another

campaign.ai_attack_party [AttackerHeroName] [HeroName]

Place AI hero in another’s captivity

campaign.take_hero_prisoner [PrisonerName] [CaptorName]

Give settlement to player

campaign.give_settlement_to_player [SettlementName]

Set building project progress in settlement

campaign.add_progress_to_current_building [SettlementName] [0-100]

All Console Commands

Below is a more extensive list of console commands, though we haven’t tested them all, so you may need to experiment.

  • Log.Campaign.hide_log
  • Log.Campaign.show_log
  • Log.Campaign.show_unfiltered_logs
  • Log.Campaign.start_capturing
  • Log.Campaign.stop_capturing
  • Mission_Highlights.AddHighlight
  • Mission_Highlights.Initialize
  • Mission_Highlights.OpenGroup
  • Mission_Highlights.OpenSummary
  • Mission_Highlights.RemoveHighlight
  • Mission_Highlights.SaveVideo
  • agent.change_action_set
  • agent.delete_agent
  • agent.equip_clear
  • agent.fade_in
  • agent.fade_out
  • agent.goto
  • agent.main_agent_play_action_at_channel
  • agent.main_mount_play_action_at_channel
  • ai.debug_enable_cs
  • ai.driven_property
  • ai.formation_debug
  • ai.formation_speed_adjustment_enabled
  • ai.help_show_chars
  • ai.help_show_items
  • ai.help_spawn
  • ai.set_health
  • ai.set_health_help
  • ai.show_chars
  • ai.show_items
  • ai.spawn
  • atmosphere.current
  • atmosphere.list
  • atmosphere.reset
  • atmosphere.set_by_index
  • atmosphere.set_by_name

Campaign

  • campaign.activate_all_policies_for_player_kingdom
  • campaign.add_attribute_points_to_hero
  • campaign.add_building_level
  • campaign.add_caravan_to_hero
  • campaign.add_companion
  • campaign.add_focus_points_to_hero
  • campaign.add_gold_to_all_heroes
  • campaign.add_gold_to_hero
  • campaign.add_horse
  • campaign.add_influence
  • campaign.add_morale_to_party
  • campaign.add_prisoner
  • campaign.add_progress_to_current_building
  • campaign.add_random_hero_to_party
  • campaign.add_random_prisoner_hero
  • campaign.add_renown_to_clan
  • campaign.add_sample_children_to_main_character
  • campaign.add_skill_xp_to_hero
  • campaign.adopt_hero
  • campaign.ai_attack_party
  • campaign.ai_defend_settlement
  • campaign.ai_goto_settlement
  • campaign.ai_raid_village
  • campaign.ai_siege_settlement
  • campaign.boost_cohesion_of_all_armies
  • campaign.boost_cohesion_of_army
  • campaign.burn_village
  • campaign.calculate_distance_from_main_party
  • campaign.call_faction_heroes_to_settlement
  • campaign.cancel_active_quest
  • campaign.change_clan_leader
  • campaign.change_current_building
  • campaign.change_faction_relation
  • campaign.change_hero_relation
  • campaign.change_main_hero_age
  • campaign.check_camp_locations
  • campaign.check_village_bandit
  • campaign.clear_settlement_defense
  • campaign.complete_active_quest
  • campaign.conceive_child
  • campaign.control_party_ai_by_cheats
  • campaign.create_faction_army
  • campaign.create_perk_main_hero
  • campaign.create_player_kingdom
  • campaign.declare_peace
  • campaign.declare_war
  • campaign.destroy_clan
  • campaign.destroy_kindgom
  • campaign.destroy_party
  • campaign.difficulty
  • campaign.election_chooser_cheat
  • campaign.election_supporter_cheat
  • campaign.enable_party_count
  • campaign.expel_clan_from_kindgom
  • campaign.fill_party
  • campaign.fill_party_alt_solution_test
  • campaign.fill_party_tableau_test
  • campaign.find_alley_owners_with_more_than_one_alley
  • campaign.find_hero
  • campaign.find_issue
  • campaign.find_mobile_party
  • campaign.find_settlement
  • campaign.free_player_through_barter
  • campaign.get_character_id_from_character_code
  • campaign.get_conversations_tags
  • campaign.get_criminal_ratings
  • campaign.get_game_progress
  • campaign.get_heroes_at_age
  • campaign.get_infested_hideout
  • campaign.get_invalid_family_members
  • campaign.get_lords_inside_settlement
  • campaign.get_main_party_position
  • campaign.get_settlement_common_area_states
  • campaign.get_stance_between_factions
  • campaign.give_all_crafting_materials_to_main_party
  • campaign.give_item_to_main_party
  • campaign.give_money_to_main_party
  • campaign.give_settlement_to_player
  • campaign.give_troops
  • campaign.give_troops_xp
  • campaign.give_workshop_to_player
  • campaign.give_xp_to_main_party
  • campaign.go_to_settlement
  • campaign.grow_player_babies_to_child
  • campaign.grow_player_children_to_teen
  • campaign.grow_player_teen_to_adult
  • campaign.heal_main_party
  • campaign.hide_hideouts
  • campaign.is_hero_suitable_for_marriage_with_player
  • campaign.join_kingdom
  • campaign.kill_capturer_party
  • campaign.kill_hero
  • campaign.lead_your_faction
  • campaign.leave_faction
  • campaign.leave_faction_by_rebellion
  • campaign.list_active_quests
  • campaign.list_all
  • campaign.list_children_heroes_suitable_for_marriage
  • campaign.list_heroes_suitable_for_marriage
  • campaign.list_heroes_without_party
  • campaign.list_home_settlement_of_player
  • campaign.list_player_traits
  • campaign.list_tournaments
  • campaign.list_trade_rumors
  • campaign.make_hero_fugitive
  • campaign.make_hero_wounded
  • campaign.make_main_hero_ill
  • campaign.make_peace_with_every_faction
  • campaign.marry_player_with_hero
  • campaign.move_camera_between_fights
  • campaign.move_camera_between_fights_automatically
  • campaign.move_time_forward
  • campaign.multiply_campaign_speed
  • campaign.normalize_hideouts
  • campaign.open_town_mission_spawn_at_workshop
  • campaign.print_all_issues
  • campaign.print_issue_statistics
  • campaign.print_issues
  • campaign.print_party_count_statistics
  • campaign.print_party_prisoners
  • campaign.print_player_progress
  • campaign.print_projects_in_settlement
  • campaign.print_settlement_goods
  • campaign.print_workshop_info
  • campaign.print_workshops_in_settlement
  • campaign.rebellion_enabled
  • campaign.refresh_icon
  • campaign.refresh_parties
  • campaign.remove_tracked_object
  • campaign.reset_player_skills_level_and_perks
  • campaign.reset_tracker
  • campaign.set_all_skills_main_hero
  • campaign.set_army_notifications
  • campaign.set_banner_editor_is_enabled
  • campaign.set_crafting_is_enabled
  • campaign.set_criminal_rating
  • campaign.set_desertion_enabled
  • campaign.set_face_gen_is_enabled
  • campaign.set_hero_age
  • campaign.set_intensity
  • campaign.set_kingdom_notifications
  • campaign.set_main_hero_age
  • campaign.set_main_hero_stats_to_mid_game
  • campaign.set_main_party_attackable
  • campaign.set_midgame_archetype
  • campaign.set_mood
  • campaign.set_parties_visible
  • campaign.set_player_reputation_trait
  • campaign.set_player_siege_as_sally_out
  • campaign.set_quest_debug_mode
  • campaign.set_skill_companion
  • campaign.set_skill_main_hero
  • campaign.set_skills_of_hero
  • campaign.set_town_test_scene
  • campaign.set_village_test_scene
  • campaign.show_character_feats
  • campaign.show_current_location_heroes
  • campaign.show_direction_of_player_around_settlement
  • campaign.show_direction_of_settlement_around_main_party
  • campaign.show_hideouts
  • campaign.show_party_morale_detail
  • campaign.show_party_size_limit_detail
  • campaign.show_possible_battle_scenes
  • campaign.show_prisoners
  • campaign.start_barter_with_hero
  • campaign.start_barter_with_lucon
  • campaign.start_conversation
  • campaign.start_election_to_change_policy
  • campaign.start_election_to_declare_war
  • campaign.start_election_to_make_peace
  • campaign.start_king_selection_decision
  • campaign.start_player_vs_world_truce
  • campaign.start_player_vs_world_war
  • campaign.start_rebellion_in_settlement
  • campaign.start_test_conversation_mission
  • campaign.start_tournament
  • campaign.start_world_war
  • campaign.take_hero_prisoner
  • campaign.teleport_hero_to_settlement
  • campaign.throw_prisoner_to_settlement
  • campaign.toggle_add_castles_to_villages_cheat
  • campaign.track_object
  • campaign.use_test_scenes
  • chatlog.can_focus_while_in_mission
  • chatlog.clear
  • close
  • cloth.reset_meshes
  • config.antialiasing_technique
  • config.brightness
  • config.brightness_calibrated
  • config.brightness_max
  • config.brightness_min
  • config.character_detail
  • config.cheat_mode
  • config.control_mouse_movement_accumulation_decay_speed
  • config.control_mouse_movement_max_accumulation
  • config.control_mouse_movement_y_scale
  • config.decal_quality
  • config.disable_sound
  • config.display_height
  • config.display_mode
  • config.display_referesh_rate
  • config.display_width
  • config.dynamic_resolution_fps_target
  • config.enable_cloth_simulation
  • config.enable_dynamic_resolution_scale
  • config.enable_flora_sway
  • config.environment_detail
  • config.first_time
  • config.foliage_quality
  • config.force_vsync
  • config.gamma
  • config.graphics_adapter
  • config.invert_mouse
  • config.lighting_quality
  • config.master_volume
  • config.max_framerate
  • config.max_simultaneous_sound_event_count
  • config.mouse_sensitivity_coefficient
  • config.music_volume
  • config.number_of_ragdolls
  • config.particle_detail
  • config.particle_quality
  • config.postfx_bloom
  • config.postfx_chromatic_aberration
  • config.postfx_dof
  • config.postfx_grain
  • config.postfx_hexagon_vignette
  • config.postfx_lens_flares
  • config.postfx_motion_blur
  • config.postfx_ssr
  • config.postfx_sssss
  • config.postfx_streaks
  • config.postfx_sunshafts
  • config.postfx_vignette
  • config.resolution_scale
  • config.safely_exited
  • config.save_window_positions
  • config.selected_monitor
  • config.shader_quality
  • config.shadowmap_filtering
  • config.shadowmap_resolution
  • config.shadowmap_type
  • config.sharpen_amount
  • config.show_framerate
  • config.sound_device
  • config.sound_output
  • config.sound_volume
  • config.terrain_quality
  • config.tesselation
  • config.texture_budget
  • config.texture_filtering
  • config.texture_quality
  • config.water_quality
  • config.weapon_trail_amount
  • console.clear
  • crafting.disable_contour
  • crafting.dismantle_all
  • crafting.give_random_weapons
  • crafting.list_mats
  • crafting.unlock_all_parts
  • debug.clear_permanent_debug_render_meshes
  • debug.mission_spawnpoint_count_and_mesh_checker_ui
  • debug.print_materials_with_name
  • debug.print_meshes_with_name
  • debug.print_meta_meshes_without_lods
  • debug.print_textures_with_name
  • debug.reset_ignored_asserts
  • eventmanager.print_registered_events_and_types
  • facegen.dress_player
  • facegen.referesh_character_as_kid
  • facegen.show_debug
  • facegen.undress_player
  • game.reload_animations
  • game.reload_managed_core_params
  • game.reload_native_params
  • game.siege_test
  • gfx.set_quality
  • global.illumination
  • granite.clear_cache
  • granite.generate_xml
  • granite.pause
  • help
  • items.export_nav_mesh_face_marks
  • items.find_and_clear_unused_resources
  • items.find_meshes_without_lods
  • items.print_all_items_with_generated_lod
  • items.print_all_items_without_generated_lod
  • items.print_all_items_without_lod
  • items.print_faulty_materials
  • items.take_ss_from_top
  • localization.check_for_erros
  • memory.stats

mission

  • mission.AddDebugTeleporter
  • mission.AddObjectDestroyer
  • mission.begin_camera_fade_in
  • mission.begin_camera_fade_out
  • mission.begin_camera_fade_out_and_in
  • mission.disable_fall_avoid
  • mission.draw_formation_arrangement_debug_lines
  • mission.draw_formation_order_debug_spheres
  • mission.draw_point_of_interest_directions
  • mission.draw_siege_origin_positions
  • mission.enable_debug_window
  • mission.enable_fall_damage_warnings
  • mission.equipment_debug
  • mission.fix_camera_toggle
  • mission.flee_enemies
  • mission.killAgent
  • mission.list_agent_ids
  • mission.retreat_side
  • mission.set_battering_ram_speed
  • mission.set_camera_position
  • mission.set_deployment_visualization_selector
  • mission.set_facial_anim_to_agent
  • mission.set_shift_camera_speed
  • mission.set_siege_tower_speed
  • mission.toggleDisableDying
  • mission_cpp.fast_forward_mission
  • mission_cpp.kill_agent
  • mission_cpp.kill_all_agents_excluding_this
  • mp_client.list_agent_infos
  • mp_host.help
  • mp_host.kick_player
  • profiler.generate_performance_report
  • profiler.start_task_profilinf
  • replay.invisible_agents
  • replay.read_current_replay
  • replay.seek_frame
  • replay.tick_replay
  • replay.write_current_replay
  • resource.add_default_levels_to_prefab_file
  • resource.add_new_water_prefab
  • resource.clear_gpu_morph_textures
  • resource.export_meta_mesh_as_obj
  • resource.save_prefab_files
  • resource.set_visibility_distance_to_meshes_without_lods
  • resource.shader.clear_shader_cache
  • resource.shader.compile_shader_combinations
  • resource.shader.compile_terrain_shaders
  • resource.shader.compile_terrain_shaders_of_scene
  • resource.shader.create_compressed_shader_cache
  • resource.shader.generate_shaders
  • resource.shader.recompile_single_shader
  • resource.shader.save_shader_combinations
  • resource.shader.save_shader_identifiers
  • rgl_module_ini_options.always_check_modifications
  • rgl_module_ini_options.check_colormap_flags
  • rgl_module_ini_options.detailed_sound_log
  • rgl_module_ini_options.disable_async_physics
  • rgl_module_ini_options.disable_async_predraw
  • rgl_module_ini_options.disable_async_render_jobs
  • rgl_module_ini_options.disable_camera_precision_offset
  • rgl_module_ini_options.disable_data_parallelization
  • rgl_module_ini_options.disable_dynamic_instancing
  • rgl_module_ini_options.disable_gui_messages
  • rgl_module_ini_options.disable_oros
  • rgl_module_ini_options.disable_shadow_occlusion_pass
  • rgl_module_ini_options.disable_tableau_cache
  • rgl_module_ini_options.do_sound_one_shot_events
  • rgl_module_ini_options.enable_deterministic_mode
  • rgl_module_ini_options.enable_occluder_depth_prepass
  • rgl_module_ini_options.high_quality_screenshot_height
  • rgl_module_ini_options.high_quality_screenshot_width
  • rgl_module_ini_options.limited_framerate
  • rgl_module_ini_options.log_failed_weapon_collision_sound_events
  • rgl_module_ini_options.log_level
  • rgl_module_ini_options.prt_edit_data_folder
  • rgl_module_ini_options.record_missions
  • rgl_module_ini_options.screenshot_format
  • rgl_module_ini_options.screenshot_mod
  • rgl_module_ini_options.show_scene_terrain_layer_errors
  • rgl_module_ini_options.supports_postfx_chromatic_aberration
  • rgl_module_ini_options.supports_postfx_hexagon_vignette
  • rgl_module_ini_options.supports_postfx_lens_flares
  • rgl_module_ini_options.supports_postfx_streaks
  • rgl_module_ini_options.supports_postfx_vignette
  • rgl_module_ini_options.use_depth_flipping
  • rgl_module_ini_options.use_physics_engine
  • rgl_module_ini_options.use_texture_tags
  • show_memory
  • siege_test.set_level
  • siege_test.set_scene
  • siege_test.set_wallhp
  • sound.enable_wav_output
  • sound.reload_sounds
  • spitems.reload.xml
  • storymode.activate_conspiracy_quest
  • storymode.advance_to_kingdom_quests
  • storymode.complete_banner_investigation
  • storymode.destroy_all_anti_imperial_kingdoms_except_player_kingdom
  • storymode.reinforfce_kingdom
  • storymode.skip_character_creation
  • storymode.skip_first_phase
  • storymode.skip_intro
  • storymode.skip_tutorial_quests
  • storymode.weaken_kingdom
  • test_mission.change_faction_armor_color
  • ui.test_random_admin_message
  • ui.toggle_ui

How to Enhance Mount and Blade 2 with XMOD?

You can enhance Mount & Blade II: Bannerlord with XMOD by using its built-in trainers and mod tools, which let you go far beyond the game’s normal limits. From your screenshot, here’s what XMOD adds to your gameplay:bannerlord mods

Key Features in XMOD for Bannerlord

  • Edit Gold (F2): Instantly adjust your gold balance to any value.
  • Edit Influence (F3): Control your kingdom’s influence without grinding.
  • Unlimited Food (F4): Keep your armies fed forever, no matter the size.
  • Trade/Exchange Items Don’t Decrease (F5): Duplicate items while trading or exchanging.
  • Max Carrying Capacity (F6): Carry as much loot as you want without slowing down.
  • Unlimited Smithy Materials (F7): Craft weapons endlessly without resource limits.
  • Unlock All Smithy Parts (F8): Gain instant access to all weapon parts for crafting.
  • Max Character Relationship (NUM1): Instantly max out your reputation with NPCs.bannerlord

How to Use XMOD in Bannerlord

Preparation

  • Select the platform and version of your game.
  • Run it in offline mode (to avoid conflicts).

Enable Cheats

  • Launch the game normally.
  • Once inside, activate XMOD’s trainer features (like Edit Gold, Unlimited Food, etc.) by pressing the assigned hotkeys (F2, F3, etc.).

Play Freely

  • Mix and match cheats to build wealth, expand influence, and dominate battles without the usual restrictions.

Conclusion

Enhancing Mount & Blade II: Bannerlord with XMOD transforms the game into a fully customizable experience. Instead of grinding for gold, influence, or resources, you can instantly unlock what you need and focus on the fun parts—leading armies, forging weapons, and shaping your kingdom. With features like unlimited food, max relationships, and smithy unlocks, XMOD gives you the freedom to play Bannerlord your way—whether that’s pure experimentation, a relaxed power fantasy, or testing new strategies without limits.

  • Catherine Hu

    I am a passionate gamer and blogger at X-Hub Play, dedicated to bringing you the latest gaming news, tips, and insights.

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