{"id":52920,"date":"2026-08-20T06:49:21","date_gmt":"2026-08-20T06:49:21","guid":{"rendered":"https:\/\/www.xmodhub.com\/info\/?p=52920"},"modified":"2026-08-20T06:49:21","modified_gmt":"2026-08-20T06:49:21","slug":"how-to-defeat-grievous-sith-inquisitors-star-wars-zero-company","status":"publish","type":"post","link":"https:\/\/www.xmodhub.com\/info\/guides\/how-to-defeat-grievous-sith-inquisitors-star-wars-zero-company\/","title":{"rendered":"How to Defeat Grievous and Sith Inquisitors in STAR WARS Zero Company\u2122"},"content":{"rendered":"<div style=\"background-color: #0c0f14; color: #e5e7eb; padding: 35px; border-radius: 12px; box-shadow: 0 10px 30px rgba(0,0,0,0.5); line-height: 1.7; font-family: Arial, sans-serif;\">\n<p style=\"margin-bottom: 20px;\">We have all been there: you spend twenty minutes meticulously exploring a separatist compound in the third-person action view, perfectly positioning your squad for an ambush. The camera seamlessly zooms out to the isometric tactical grid, the combat music swells, and within two turns, General Grievous has carved through your heavy cover, instantly squad-wiping your meticulously customized clone troopers. If you are frantically searching for How to Defeat Grievous\/Sith Inquisitors in Zero Company, you are not alone; these boss encounters are notorious for punishing even the slightest tactical misstep.<\/p>\n<div style=\"background-color: #12151a; border-left: 4px solid #00e5ff; padding: 20px; margin: 25px 0; border-radius: 0 8px 8px 0;\">\n<p style=\"color: #e5e7eb; margin: 0;\"><strong style=\"color: #fbbf24;\">Editor&#8217;s Note:<\/strong> After logging over 1,000 hours across multiple playthroughs of STAR WARS Zero Company\u2122 since its August 2026 launch, I can confidently say that treating these bosses like standard tactical RPG enemies is a death sentence. Bit Reactor and Respawn Entertainment designed these encounters to completely flip the action economy on its head. In this guide, I will break down the exact mathematical and positional strategies you need to survive.<\/p>\n<\/div>\n<h2 id=\"tl-dr-the-short-answer\" style=\"color: #00e5ff; border-bottom: 1px solid #1f2937; padding-bottom: 10px; margin-top: 40px; font-size: 24px;\">TL;DR: The Short Answer<\/h2>\n<p style=\"margin-bottom: 20px;\">If you are mid-mission and need immediate tactical advice to save your Ironman run, here is the brutally efficient breakdown of how to handle these elite threats in STAR WARS Zero Company\u2122:<\/p>\n<ul style=\"color: #e5e7eb; margin-bottom: 20px; padding-left: 25px;\">\n<li style=\"margin-bottom: 8px;\"><strong style=\"color: #fbbf24;\">Against General Grievous:<\/strong> Never use standard frontal Overwatch; his &#8220;Jedi Hunter&#8221; passive deflects blaster fire and grants him free movement per deflection. Rely strictly on area-of-effect (AoE) explosives, environmental hazards triggered during the third-person exploration phase, and flanking maneuvers to shred his armor pips before attempting to deal vitality damage.<\/li>\n<li style=\"margin-bottom: 8px;\"><strong style=\"color: #fbbf24;\">Against Sith Inquisitors:<\/strong> Do not rely on static heavy cover. Their Force abilities (Pull\/Push) will rip your clones out of position and destroy the cover simultaneously. Maintain a minimum 5-tile spacing between your units to avoid AoE Force Chokes, and use high-ground sniper shots from Luco Bronc to break their &#8220;Concentration&#8221; meter, which temporarily disables their lightsaber deflection.<\/li>\n<\/ul>\n<div style=\"background-color: #161b22; padding: 25px; border-radius: 8px; margin: 30px 0; border: 1px solid #1f2937; border-left: 4px solid #fbbf24; box-shadow: 0 4px 6px rgba(0,0,0,0.3);\">\n<h3 style=\"color: #ffffff; margin-top: 0; margin-bottom: 15px; font-size: 20px; display: flex; align-items: center;\">Table of Contents<\/h3>\n<ul style=\"list-style-type: none; padding-left: 0; margin-bottom: 0;\">\n<li style=\"margin-bottom: 12px; font-size: 16px;\"><a style=\"color: #00e5ff; text-decoration: none; border-bottom: 1px dashed rgba(0,229,255,0.4);\" href=\"#tl-dr-the-short-answer\">TL;DR: The Short Answer<\/a><\/li>\n<li style=\"margin-bottom: 12px; font-size: 16px;\"><a style=\"color: #00e5ff; text-decoration: none; border-bottom: 1px dashed rgba(0,229,255,0.4);\" href=\"#pre-encounter-preparation-winning-before-the-fight-starts\">Pre-Encounter Preparation: Winning Before the Fight Starts<\/a><\/li>\n<li style=\"margin-bottom: 12px; font-size: 16px;\"><a style=\"color: #00e5ff; text-decoration: none; border-bottom: 1px dashed rgba(0,229,255,0.4);\" href=\"#mechanics-deep-dive-defeating-general-grievous\">Mechanics Deep Dive: Defeating General Grievous<\/a><\/li>\n<li style=\"margin-bottom: 12px; font-size: 16px;\"><a style=\"color: #00e5ff; text-decoration: none; border-bottom: 1px dashed rgba(0,229,255,0.4);\" href=\"#mechanics-deep-dive-defeating-sith-inquisitors\">Mechanics Deep Dive: Defeating Sith Inquisitors<\/a><\/li>\n<li style=\"margin-bottom: 12px; font-size: 16px;\"><a style=\"color: #00e5ff; text-decoration: none; border-bottom: 1px dashed rgba(0,229,255,0.4);\" href=\"#the-ultimate-qol-solution-conquering-rng-with-xmodhub\">The Ultimate QoL Solution: Conquering RNG with XMODhub<\/a><\/li>\n<li style=\"margin-bottom: 12px; font-size: 16px;\"><a style=\"color: #00e5ff; text-decoration: none; border-bottom: 1px dashed rgba(0,229,255,0.4);\" href=\"#essential-boss-counter-loadouts-stat-matrix\">Essential Boss Counter Loadouts &amp; Stat Matrix<\/a><\/li>\n<li style=\"margin-bottom: 12px; font-size: 16px;\"><a style=\"color: #00e5ff; text-decoration: none; border-bottom: 1px dashed rgba(0,229,255,0.4);\" href=\"#frequently-asked-questions\">Frequently Asked Questions<\/a><\/li>\n<li style=\"margin-bottom: 12px; font-size: 16px;\"><a style=\"color: #00e5ff; text-decoration: none; border-bottom: 1px dashed rgba(0,229,255,0.4);\" href=\"#final-verdict\">Final Verdict<\/a><\/li>\n<\/ul>\n<\/div>\n<h2 id=\"pre-encounter-preparation-winning-before-the-fight-starts\" style=\"color: #00e5ff; border-bottom: 1px solid #1f2937; padding-bottom: 10px; margin-top: 40px; font-size: 24px;\">Pre-Encounter Preparation: Winning Before the Fight Starts<\/h2>\n<p style=\"margin-bottom: 20px;\">In STAR WARS Zero Company\u2122, battles are often won or lost before the tactical grid even materializes. Because the game blends third-person exploration with turn-based strategy, your approach to the boss arena dictates your starting positions.<\/p>\n<p style=\"margin-bottom: 20px;\">When you are controlling Hawks in the overworld, use your macrobinoculars to scout the arena. Identify explosive barrels, high-ground vantage points, and indestructible cover. Position your Umbaran sniper, Luco Bronc, on an elevated surface <em>before<\/em> triggering the cinematic. Place your Clone Commando, Trick, near choke points.<\/p>\n<p style=\"margin-bottom: 20px;\">Furthermore, your loadout is the absolute foundation of your success. You cannot brute-force these encounters with standard-issue DC-15A blasters. If your squad is under-geared, you will fail the DPS check. Before you even think about engaging these bosses, you must ensure your squad is equipped with the optimal gear. I highly recommend taking a detour to read our comprehensive guide on the <a style=\"color: #00e5ff; text-decoration: underline;\" href=\"\/best-weapons-upgrades-zero-company\">Best Weapons &amp; Upgrades in Zero Company (And How to Get Them)<\/a> to ensure your loadout is mathematically capable of piercing boss-tier armor.<\/p>\n<h2 id=\"mechanics-deep-dive-defeating-general-grievous\" style=\"color: #00e5ff; border-bottom: 1px solid #1f2937; padding-bottom: 10px; margin-top: 40px; font-size: 24px;\">Mechanics Deep Dive: Defeating General Grievous<\/h2>\n<p style=\"margin-bottom: 20px;\">General Grievous is a nightmare of mobility and multi-target damage. Unlike standard battle droids, Grievous operates on a unique action economy, taking a &#8220;Reaction Action&#8221; after every two moves your squad makes.<\/p>\n<h3 style=\"color: #ffffff; margin-top: 30px; font-size: 20px;\">Common Mistakes That Will Get You Killed<\/h3>\n<p style=\"margin-bottom: 20px;\">The most frequent mistake new players make in STAR WARS Zero Company\u2122 is treating Grievous like a standard XCOM-style Muton or Sectopod.<\/p>\n<p style=\"margin-bottom: 20px;\">First, players often set up a &#8220;killzone&#8221; using the Overwatch ability on all four squad members. When Grievous moves, he triggers the Overwatch. However, his lightsaber spin animation deflects 100% of frontal blaster fire, and worse, his specific boss mechanic grants him one extra movement tile for every shot deflected. You are essentially giving him a free sprint directly into your backline.<\/p>\n<p style=\"margin-bottom: 20px;\">Second, players ignore his MagnaGuard escorts. Focusing entirely on Grievous while two MagnaGuards flank your medics is a guaranteed way to lose your support units, leaving you with no way to cleanse the &#8220;Bleeding&#8221; status effect caused by Grievous&#8217;s strikes.<\/p>\n<h3 style=\"color: #ffffff; margin-top: 30px; font-size: 20px;\">The Core Strategy: Armor Shredding and Kiting<\/h3>\n<p style=\"margin-bottom: 20px;\">To defeat Grievous, you must understand the armor system in STAR WARS Zero Company\u2122. Grievous spawns with 5 points of Heavy Armor, which mitigates 80% of incoming blaster damage.<\/p>\n<ol style=\"color: #e5e7eb; margin-bottom: 20px; padding-left: 25px;\">\n<li style=\"margin-bottom: 8px;\"><strong style=\"color: #fbbf24;\">The Ambush Phase:<\/strong> While in third-person mode, initiate the combat by having Trick throw a Thermal Detonator directly into Grievous&#8217;s patrol path. Explosives cannot be deflected. This instantly strips 2 points of Heavy Armor before the turn-based phase even begins.<\/li>\n<li style=\"margin-bottom: 8px;\"><strong style=\"color: #fbbf24;\">Flanking and Shredding:<\/strong> Once on the grid, use Hawks&#8217;s &#8220;Commanding Presence&#8221; ability to grant extra movement to your heavy gunners. You must attack Grievous from a flanking position (the yellow shield icon must turn red). Flanking shots bypass his lightsaber deflection and have a high chance to shred remaining armor.<\/li>\n<li style=\"margin-bottom: 8px;\"><strong style=\"color: #fbbf24;\">The Kite:<\/strong> Grievous&#8217;s most devastating attack is his &#8220;Four-Armed Whirlwind,&#8221; a melee AoE that hits every unit within a 2-tile radius. You must end your turns with your units spread far apart. Use suppression fire from Luco Bronc to reduce Grievous&#8217;s movement range, forcing him to waste his Action Points (AP) simply trying to close the distance rather than attacking.<\/li>\n<\/ol>\n<h3 style=\"color: #ffffff; margin-top: 30px; font-size: 20px;\">Alternative Methods: The Explosive Alpha Strike<\/h3>\n<p style=\"margin-bottom: 20px;\">If kiting is not your preferred playstyle, you can opt for the Explosive Alpha Strike. This requires a highly specific squad composition consisting of two Heavy Troopers and Trick.<\/p>\n<p style=\"margin-bottom: 20px;\">Instead of trying to outmaneuver Grievous, you destroy the environment around him. In STAR WARS Zero Company\u2122, environmental destruction deals unmitigated true damage. Lure Grievous onto a catwalk or near a volatile generator. Use your heavy weapons to destroy the floor beneath him or detonate the generator. The resulting fall damage or explosion bypasses his armor entirely and applies the &#8220;Stunned&#8221; status effect, allowing your squad one full free turn of uninterrupted damage.<\/p>\n<h3 style=\"color: #ffffff; margin-top: 30px; font-size: 20px;\">Advanced Tips: Manipulating the AI Aggro System<\/h3>\n<p style=\"margin-bottom: 20px;\">High-level players can manipulate Grievous&#8217;s AI. The boss logic in STAR WARS Zero Company\u2122 dictates that Grievous will always prioritize the unit with the lowest current HP that is not in full cover.<\/p>\n<p style=\"margin-bottom: 20px;\">You can use this to your advantage by intentionally leaving a highly evasive unit (like a Mandalorian mercenary with a jetpack) slightly wounded and out of cover, acting as bait. Place this bait unit near a proximity mine or an environmental hazard. Grievous will burn his AP leaping toward the bait, triggering the trap, while your main damage dealers remain safely hidden in full cover, ready to capitalize on his exposed position.<\/p>\n<h2 id=\"mechanics-deep-dive-defeating-sith-inquisitors\" style=\"color: #00e5ff; border-bottom: 1px solid #1f2937; padding-bottom: 10px; margin-top: 40px; font-size: 24px;\">Mechanics Deep Dive: Defeating Sith Inquisitors<\/h2>\n<p style=\"margin-bottom: 20px;\">While Grievous tests your mobility and positioning, Sith Inquisitors test your ability to manage crowd control and line of sight (LOS). Inquisitors are highly evasive, use Force powers to manipulate the battlefield, and are always accompanied by Purge Troopers.<\/p>\n<h3 style=\"color: #ffffff; margin-top: 30px; font-size: 20px;\">Common Mistakes When Fighting Force Users<\/h3>\n<p style=\"margin-bottom: 20px;\">The biggest trap in STAR WARS Zero Company\u2122 when fighting an Inquisitor is relying on the game&#8217;s standard cover mechanics. If you put your entire squad behind a reinforced durasteel wall, you might feel safe. However, the Inquisitor will simply use &#8220;Force Push&#8221; to instantly obliterate the cover, applying the &#8220;Exposed&#8221; debuff to your squad, followed immediately by their Purge Troopers raining down critical hits.<\/p>\n<p style=\"margin-bottom: 20px;\">Another massive error is trying to win a war of attrition. Inquisitors passively regenerate their &#8220;Concentration&#8221; meter every turn. If their Concentration is full, they have a 90% chance to dodge or deflect any incoming projectile. Taking potshots with standard blasters is mathematically useless and wastes your precious Action Points.<\/p>\n<h3 style=\"color: #ffffff; margin-top: 30px; font-size: 20px;\">The Core Strategy: Spacing and Concentration Breaking<\/h3>\n<p style=\"margin-bottom: 20px;\">To successfully execute the strategy on How to Defeat Grievous\/Sith Inquisitors in Zero Company, specifically the Inquisitors, you must master the art of the &#8220;Concentration Break.&#8221;<\/p>\n<ol style=\"color: #e5e7eb; margin-bottom: 20px; padding-left: 25px;\">\n<li style=\"margin-bottom: 8px;\"><strong style=\"color: #fbbf24;\">The 5-Tile Rule:<\/strong> Spread your squad out immediately. Inquisitors have a devastating &#8220;Force Choke&#8221; ability that targets a 3&#215;3 grid. By keeping your units at least 5 tiles apart, you guarantee that the Inquisitor can only ever target one clone at a time.<\/li>\n<li style=\"margin-bottom: 8px;\"><strong style=\"color: #fbbf24;\">Breaking Concentration:<\/strong> The Inquisitor&#8217;s Concentration meter functions like a secondary shield. It is highly susceptible to stun mechanics and melee damage. Use Flashbang grenades (which bypass dodge mechanics) to instantly drain 50% of their Concentration.<\/li>\n<li style=\"margin-bottom: 8px;\"><strong style=\"color: #fbbf24;\">The Sniper Follow-Up:<\/strong> Once the Inquisitor is disoriented by the Flashbang, their dodge rate plummets. This is when you use Luco Bronc&#8217;s &#8220;Deadshot&#8221; ability from high ground. A successful critical hit from a sniper rifle will completely shatter their Concentration, leaving them vulnerable to standard blaster fire for the next two turns.<\/li>\n<\/ol>\n<h3 style=\"color: #ffffff; margin-top: 30px; font-size: 20px;\">Alternative Methods: The Melee Tie-Up<\/h3>\n<p style=\"margin-bottom: 20px;\">If you do not have a sniper leveled up, you can use the Melee Tie-Up method. This is risky but incredibly effective. Equip Hawks with a Vibrosword and defensive stims. Run Hawks directly adjacent to the Inquisitor.<\/p>\n<p style=\"margin-bottom: 20px;\">In STAR WARS Zero Company\u2122, if a unit with a ranged weapon (even Force users prioritize ranged powers) is engaged in melee combat, using a ranged ability triggers an &#8220;Attack of Opportunity&#8221; from the melee unit. By keeping Hawks glued to the Inquisitor, you force the AI to either waste a turn using a standard melee strike against your heavily buffed leader, or attempt to move away, thereby taking a free hit from the Vibrosword which damages their Concentration.<\/p>\n<h3 style=\"color: #ffffff; margin-top: 30px; font-size: 20px;\">Advanced Tips: Verticality and Line of Sight Denial<\/h3>\n<p style=\"margin-bottom: 20px;\">The true beauty of the XCOM-meets-Mass-Effect design in STAR WARS Zero Company\u2122 is the tactical depth of its maps. Force powers require Line of Sight. If the Inquisitor cannot see you, they cannot Force Pull you.<\/p>\n<p style=\"margin-bottom: 20px;\">Use the &#8220;Hunker Down&#8221; action behind full cover at the end of your turn to completely break LOS. Force the Inquisitor to walk into your crosshairs. Furthermore, if you position your units on the roof of a building, the Inquisitor must waste AP climbing ladders or using a Force Leap to reach you. If you place a proximity mine at the top of that ladder, you can instantly stagger them the moment they reach your elevation, completely ruining their turn.<\/p>\n<h2 id=\"the-ultimate-qol-solution-conquering-rng-with-xmodhub\" style=\"color: #00e5ff; border-bottom: 1px solid #1f2937; padding-bottom: 10px; margin-top: 40px; font-size: 24px;\">The Ultimate QoL Solution: Conquering RNG with XMODhub<\/h2>\n<p style=\"margin-bottom: 20px;\">Let us be brutally honest for a moment. You can execute the perfect tactical flank, maintain flawless spacing, and strip every pip of armor off General Grievous. But STAR WARS Zero Company\u2122 is still a turn-based tactics game governed by RNG (Random Number Generation). Missing a 95% chance-to-hit sniper shot that leaves your squad exposed to a lightsaber execution can ruin hours of progress, especially if you are playing on the punishing &#8220;Jedi Master&#8221; difficulty.<\/p>\n<p style=\"margin-bottom: 20px;\">If you are tired of RNG dictating your success, or if you simply want to enjoy the incredible RPG narrative without spending 45 minutes savescumming a single boss fight, it is time to elevate your gameplay with XMODhub.<\/p>\n<p style=\"margin-bottom: 20px;\">XMODhub is the premier PC modding and trainer platform that safely injects Quality of Life (QoL) features directly into your single-player experience. For STAR WARS Zero Company\u2122, XMODhub offers bespoke features that eliminate the frustration of artificial difficulty.<\/p>\n<p style=\"margin-bottom: 20px;\">Imagine turning on <strong style=\"color: #fbbf24;\">Infinite Action Points (AP)<\/strong> to reposition your entire squad perfectly out of Grievous&#8217;s whirlwind range, or enabling <strong style=\"color: #fbbf24;\">100% Accuracy<\/strong> so Luco Bronc never misses that crucial Concentration-breaking headshot on a Sith Inquisitor. You can even toggle <strong style=\"color: #fbbf24;\">God Mode<\/strong> just to get past a specific difficulty spike and return to the story.<\/p>\n<p style=\"margin-bottom: 20px;\">Getting started is incredibly simple and takes less than a minute:<\/p>\n<ol style=\"color: #e5e7eb; margin-bottom: 20px; padding-left: 25px;\">\n<li style=\"margin-bottom: 8px;\"><strong style=\"color: #fbbf24;\">Download and Install XMODhub:<\/strong> Head to the official XMODhub website and install the lightweight, secure client.<\/li>\n<li style=\"margin-bottom: 8px;\"><strong style=\"color: #fbbf24;\">Auto-Detect STAR WARS Zero Company\u2122:<\/strong> Launch the game. XMODhub will automatically detect the executable and load the specific, up-to-date trainer overlay for the game.<\/li>\n<li style=\"margin-bottom: 8px;\"><strong style=\"color: #fbbf24;\">Toggle Your Cheats:<\/strong> Press the designated hotkeys (or use the in-game overlay menu) to instantly activate Infinite Health, Unlimited Ammo, or Guaranteed Critical Hits.<\/li>\n<\/ol>\n<p style=\"margin-bottom: 20px;\">Take control of your tactical experience and play the game exactly how you want to play it.<\/p>\n<h2 id=\"essential-boss-counter-loadouts-stat-matrix\" style=\"color: #00e5ff; border-bottom: 1px solid #1f2937; padding-bottom: 10px; margin-top: 40px; font-size: 24px;\">Essential Boss Counter Loadouts &amp; Stat Matrix<\/h2>\n<p style=\"margin-bottom: 20px;\">Surviving these encounters in STAR WARS Zero Company\u2122 requires more than just good positioning; it demands the right inventory. Bringing standard fragmentation grenades to a lightsaber fight is a mathematical error. To truly master How to Defeat Grievous\/Sith Inquisitors in Zero Company, you must equip your squad with specific counter-items designed to exploit their unique AI behaviors and defensive stats.<\/p>\n<p style=\"margin-bottom: 20px;\">Below is the definitive tactical loadout matrix. Memorize these interactions, as utilizing the correct <strong style=\"color: #fbbf24;\">Tactical Item<\/strong> at the right moment can completely neutralize a boss&#8217;s signature mechanic, swinging the momentum of the battle back in your favor.<\/p>\n<div style=\"overflow-x: auto; margin: 25px 0;\">\n<table style=\"width: 100%; border-collapse: collapse; background-color: #12151a; text-align: left; border: 1px solid #1f2937;\">\n<thead>\n<tr>\n<th style=\"padding: 15px; border-bottom: 2px solid #00e5ff; color: #00e5ff;\">Tactical Item \/ Ability<\/th>\n<th style=\"padding: 15px; border-bottom: 2px solid #00e5ff; color: #00e5ff;\">Primary Target<\/th>\n<th style=\"padding: 15px; border-bottom: 2px solid #00e5ff; color: #00e5ff;\">Core Mechanic Countered<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"border-bottom: 1px solid #1f2937;\">\n<td style=\"padding: 15px; color: #e5e7eb;\"><strong style=\"color: #fbbf24;\">Thermal Detonator<\/strong><\/td>\n<td style=\"padding: 15px; color: #e5e7eb;\"><strong style=\"color: #fbbf24;\">General Grievous<\/strong><\/td>\n<td style=\"padding: 15px; color: #e5e7eb;\">Bypasses deflection; instantly shreds 2 pips of <strong style=\"color: #fbbf24;\">Heavy Armor<\/strong><\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid #1f2937;\">\n<td style=\"padding: 15px; color: #e5e7eb;\"><strong style=\"color: #fbbf24;\">Flashbang Grenade<\/strong><\/td>\n<td style=\"padding: 15px; color: #e5e7eb;\"><strong style=\"color: #fbbf24;\">Sith Inquisitors<\/strong><\/td>\n<td style=\"padding: 15px; color: #e5e7eb;\">Drains 50% of <strong style=\"color: #fbbf24;\">Concentration<\/strong> meter; nullifies dodge chance<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid #1f2937;\">\n<td style=\"padding: 15px; color: #e5e7eb;\"><strong style=\"color: #fbbf24;\">Vibrosword (Upgraded)<\/strong><\/td>\n<td style=\"padding: 15px; color: #e5e7eb;\"><strong style=\"color: #fbbf24;\">Sith Inquisitors<\/strong><\/td>\n<td style=\"padding: 15px; color: #e5e7eb;\">Triggers <strong style=\"color: #fbbf24;\">Attack of Opportunity<\/strong> when AI attempts a Force cast<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid #1f2937;\">\n<td style=\"padding: 15px; color: #e5e7eb;\"><strong style=\"color: #fbbf24;\">Proximity Mine<\/strong><\/td>\n<td style=\"padding: 15px; color: #e5e7eb;\">Both Bosses<\/td>\n<td style=\"padding: 15px; color: #e5e7eb;\">Punishes <strong style=\"color: #fbbf24;\">Four-Armed Whirlwind<\/strong> and <strong style=\"color: #fbbf24;\">Force Leap<\/strong> mobility<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid #1f2937;\">\n<td style=\"padding: 15px; color: #e5e7eb;\"><strong style=\"color: #fbbf24;\">Ion EMP Charge<\/strong><\/td>\n<td style=\"padding: 15px; color: #e5e7eb;\"><strong style=\"color: #fbbf24;\">General Grievous<\/strong><\/td>\n<td style=\"padding: 15px; color: #e5e7eb;\">Disables <strong style=\"color: #fbbf24;\">MagnaGuard<\/strong> escorts for 2 full turns<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h3 style=\"color: #ffffff; margin-top: 30px; font-size: 20px;\">Understanding Phase Scaling<\/h3>\n<p style=\"margin-bottom: 20px;\">Both bosses feature a hidden &#8220;Desperation Phase&#8221; that triggers when their vitality drops below 30%. <strong style=\"color: #fbbf24;\">General Grievous<\/strong> will activate <strong style=\"color: #fbbf24;\">Overdrive<\/strong>, doubling his movement range and granting him immunity to the <strong style=\"color: #fbbf24;\">Stunned<\/strong> status effect. <strong style=\"color: #fbbf24;\">Sith Inquisitors<\/strong>, on the other hand, will instantly cast <strong style=\"color: #fbbf24;\">Force Drain<\/strong> on their own <strong style=\"color: #fbbf24;\">Purge Troopers<\/strong> to restore health and fully reset their <strong style=\"color: #fbbf24;\">Concentration<\/strong>. Always save your highest single-target burst damage abilities for this final 30% window to burst them down before they can leverage these desperation mechanics.<\/p>\n<h2 id=\"frequently-asked-questions\" style=\"color: #00e5ff; border-bottom: 1px solid #1f2937; padding-bottom: 10px; margin-top: 40px; font-size: 24px;\">Frequently Asked Questions<\/h2>\n<div class=\"wp-block-rank-math-faq-block\">\n<p style=\"margin-bottom: 20px;\"><strong style=\"color: #fbbf24;\">Does difficulty level affect boss Action Points in STAR WARS Zero Company\u2122?<\/strong><\/p>\n<p style=\"margin-bottom: 20px;\">Yes. On standard difficulty, General Grievous takes a Reaction Action every two squad moves. On &#8220;Jedi Master&#8221; difficulty, he takes a Reaction Action after <em>every single move<\/em> your squad makes, making positioning infinitely more critical and punishing.<\/p>\n<p style=\"margin-bottom: 20px;\"><strong style=\"color: #fbbf24;\">Can you perma-kill Sith Inquisitors early in the campaign?<\/strong><\/p>\n<p style=\"margin-bottom: 20px;\">No. While you can reduce their HP to zero in early encounters, the narrative structure of STAR WARS Zero Company\u2122 dictates that they will use a cinematic escape. However, defeating them rather than just surviving the turn limit grants you unique, high-tier weapon mods.<\/p>\n<p style=\"margin-bottom: 20px;\"><strong style=\"color: #fbbf24;\">What is the best clone class for dealing with boss encounters?<\/strong><\/p>\n<p style=\"margin-bottom: 20px;\">The Heavy Trooper is mathematically the strongest class for bosses due to their &#8220;Armor Shredder&#8221; perk tree. Bosses in this game rely heavily on damage mitigation rather than raw HP pools, making explosives and heavy rotary blasters mandatory.<\/p>\n<p style=\"margin-bottom: 20px;\"><strong style=\"color: #fbbf24;\">How do you dodge Grievous&#8217;s leap attack?<\/strong><\/p>\n<p style=\"margin-bottom: 20px;\">You cannot rely on the RNG dodge stat for his leap attack, as it has a 100% hit rate if you are within the blast radius. The only way to &#8220;dodge&#8221; it is through positioning\u2014ensuring your units are spread out so he can only ever hit one target, or by using the &#8220;Hunker Down&#8221; command to brace for impact and reduce the damage by 50%.<\/p>\n<\/div>\n<h2 id=\"final-verdict\" style=\"color: #00e5ff; border-bottom: 1px solid #1f2937; padding-bottom: 10px; margin-top: 40px; font-size: 24px;\">Final Verdict<\/h2>\n<p style=\"margin-bottom: 20px;\">Mastering how to defeat Grievous and Sith Inquisitors in STAR WARS Zero Company\u2122 ultimately comes down to unlearning the habits you picked up from fighting standard battle droids. You must respect the unique action economy of General Grievous by prioritizing armor shredding and kiting, and you must counter the evasive, cover-destroying nature of the Sith Inquisitors by controlling Line of Sight and breaking their Concentration meter. Preparation in the third-person exploration phase is just as vital as your decisions on the tactical grid.<\/p>\n<p style=\"margin-bottom: 20px;\">However, if the brutal RNG of turn-based percentages is draining the fun out of your Clone Wars experience, there is no shame in leveling the playing field. With XMODhub, you can bypass the frustration and tailor the difficulty to your exact preferences. Supporting over 5,000 PC titles\u2014including other massive tactical and RPG hits like <em>XCOM 2<\/em> and <em>Baldur&#8217;s Gate 3<\/em>\u2014XMODhub is the ultimate tool for gamers who want to respect their own time while experiencing everything a game has to offer. Equip your squad, plan your moves, and take back the galaxy on your own terms.<\/p>\n<div style=\"text-align: center; margin-top: 50px; padding: 40px 20px; background-color: #12151a; border-top: 2px solid #ff4500; border-radius: 8px; box-shadow: 0 10px 15px -3px rgba(0, 0, 0, 0.5);\">\n<h2 style=\"color: #ffffff; margin-top: 0; margin-bottom: 20px; font-size: 24px;\">Stop Grinding, Start Enjoying.<\/h2>\n<p style=\"color: #9ca3af; margin-bottom: 25px; font-size: 16px;\">Bypass the tedious resource gathering and unlock your full potential instantly.<\/p>\n<p><a style=\"display: inline-block; background-color: #ff4500; color: #ffffff; padding: 16px 35px; text-decoration: none; font-weight: bold; border-radius: 6px; font-size: 18px; text-transform: uppercase; letter-spacing: 1px;\" href=\"[https:\/\/www.xmodhub.com](https:\/\/www.xmodhub.com)\">Download XMODhub Trainer<\/a><\/p>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>We have all been there: you spend twenty minutes meticulously exploring a separatist compound in the third-person action view, perfectly positioning your squad for an ambush. The camera seamlessly zooms out to the&hellip;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1374],"tags":[],"class_list":["post-52920","post","type-post","status-publish","format-standard","hentry","category-guides"],"lang":"en","translations":{"en":52920},"pll_sync_post":{},"_links":{"self":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts\/52920","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/comments?post=52920"}],"version-history":[{"count":2,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts\/52920\/revisions"}],"predecessor-version":[{"id":53021,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts\/52920\/revisions\/53021"}],"wp:attachment":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/media?parent=52920"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/categories?post=52920"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/tags?post=52920"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}