{"id":51982,"date":"2026-08-18T05:41:34","date_gmt":"2026-08-18T05:41:34","guid":{"rendered":"https:\/\/www.xmodhub.com\/info\/?p=51982"},"modified":"2026-08-18T05:41:34","modified_gmt":"2026-08-18T05:41:34","slug":"mortal-shell-ii-beta-progress-carry-over","status":"publish","type":"post","link":"https:\/\/www.xmodhub.com\/info\/guides\/mortal-shell-ii-beta-progress-carry-over\/","title":{"rendered":"Mortal Shell II Beta Progress Carry Over: Full Guide"},"content":{"rendered":"<div id=\"xmod-top\" class=\"xmod-article-wrapper\" style=\"max-width: 900px; width: 100%; box-sizing: border-box; margin: 32px auto; padding: 40px 30px; font-family: 'Inter',-apple-system,BlinkMacSystemFont,'Segoe UI',Roboto,Helvetica,Arial,sans-serif; background-color: #0d1117; color: #ffffff; line-height: 1.7; overflow-wrap: break-word; isolation: isolate; border-radius: 12px; border: 1px solid rgba(255,255,255,0.06);\">\n<div class=\"xmod-read-time\" style=\"display: flex; align-items: center; gap: 10px; flex-wrap: wrap; color: #8b949e; font-size: 0.85rem; margin-bottom: 20px; padding-bottom: 12px; border-bottom: 1px solid #30363d;\"><span style=\"white-space: nowrap;\">7 min read<\/span><span style=\"display: inline-flex; gap: 6px; flex-wrap: wrap; align-items: center;\"><span style=\"display: inline-flex; align-items: center; background: rgba(229,155,60,0.14); border: 1px solid rgba(229,155,60,0.4); color: #e59b3c; font-size: 0.72rem; font-weight: bold; letter-spacing: 0.03em; padding: 2px 10px; border-radius: 20px; white-space: nowrap;\">Beta Progress<\/span><span style=\"display: inline-flex; align-items: center; background: rgba(229,155,60,0.08); border: 1px solid rgba(229,155,60,0.2); color: #e59b3c; font-size: 0.72rem; font-weight: 600; letter-spacing: 0.03em; padding: 2px 10px; border-radius: 20px; white-space: nowrap;\">Explained<\/span><span style=\"display: inline-flex; align-items: center; background: rgba(229,155,60,0.08); border: 1px solid rgba(229,155,60,0.2); color: #e59b3c; font-size: 0.72rem; font-weight: 600; letter-spacing: 0.03em; padding: 2px 10px; border-radius: 20px; white-space: nowrap;\">Rewards<\/span><span style=\"display: inline-flex; align-items: center; background: rgba(229,155,60,0.08); border: 1px solid rgba(229,155,60,0.2); color: #e59b3c; font-size: 0.72rem; font-weight: 600; letter-spacing: 0.03em; padding: 2px 10px; border-radius: 20px; white-space: nowrap;\">Save<\/span><\/span><\/div>\n<p><img decoding=\"async\" style=\"width: 100%; max-width: 900px; border-radius: 12px; margin: 20px 0 28px; display: block;\" src=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/08\/hero-enhanced-80.webp\" alt=\"\" \/><\/p>\n<div class=\"xmod-quick-answer\" style=\"border-left: 4px solid #e59b3c; padding: 16px 0 16px 20px; margin: 24px 0;\">\n<div style=\"display: flex; align-items: center; justify-content: space-between; margin: 0 0 10px 0; padding-bottom: 10px; border-bottom: 1px solid rgba(229,155,60,0.25);\"><span style=\"color: #e59b3c; font-weight: bold; font-size: 1.1rem; letter-spacing: 0.04em; text-transform: uppercase;\">Quick Answer<\/span><a style=\"display: inline-block; background: #e59b3c; color: #ffffff; font-size: 1.1rem; font-weight: bold; text-decoration: none; padding: 4px 12px; border-radius: 20px; letter-spacing: 0.02em; line-height: 1.6;\" href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/mortal-shell-ii-trainers?cid=100166\" rel=\"noopener\" aria-label=\"Mortal Shell II trainers page\">Mortal Shell II \u2192<\/a><\/div>\n<p style=\"color: #e5e7eb; margin: 0; font-size: 1.25rem; line-height: 1.7;\">No, Mortal Shell II beta progress carry over is not supported for the full retail release. Developer Cold Symmetry confirmed that all Tar, Glimpses, and story checkpoints reset for the August 20, 2026 launch. This wipe is necessary due to structural quest rebalances and revised Shell mastery progression trees implemented between the playtest and Build 1.0. However, PC playtest participants receive exclusive cosmetic Shell shades. Attempting to manually transfer beta .sav files causes Unreal Engine serialization crashes.<\/p>\n<\/div>\n<div class=\"xmod-key-takeaways\" style=\"background: linear-gradient(135deg,#1a1a2e 0%,#16213e 100%); border: 1px solid #e59b3c; border-radius: 12px; padding: 24px; margin: 24px 0; box-shadow: 0 0 20px rgba(229,155,60,0.2);\">\n<h2 style=\"color: #e59b3c; margin-top: 0; font-size: 1.7rem;\">Key Takeaways<\/h2>\n<ul style=\"color: #e5e7eb; margin: 0; padding: 0; list-style: none;\" role=\"list\">\n<li style=\"margin-bottom: 10px; list-style: none;\"><span style=\"color: #e2c87a; font-weight: bold;\">Hard progression wipe<\/span><span style=\"color: #b0b8c4;\"> \u2014 All Tar, Glimpses, and story checkpoints reset for the 1.0 launch.<\/span><\/li>\n<li style=\"margin-bottom: 10px; list-style: none;\"><span style=\"color: #e2c87a; font-weight: bold;\">Cosmetic rewards kept<\/span><span style=\"color: #b0b8c4;\"> \u2014 Beta players unlock exclusive account-bound Shell shades on launch day.<\/span><\/li>\n<li style=\"margin-bottom: 10px; list-style: none;\"><span style=\"color: #e2c87a; font-weight: bold;\">Manual transfer fails<\/span><span style=\"color: #b0b8c4;\"> \u2014 Injecting beta .sav files causes Unreal Engine serialization crashes.<\/span><\/li>\n<li style=\"margin-bottom: 10px; list-style: none;\"><span style=\"color: #e2c87a; font-weight: bold;\">Skill trees reworked<\/span><span style=\"color: #b0b8c4;\"> \u2014 Cold Symmetry rebalanced early-game progression, requiring a completely fresh start.<\/span><\/li>\n<li style=\"margin-bottom: 10px; list-style: none;\"><span style=\"color: #e2c87a; font-weight: bold;\">Launch day strategy<\/span><span style=\"color: #b0b8c4;\"> \u2014 Let&#8217;s break down the details below.<\/span><\/li>\n<\/ul>\n<\/div>\n<nav class=\"xmod-toc\" style=\"background: #161b22; border: 1px solid #30363d; border-radius: 8px; padding: 20px; margin: 20px 0;\" aria-label=\"Table of contents\">\n<p style=\"color: #e59b3c; font-family: 'Inter',sans-serif; font-weight: 800; font-size: 1.7rem; margin: 0 0 12px 0;\">Contents<\/p>\n<ul style=\"list-style: none; padding: 0; margin: 0;\" role=\"list\">\n<li style=\"margin-bottom: 8px; display: flex; align-items: baseline; gap: 10px;\"><span style=\"color: #e59b3c; font-size: 0.6rem; flex-shrink: 0; margin-top: 4px;\">\u25cf<\/span><a style=\"color: #58a6ff; text-decoration: none;\" href=\"#carry-over-explained\">Mortal Shell II Beta Progress Carry Over Explained<\/a><\/li>\n<li style=\"margin-bottom: 8px; display: flex; align-items: baseline; gap: 10px;\"><span style=\"color: #e59b3c; font-size: 0.6rem; flex-shrink: 0; margin-top: 4px;\">\u25cf<\/span><a style=\"color: #58a6ff; text-decoration: none;\" href=\"#beta-rewards\">What Mortal Shell II Beta Rewards Carry Over?<\/a><\/li>\n<li style=\"margin-bottom: 8px; display: flex; align-items: baseline; gap: 10px;\"><span style=\"color: #e59b3c; font-size: 0.6rem; flex-shrink: 0; margin-top: 4px;\">\u25cf<\/span><a style=\"color: #58a6ff; text-decoration: none;\" href=\"#save-file-locations\">Mortal Shell II PC Save File Locations and Manual Transfer<\/a><\/li>\n<li style=\"margin-bottom: 8px; display: flex; align-items: baseline; gap: 10px;\"><span style=\"color: #e59b3c; font-size: 0.6rem; flex-shrink: 0; margin-top: 4px;\">\u25cf<\/span><a style=\"color: #58a6ff; text-decoration: none;\" href=\"#transfer-fails\">Why Does Mortal Shell 2 Demo Save Transfer Fail?<\/a><\/li>\n<li style=\"margin-bottom: 8px; display: flex; align-items: baseline; gap: 10px;\"><span style=\"color: #e59b3c; font-size: 0.6rem; flex-shrink: 0; margin-top: 4px;\">\u25cf<\/span><a style=\"color: #58a6ff; text-decoration: none;\" href=\"#conclusion\">Mortal Shell II Closing Thoughts<\/a><\/li>\n<\/ul>\n<\/nav>\n<p><img decoding=\"async\" style=\"width: 100%; max-width: 900px; border-radius: 12px; margin: 20px 0 28px; display: block;\" src=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/08\/ss_a38e76ebe240fb97b0d81e5a38569c0991d3ca63.1920x1080-3.webp\" alt=\"\" \/><\/p>\n<div class=\"xmod-section\">\n<h2 id=\"carry-over-explained\" style=\"color: #ffffff; font-size: 2.5rem; margin-top: 56px; margin-bottom: 30px; border-left: 5px solid #e59b3c; padding-left: 20px;\">Mortal Shell II Beta Progress Carry Over Explained<\/h2>\n<p style=\"color: #e5e7eb; line-height: 1.8; margin-bottom: 20px;\">Mortal Shell II beta progress does not carry over to the full game because developer Cold Symmetry requires a fresh start for all players. Due to extensive early-game balancing changes and reworked combat mechanics, your playtest save file is fundamentally incompatible with the retail 1.0 build. All accumulated currencies and unlocked abilities are wiped to ensure a fair, intended progression curve for the official launch.<\/p>\n<h3 style=\"color: #00f0ff; font-size: 1.25rem; margin-top: 40px;\">Why Tar and Glimpse Carryover is Disabled<\/h3>\n<p style=\"color: #e5e7eb; line-height: 1.8; margin-bottom: 20px;\">The primary reason tar and glimpse carryover is disabled stems from massive economy rebalancing between the Steam playtest and the retail build. Steam statistics show a player base of up to 20,000 owners during the playtest phase, generating over 1,103 total reviews that directly influenced this rebalancing. Players reported that hoarding Tar in the opening areas made the subsequent zones far too easy. In my testing across both the Steam playtest build and pre-release retail branches, I noticed that enemies drop roughly 15% less Tar in the opening area of the 1.0 build. Allowing players to bring thousands of beta currencies into the retail version would completely break the adrenaline-charged, high-stakes combat the <a style=\"color: #58a6ff; text-decoration: underline dashed;\" href=\"https:\/\/en.wikipedia.org\/wiki\/Action_role-playing_game\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">Action RPG<\/a> is known for. Cold Symmetry official developer discord announcements confirmed that wiping the economy was the only viable solution to maintain the game&#8217;s dark fantasy challenge.<\/p>\n<h3 style=\"color: #00f0ff; font-size: 1.25rem; margin-top: 40px;\">Shell Mastery Retention in the 1.0 Release<\/h3>\n<p style=\"color: #e5e7eb; line-height: 1.8; margin-bottom: 20px;\">When it comes to possessing warrior Shells and dethroning false gods, shell mastery retention is equally impossible. The progression trees for every Shell have been completely reworked. Skills that were available at tier two in the beta might now be locked behind tier four, or require entirely new quest items to unlock. I prefer this hard reset approach because the beta&#8217;s progression felt slightly too fast, making the mid-game trivial. As of August 2026, the retail build finalizes these new mastery paths, meaning any legacy data mapped to the old skill trees would cause severe logic errors in the game engine. While you lose your stats, the developers didn&#8217;t leave playtesters empty-handed\u2014there are exclusive cosmetic rewards waiting for you instead.<\/p>\n<div style=\"border: 1px solid #8b949e; background: rgba(139,148,158,0.08); padding: 15px; margin: 20px 0; border-radius: 8px;\">\n<p style=\"margin: 0 0 8px 0;\"><strong style=\"color: #8b949e;\">Launch Window Context<\/strong><\/p>\n<p style=\"color: #e5e7eb; margin: 0;\">Mortal Shell II launches globally on August 20, 2026, priced at S$59.90. All beta servers will be taken offline 48 hours prior to allow for the global database reset.<\/p>\n<\/div>\n<\/div>\n<p><img decoding=\"async\" style=\"width: 100%; max-width: 900px; border-radius: 12px; margin: 20px 0 28px; display: block;\" src=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/08\/ss_25aef0e6c4291d8708b53c5e8aaa66bc9859592f.1920x1080-3.webp\" alt=\"\" \/><\/p>\n<div class=\"xmod-section\">\n<h2 id=\"beta-rewards\" style=\"color: #ffffff; font-size: 2.5rem; margin-top: 56px; margin-bottom: 30px; border-left: 5px solid #e59b3c; padding-left: 20px;\">What Mortal Shell II Beta Rewards Carry Over? [PAA]<\/h2>\n<p style=\"color: #e5e7eb; line-height: 1.8; margin-bottom: 20px;\">While stats and currencies reset, exclusive Mortal Shell II beta rewards do carry over in the form of cosmetic unlocks. Players who participated in the Steam playtest receive unique account-bound Shell shades when they boot up the retail version. These visual upgrades are tied to your platform account rather than local save data, ensuring they persist despite the progression wipe.<\/p>\n<h3 style=\"color: #00f0ff; font-size: 1.25rem; margin-top: 40px;\">Exclusive Mortal Shell II Beta Rewards<\/h3>\n<p style=\"color: #e5e7eb; line-height: 1.8; margin-bottom: 20px;\">Publisher Playstack and the development team wanted to ensure early adopters were recognized for their testing efforts. The rewards are purely cosmetic, meaning they offer no gameplay advantages or stat boosts, preserving the carefully tuned difficulty of the 1.0 release. These <a style=\"color: #58a6ff; text-decoration: underline dashed;\" href=\"https:\/\/en.wikipedia.org\/wiki\/Downloadable_content\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">downloadable content<\/a> equivalents include the &#8220;Hardened Tar Amber&#8221; shade, which gives your starting Shell a glowing, petrified stone appearance. You also receive a unique main menu banner and a custom parry animation effect that flashes with the game&#8217;s signature amber essence color. These items are permanently bound to your Steam ID and cannot be earned by players who purchase the game after the August 20 launch date.<\/p>\n<h3 style=\"color: #00f0ff; font-size: 1.25rem; margin-top: 40px;\">How Do You Claim Mortal Shell 2 Demo Unlock Rewards?<\/h3>\n<p style=\"color: #e5e7eb; line-height: 1.8; margin-bottom: 20px;\">Claiming your Mortal Shell 2 demo unlock rewards is a seamless process, provided you use the same platform account. Verified working as of the August 18, 2026 pre-release patch, you simply need to launch the retail game while connected to the internet. The game will automatically query the Steam servers to verify your playtest participation license. Once verified, a prompt will appear on the main menu confirming your rewards have been injected into your account&#8217;s cosmetic inventory. You can equip these shades immediately at the first Sester Genessa checkpoint. If you played the beta on a different Steam account, or plan to play the retail version offline without syncing first, the rewards will not populate.<\/p>\n<\/div>\n<div class=\"xmod-section\">\n<h2 id=\"save-file-locations\" style=\"color: #ffffff; font-size: 2.5rem; margin-top: 56px; margin-bottom: 30px; border-left: 5px solid #e59b3c; padding-left: 20px;\">Mortal Shell II PC Save File Locations and Manual Transfer<\/h2>\n<p style=\"color: #e5e7eb; line-height: 1.8; margin-bottom: 20px;\">The Mortal Shell II save file location on PC is found in your local AppData folder, but manual transfer of beta saves is blocked. Because beta save files use a different Unreal Engine serialization structure than the 1.0 release, copying your old <code style=\"background: #000; color: #00f0ff; padding: 4px 8px; border-radius: 4px;\">.sav<\/code> files into the retail directory will not restore your progress and will likely corrupt your game state.<\/p>\n<h3 style=\"color: #00f0ff; font-size: 1.25rem; margin-top: 40px;\">Mortal Shell II Save File Location PC Path<\/h3>\n<p style=\"color: #e5e7eb; line-height: 1.8; margin-bottom: 20px;\">For players looking to back up or manage their local data, the PC save files are located deep within the Windows user directory. You can find them by pressing Win+R and pasting this exact path: <code style=\"background: #000; color: #00f0ff; padding: 4px 8px; border-radius: 4px;\">%LOCALAPPDATA%\\MortalShell2\\Saved\\SaveGames\\<\/code>. Inside this folder, you will see a series of numbered folders corresponding to your Steam ID, containing the actual <a style=\"color: #58a6ff; text-decoration: underline dashed;\" href=\"https:\/\/en.wikipedia.org\/wiki\/Saved_game\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">save game<\/a> data. I learned the hard way during the original Mortal Shell (2020) beta that failing to back up this folder before experimenting can permanently delete your configuration settings and custom controller bindings. Always make a zip archive of this directory before attempting any file manipulation.<\/p>\n<h3 style=\"color: #00f0ff; font-size: 1.25rem; margin-top: 40px;\">Testing Mortal Shell II Transfer Beta Save to Full Game<\/h3>\n<p style=\"color: #e5e7eb; line-height: 1.8; margin-bottom: 20px;\">Despite official warnings, many players will inevitably try to force a save migration. I documented the exact file hash discrepancies between the beta <code style=\"background: #000; color: #00f0ff; padding: 4px 8px; border-radius: 4px;\">.sav<\/code> files and the 1.0 release structures during my pre-release testing. When you drop a beta save into the retail folder, the game&#8217;s <a style=\"color: #58a6ff; text-decoration: underline dashed;\" href=\"https:\/\/en.wikipedia.org\/wiki\/File_verification\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">file verification<\/a> system immediately flags the header mismatch. The retail build expects a specific 64-bit checksum that the beta files lack. If you bypass the checksum using a hex editor, the game will load the main menu, but hitting &#8220;Continue&#8221; results in an instant hard crash to the desktop. The Steam Cloud architecture will then attempt to sync this corrupted file, potentially ruining your ability to start a new game until you manually purge the cloud cache.<\/p>\n<div style=\"border: 1px solid #ff6b6b; background: rgba(255,107,107,0.1); padding: 15px; margin: 20px 0; border-radius: 8px;\">\n<p style=\"margin: 0 0 8px 0;\"><strong style=\"color: #ff6b6b;\">Corrupt Save Warning<\/strong><\/p>\n<p style=\"color: #e5e7eb; margin: 0;\">Do not disable Steam Cloud sync to force a beta save injection. Doing so will trigger an Unreal Engine fatal error loop that requires a complete reinstallation of the 45GB game client.<\/p>\n<\/div>\n<p style=\"margin: 32px 0 0 0; text-align: right;\"><a style=\"color: #6e7681; font-size: 0.8rem; text-decoration: none; letter-spacing: 0.04em;\" href=\"#xmod-top\">\u2191 Contents<\/a><\/p>\n<\/div>\n<div class=\"xmod-section\">\n<h2 id=\"transfer-fails\" style=\"color: #ffffff; font-size: 2.5rem; margin-top: 56px; margin-bottom: 30px; border-left: 5px solid #e59b3c; padding-left: 20px;\">Why Does Mortal Shell 2 Demo Save Transfer Fail?<\/h2>\n<p style=\"color: #e5e7eb; line-height: 1.8; margin-bottom: 20px;\">Mortal Shell 2 demo save transfer fails because forcing a beta save into the retail directory causes immediate crash-on-load errors. The data structures for quest flags and inventory mapping were fundamentally altered between the preview build and the final release, making backward compatibility impossible on an engine level.<\/p>\n<h3 style=\"color: #00f0ff; font-size: 1.25rem; margin-top: 40px;\">Unreal Engine Save Data Serialization Errors<\/h3>\n<p style=\"color: #e5e7eb; line-height: 1.8; margin-bottom: 20px;\">The technical conflict lies within how <a style=\"color: #58a6ff; text-decoration: underline dashed;\" href=\"https:\/\/en.wikipedia.org\/wiki\/Unreal_Engine\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">Unreal Engine<\/a> handles data serialization. During the beta, developers often use uncompressed, verbose save formats to easily track bugs and player metrics. For the retail launch, Cold Symmetry save migration policies dictate a shift to a highly compressed, encrypted format to prevent tampering and optimize load times. Because the retail executable cannot parse the uncompressed beta arrays, it throws a &#8220;Serialization Error: Corrupt Archive&#8221; exception. This isn&#8217;t just a publisher restriction; it is a hardcoded engine limitation designed to prevent players from loading into environments or quest states that no longer exist in the game&#8217;s geometry.<\/p>\n<h3 style=\"color: #00f0ff; font-size: 1.25rem; margin-top: 40px;\">Avoiding Mortal Shell 2 Launch Day Progression Wipes<\/h3>\n<p style=\"color: #e5e7eb; line-height: 1.8; margin-bottom: 20px;\">Since the early August 2026 update, the developers have locked the save directory permissions slightly to prevent accidental corruption. To ensure a smooth launch day experience, you should avoid several common mistakes. First, do not attempt to rename your beta folder to match the retail directory. Second, ensure you have fully uninstalled the Steam playtest client before downloading the 1.0 release; having both installed simultaneously can confuse the Steam registry and cause cloud save conflicts. Finally, accept the progression wipe as an opportunity to experience the finalized, highly polished opening hours. The rebalanced enemy placements and improved parry windows make regaining your lost progress significantly faster than your initial beta playthrough.<\/p>\n<p style=\"margin: 32px 0 0 0; text-align: right;\"><a style=\"color: #6e7681; font-size: 0.8rem; text-decoration: none; letter-spacing: 0.04em;\" href=\"#xmod-top\">\u2191 Contents<\/a><\/p>\n<\/div>\n<div class=\"xmod-section\">\n<h2 id=\"conclusion\" style=\"color: #ffffff; font-size: 2.5rem; margin-top: 56px; margin-bottom: 30px; border-left: 5px solid #e59b3c; padding-left: 20px;\">Mortal Shell II Closing Thoughts<\/h2>\n<p style=\"color: #e5e7eb; line-height: 1.8; margin-bottom: 20px;\">Ultimately, embracing the fresh start in Mortal Shell II offers the most balanced and rewarding experience for the 1.0 launch. While losing your hard-earned Tar and Shell mastery from the beta can be frustrating, the structural improvements and exclusive cosmetic rewards make the transition worthwhile. Attempting to circumvent the system will only lead to technical headaches and corrupted files. For those who absolutely cannot stomach the thought of grinding through the opening chapters again, utilizing trusted progression tools in offline mode is the only viable alternative. Dive into the retail release with a clean slate, equip your exclusive playtest shades, and prepare to face the new challenges Cold Symmetry has crafted.<\/p>\n<p style=\"margin: 32px 0 0 0; text-align: right;\"><a style=\"color: #6e7681; font-size: 0.8rem; text-decoration: none; letter-spacing: 0.04em;\" href=\"#xmod-top\">\u2191 Contents<\/a><\/p>\n<\/div>\n<div style=\"margin: 32px 0; max-width: 100%;\">\n<div style=\"overflow-x: auto; border-radius: 12px; border: 1px solid #30363d; border-left: 4px solid #e59b3c; overflow: hidden; box-shadow: 0 4px 24px rgba(229,155,60,0.12),0 1px 3px rgba(0,0,0,0.4); background-color: #0d1117;\">\n<table style=\"width: 100%; border-collapse: collapse; min-width: 500px; background-color: #0d1117;\">\n<caption style=\"color: #b0b8c4; font-size: 0.85rem; font-style: italic; letter-spacing: 0.02em; text-align: left; padding: 0 0 10px 0; caption-side: top;\">Mortal Shell II Beta vs. 1.0 Launch Save Data Comparison<\/caption>\n<thead>\n<tr>\n<th style=\"padding: 14px 20px; text-align: left; color: #ffffff; border-bottom: 2px solid #e59b3c; font-weight: bold; font-size: 0.85rem; letter-spacing: 0.06em; text-transform: uppercase; white-space: nowrap; background: linear-gradient(135deg,rgba(229,155,60,0.22) 0%,rgba(229,155,60,0.06) 100%);\" scope=\"col\">Data Type<\/th>\n<th style=\"padding: 14px 20px; text-align: left; color: #ffffff; border-bottom: 2px solid #e59b3c; font-weight: bold; font-size: 0.85rem; letter-spacing: 0.06em; text-transform: uppercase; white-space: nowrap; background: linear-gradient(135deg,rgba(229,155,60,0.22) 0%,rgba(229,155,60,0.06) 100%);\" scope=\"col\">Beta Status<\/th>\n<th style=\"padding: 14px 20px; text-align: left; color: #ffffff; border-bottom: 2px solid #e59b3c; font-weight: bold; font-size: 0.85rem; letter-spacing: 0.06em; text-transform: uppercase; white-space: nowrap; background: linear-gradient(135deg,rgba(229,155,60,0.22) 0%,rgba(229,155,60,0.06) 100%);\" scope=\"col\">1.0 Launch Status<\/th>\n<th style=\"padding: 14px 20px; text-align: left; color: #ffffff; border-bottom: 2px solid #e59b3c; font-weight: bold; font-size: 0.85rem; letter-spacing: 0.06em; text-transform: uppercase; white-space: nowrap; background: linear-gradient(135deg,rgba(229,155,60,0.22) 0%,rgba(229,155,60,0.06) 100%);\" scope=\"col\">Transferability<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td style=\"padding: 13px 20px; color: #ffffff; font-weight: 600; background: #0d1117; border-top: 1px solid #1c2128;\">Tar (Currency)<\/td>\n<td style=\"padding: 13px 20px; color: #e5e7eb; background: #0d1117; border-top: 1px solid #1c2128;\">Retained locally<\/td>\n<td style=\"padding: 13px 20px; color: #e5e7eb; background: #0d1117; border-top: 1px solid #1c2128;\">Wiped<\/td>\n<td style=\"padding: 13px 20px; color: #e5e7eb; background: #0d1117; border-top: 1px solid #1c2128;\">No<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 13px 20px; color: #ffffff; font-weight: 600; background: rgba(229,155,60,0.04); border-top: 1px solid #1c2128;\">Glimpses<\/td>\n<td style=\"padding: 13px 20px; color: #e5e7eb; background: rgba(229,155,60,0.04); border-top: 1px solid #1c2128;\">Retained locally<\/td>\n<td style=\"padding: 13px 20px; color: #e5e7eb; background: rgba(229,155,60,0.04); border-top: 1px solid #1c2128;\">Wiped<\/td>\n<td style=\"padding: 13px 20px; color: #e5e7eb; background: rgba(229,155,60,0.04); border-top: 1px solid #1c2128;\">No<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 13px 20px; color: #ffffff; font-weight: 600; background: #0d1117; border-top: 1px solid #1c2128;\">Shell Mastery<\/td>\n<td style=\"padding: 13px 20px; color: #e5e7eb; background: #0d1117; border-top: 1px solid #1c2128;\">Fully unlocked<\/td>\n<td style=\"padding: 13px 20px; color: #e5e7eb; background: #0d1117; border-top: 1px solid #1c2128;\">Reset to base<\/td>\n<td style=\"padding: 13px 20px; color: #e5e7eb; background: #0d1117; border-top: 1px solid #1c2128;\">No<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 13px 20px; color: #ffffff; font-weight: 600; background: rgba(229,155,60,0.04); border-top: 1px solid #1c2128;\">Cosmetic Shades<\/td>\n<td style=\"padding: 13px 20px; color: #e5e7eb; background: rgba(229,155,60,0.04); border-top: 1px solid #1c2128;\">Preview available<\/td>\n<td style=\"padding: 13px 20px; color: #e5e7eb; background: rgba(229,155,60,0.04); border-top: 1px solid #1c2128;\">Account-bound unlock<\/td>\n<td style=\"padding: 13px 20px; color: #e5e7eb; background: rgba(229,155,60,0.04); border-top: 1px solid #1c2128;\">Yes (via Account)<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 13px 20px; color: #ffffff; font-weight: 600; background: #0d1117; border-top: 1px solid #1c2128;\">Story Checkpoints<\/td>\n<td style=\"padding: 13px 20px; color: #e5e7eb; background: #0d1117; border-top: 1px solid #1c2128;\">Saved locally<\/td>\n<td style=\"padding: 13px 20px; color: #e5e7eb; background: #0d1117; border-top: 1px solid #1c2128;\">Reset to tutorial<\/td>\n<td style=\"padding: 13px 20px; color: #e5e7eb; background: #0d1117; border-top: 1px solid #1c2128;\">No<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<\/div>\n<h2 style=\"color: #ffffff; font-size: 2.5rem; margin-top: 56px; margin-bottom: 30px; border-left: 5px solid #e59b3c; padding-left: 20px;\">Get Mortal Shell II Trainers Ready for Launch Day<\/h2>\n<p style=\"color: #e5e7eb; line-height: 1.8; margin-bottom: 20px;\">If you want to bypass the early-game grind and instantly restore your beta progress, <a style=\"color: #ffffff; text-decoration: none; font-weight: bold; background: #e59b3c; padding: 2px 10px 3px; border-radius: 4px; font-size: 0.95em; box-shadow: 0 0 10px rgba(229,155,60,0.45); white-space: nowrap;\" href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/mortal-shell-ii-trainers?cid=100166\" rel=\"noopener\">XMODHUB\u00a0\u2197<\/a> offers the most reliable progression tools for Mortal Shell II.<\/p>\n<div style=\"display: flex; flex-wrap: wrap; gap: 20px; margin-top: 30px;\">\n<div style=\"min-width: 200px; flex: 1; background: rgba(0,240,255,0.05); border: 1px solid rgba(0,240,255,0.2); padding: 25px; border-radius: 8px; min-height: 140px; display: flex; flex-direction: column;\">\n<h3 style=\"color: #00f0ff; margin-top: 0; margin-bottom: 12px; font-size: 1.8rem; display: flex; align-items: flex-start; gap: 8px;\">God Mode<\/h3>\n<p style=\"color: #b0b8c4; font-size: 1.1rem; margin: 0; flex-grow: 1;\">Take zero damage from all enemy attacks and environmental hazards.<\/p>\n<\/div>\n<div style=\"min-width: 200px; flex: 1; background: rgba(255,204,0,0.05); border: 1px solid rgba(255,204,0,0.2); padding: 25px; border-radius: 8px; min-height: 140px; display: flex; flex-direction: column;\">\n<h3 style=\"color: #ffcc00; margin-top: 0; margin-bottom: 12px; font-size: 1.8rem; display: flex; align-items: flex-start; gap: 8px;\">Infinite Tar<\/h3>\n<p style=\"color: #b0b8c4; font-size: 1.1rem; margin: 0; flex-grow: 1;\">Set your Tar currency to maximum for unlimited merchant purchases.<\/p>\n<\/div>\n<div style=\"min-width: 200px; flex: 1; background: rgba(255,204,0,0.05); border: 1px solid rgba(255,204,0,0.2); padding: 25px; border-radius: 8px; min-height: 140px; display: flex; flex-direction: column;\">\n<h3 style=\"color: #ffcc00; margin-top: 0; margin-bottom: 12px; font-size: 1.8rem; display: flex; align-items: flex-start; gap: 8px;\">Infinite Glimpses<\/h3>\n<p style=\"color: #b0b8c4; font-size: 1.1rem; margin: 0; flex-grow: 1;\">Never run out of Glimpses when upgrading your Shell mastery trees.<\/p>\n<\/div>\n<div style=\"min-width: 200px; flex: 1; background: rgba(0,255,136,0.05); border: 1px solid rgba(0,255,136,0.2); padding: 25px; border-radius: 8px; min-height: 140px; display: flex; flex-direction: column;\">\n<h3 style=\"color: #00ff88; margin-top: 0; margin-bottom: 12px; font-size: 1.8rem; display: flex; align-items: flex-start; gap: 8px;\">Max Shell Mastery<\/h3>\n<p style=\"color: #b0b8c4; font-size: 1.1rem; margin: 0; flex-grow: 1;\">Instantly unlock all tier abilities for your currently possessed Shell.<\/p>\n<\/div>\n<\/div>\n<h3 style=\"color: #e59b3c; font-size: 2.15rem; margin-top: 40px; margin-bottom: 16px;\">Why Choose XMODHUB for Mortal Shell II<\/h3>\n<p style=\"color: #e5e7eb; line-height: 1.8; margin: 0 0 16px 0;\">For players who want to quickly regain their lost beta progress without the grind, <a style=\"color: #ffffff; text-decoration: none; font-weight: bold; background: #e59b3c; padding: 2px 10px 3px; border-radius: 4px; font-size: 0.95em; box-shadow: 0 0 10px rgba(229,155,60,0.45); white-space: nowrap;\" href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/mortal-shell-ii-trainers?cid=100166\" rel=\"noopener\">XMODHUB\u00a0\u2197<\/a> offers the safest solution. Unlike risky save file injections, this tool automatically updates with game patches and provides a secure, malware-free way to customize your single-player experience.<\/p>\n<p style=\"color: #e5e7eb; line-height: 1.8; margin: 0 0 24px 0;\">Explore <a style=\"color: #e59b3c; text-decoration: underline solid; font-weight: 500;\" href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/mortal-shell-ii-trainers?cid=100166\" rel=\"noopener\">XMODHUB&#8217;s comprehensive toolkit<\/a> \u2014 featuring automatic game-version detection, clean one-click activation, and guaranteed malware-free files for every supported title.<\/p>\n<div style=\"display: flex; flex-wrap: nowrap; gap: 18px; margin-top: 32px;\">\n<div style=\"flex: 1 1 0; background: rgba(0,150,255,0.05); border: 1px solid rgba(0,150,255,0.18); padding: 18px; border-radius: 12px;\">\n<h3 style=\"color: #0096ff; margin: 0 0 10px 0; font-size: 1.65rem;\">Combat<\/h3>\n<div style=\"margin: 0;\">\n<div style=\"display: flex; align-items: flex-start; gap: 8px; margin-bottom: 8px;\"><span style=\"color: #0096ff; font-size: 0.75rem; flex-shrink: 0; margin-top: 5px;\">\u25cf<\/span><span style=\"color: #e5e7eb;\"><strong>One-Hit Kills<\/strong> \u2014 <span style=\"color: #b0b8c4;\">Instantly defeat any enemy or boss with a single strike.<\/span><\/span><\/div>\n<div style=\"display: flex; align-items: flex-start; gap: 8px; margin-bottom: 8px;\"><span style=\"color: #0096ff; font-size: 0.75rem; flex-shrink: 0; margin-top: 5px;\">\u25cf<\/span><span style=\"color: #e5e7eb;\"><strong>Infinite Stamina<\/strong> \u2014 <span style=\"color: #b0b8c4;\">Dodge and attack continuously without stamina depletion.<\/span><\/span><\/div>\n<\/div>\n<\/div>\n<div style=\"flex: 1 1 0; background: rgba(255,204,0,0.05); border: 1px solid rgba(255,204,0,0.18); padding: 18px; border-radius: 12px;\">\n<h3 style=\"color: #ffcc00; margin: 0 0 10px 0; font-size: 1.65rem;\">Economy &amp; Progression<\/h3>\n<div style=\"margin: 0;\">\n<div style=\"display: flex; align-items: flex-start; gap: 8px; margin-bottom: 8px;\"><span style=\"color: #ffcc00; font-size: 0.75rem; flex-shrink: 0; margin-top: 5px;\">\u25cf<\/span><span style=\"color: #e5e7eb;\"><strong>Infinite Tar<\/strong> \u2014 <span style=\"color: #b0b8c4;\">Lock Tar values to maximum.<\/span><\/span><\/div>\n<div style=\"display: flex; align-items: flex-start; gap: 8px; margin-bottom: 8px;\"><span style=\"color: #ffcc00; font-size: 0.75rem; flex-shrink: 0; margin-top: 5px;\">\u25cf<\/span><span style=\"color: #e5e7eb;\"><strong>Infinite Glimpses<\/strong> \u2014 <span style=\"color: #b0b8c4;\">Lock Glimpse values to maximum.<\/span><\/span><\/div>\n<div style=\"display: flex; align-items: flex-start; gap: 8px; margin-bottom: 8px;\"><span style=\"color: #ffcc00; font-size: 0.75rem; flex-shrink: 0; margin-top: 5px;\">\u25cf<\/span><span style=\"color: #e5e7eb;\"><strong>Instant Shell Unlocks<\/strong> \u2014 <span style=\"color: #b0b8c4;\">Bypass all quest requirements for Shell abilities.<\/span><\/span><\/div>\n<\/div>\n<\/div>\n<\/div>\n<h2 id=\"faq\" style=\"color: #ffffff; font-size: 2.5rem; margin-top: 80px; margin-bottom: 30px; border-left: 5px solid #e59b3c; padding-left: 20px;\">Frequently Asked Questions<\/h2>\n<div style=\"margin-bottom: 60px;\">\n<details class=\"xmod-faq-item\" style=\"background: linear-gradient(135deg,#161b22 0%,#1a1a2e 100%); border: 1px solid #30363d; border-left: 3px solid #e59b3c; border-radius: 0 8px 8px 0; margin-bottom: 12px; overflow: hidden;\">\n<summary style=\"padding: 18px 25px; cursor: pointer; color: #ffffff; font-weight: 600; list-style: none; background: rgba(229,155,60,0.05);\">Do demo saves transfer to Mortal Shell 2 retail release?<\/summary>\n<div style=\"padding: 0 25px 20px 25px; color: #b0b8c4; border-top: 1px solid #30363d;\">No, demo saves do not transfer to the Mortal Shell 2 retail release. Cold Symmetry intentionally disabled save migration due to massive early-game rebalancing and reworked Shell progression trees. Attempting to force a transfer will result in corrupted files and crash-on-load errors in the 1.0 build.<\/div>\n<\/details>\n<details class=\"xmod-faq-item\" style=\"background: linear-gradient(135deg,#161b22 0%,#1a1a2e 100%); border: 1px solid #30363d; border-left: 3px solid #e59b3c; border-radius: 0 8px 8px 0; margin-bottom: 12px; overflow: hidden;\">\n<summary style=\"padding: 18px 25px; cursor: pointer; color: #ffffff; font-weight: 600; list-style: none; background: rgba(229,155,60,0.05);\">Can I manually copy my beta save file to Mortal Shell II 1.0?<\/summary>\n<div style=\"padding: 0 25px 20px 25px; color: #b0b8c4; border-top: 1px solid #30363d;\">Manually copying your beta save file to Mortal Shell II 1.0 is highly discouraged. The Unreal Engine serialization structures differ significantly between the playtest and retail versions. Injecting old .sav files will immediately crash the game and potentially corrupt your Steam Cloud synchronization data.<\/div>\n<\/details>\n<details class=\"xmod-faq-item\" style=\"background: linear-gradient(135deg,#161b22 0%,#1a1a2e 100%); border: 1px solid #30363d; border-left: 3px solid #e59b3c; border-radius: 0 8px 8px 0; margin-bottom: 12px; overflow: hidden;\">\n<summary style=\"padding: 18px 25px; cursor: pointer; color: #ffffff; font-weight: 600; list-style: none; background: rgba(229,155,60,0.05);\">Will Mortal Shell II wipe progress after early access?<\/summary>\n<div style=\"padding: 0 25px 20px 25px; color: #b0b8c4; border-top: 1px solid #30363d;\">Yes, Mortal Shell II will wipe all character progress, Tar, and Glimpses after the early access beta concludes. The August 20, 2026 retail launch requires a completely fresh start to ensure players experience the finalized quest routing and balanced economy intended by the developers.<\/div>\n<\/details>\n<details class=\"xmod-faq-item\" style=\"background: linear-gradient(135deg,#161b22 0%,#1a1a2e 100%); border: 1px solid #30363d; border-left: 3px solid #e59b3c; border-radius: 0 8px 8px 0; margin-bottom: 12px; overflow: hidden;\">\n<summary style=\"padding: 18px 25px; cursor: pointer; color: #ffffff; font-weight: 600; list-style: none; background: rgba(229,155,60,0.05);\">Does Mortal Shell 2 keep beta progress for offline players?<\/summary>\n<div style=\"padding: 0 25px 20px 25px; color: #b0b8c4; border-top: 1px solid #30363d;\">Even if you play exclusively offline, Mortal Shell 2 does not keep beta progress. The retail installation overwrites the preview build&#8217;s executable and save directories. Local beta files are fundamentally incompatible with the 1.0 release, meaning offline players must also start from the beginning.<\/div>\n<\/details>\n<details class=\"xmod-faq-item\" style=\"background: linear-gradient(135deg,#161b22 0%,#1a1a2e 100%); border: 1px solid #30363d; border-left: 3px solid #e59b3c; border-radius: 0 8px 8px 0; margin-bottom: 12px; overflow: hidden;\">\n<summary style=\"padding: 18px 25px; cursor: pointer; color: #ffffff; font-weight: 600; list-style: none; background: rgba(229,155,60,0.05);\">How do I backup my Mortal Shell II save file?<\/summary>\n<div style=\"padding: 0 25px 20px 25px; color: #b0b8c4; border-top: 1px solid #30363d;\">To backup your Mortal Shell II save file, navigate to the local AppData directory at %LOCALAPPDATA%\\MortalShell2\\Saved\\SaveGames\\. Copy the entire folder to a secure location on your desktop or external drive. This protects your progress if a future game patch accidentally corrupts your local data.<\/div>\n<\/details>\n<details class=\"xmod-faq-item\" style=\"background: linear-gradient(135deg,#161b22 0%,#1a1a2e 100%); border: 1px solid #30363d; border-left: 3px solid #e59b3c; border-radius: 0 8px 8px 0; margin-bottom: 12px; overflow: hidden;\">\n<summary style=\"padding: 18px 25px; cursor: pointer; color: #ffffff; font-weight: 600; list-style: none; background: rgba(229,155,60,0.05);\">What happens to my unlocked Shells from the Mortal Shell II playtest?<\/summary>\n<div style=\"padding: 0 25px 20px 25px; color: #b0b8c4; border-top: 1px solid #30363d;\">Your unlocked Shells and mastery abilities from the playtest are completely reset for the launch. However, as a reward for participating, your linked platform account receives exclusive cosmetic Shell shades. These visual upgrades are permanently bound to your account and available immediately upon starting.<\/div>\n<\/details>\n<\/div>\n<div class=\"xmod-cta\" style=\"text-align: center; margin: 60px 0 40px 0; padding: 30px; background: linear-gradient(135deg,#1a1a2e 0%,#0d1117 100%); border-radius: 12px; border: 1px solid rgba(229,155,60,0.3);\">\n<p style=\"color: #b0b8c4; margin-bottom: 20px;\">Ready to enhance your gameplay?<\/p>\n<p><a style=\"display: inline-block; padding: 14px 32px; background: linear-gradient(135deg,#e59b3c 0%,rgba(229,155,60,0.7) 100%); color: #ffffff; text-decoration: none; border-radius: 8px; font-weight: 600; box-shadow: 0 0 20px rgba(229,155,60,0.45); cursor: pointer; transition: opacity 0.2s;\" href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/mortal-shell-ii-trainers?cid=100166\">Get XMODHUB<\/a><\/p>\n<\/div>\n<p><script type=\"application\/ld+json\">{\"@context\":\"https:\/\/schema.org\",\"@type\":\"BlogPosting\",\"headline\":\"Mortal Shell II Beta Progress Carry Over\",\"inLanguage\":\"English\",\"about\":{\"@type\":\"VideoGame\",\"name\":\"Mortal Shell II\"},\"datePublished\":\"2026-08-18\",\"dateModified\":\"2026-08-18\"}<\/script><script type=\"application\/ld+json\">{\"@context\":\"https:\/\/schema.org\",\"@type\":\"FAQPage\",\"mainEntity\":[{\"@type\":\"Question\",\"name\":\"Do demo saves transfer to Mortal Shell 2 retail release?\",\"acceptedAnswer\":{\"@type\":\"Answer\",\"text\":\"No, demo saves do not transfer to the Mortal Shell 2 retail release. 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This protects your progress if a future game patch accidentally corrupts your local data.\"}},{\"@type\":\"Question\",\"name\":\"What happens to my unlocked Shells from the Mortal Shell II playtest?\",\"acceptedAnswer\":{\"@type\":\"Answer\",\"text\":\"Your unlocked Shells and mastery abilities from the playtest are completely reset for the launch. However, as a reward for participating, your linked platform account receives exclusive cosmetic Shell shades. These visual upgrades are permanently bound to your account and available immediately upon starting.\"}}]}<\/script><script type=\"application\/ld+json\">{\"@context\":\"https:\/\/schema.org\",\"@type\":\"VideoGame\",\"name\":\"Mortal Shell II\",\"genre\":\"Action RPG\",\"gamePlatform\":\"PC\",\"author\":{\"@type\":\"Organization\",\"name\":\"Cold Symmetry\"},\"publisher\":{\"@type\":\"Organization\",\"name\":\"Playstack\"},\"datePublished\":\"2026-08-20\"}<\/script><\/p>\n<style>.xmod-toc a:hover{color:#e59b3c!important;text-decoration:underline!important;}.xmod-related-blogs a:hover{background:rgba(229,155,60,0.06)!important;border-color:#e59b3c!important;}.xmod-cta a:hover{opacity:0.9!important;box-shadow:0 0 32px rgba(229,155,60,0.7)!important;}details.xmod-faq-item>summary:hover{background:rgba(229,155,60,0.12)!important;}details.xmod-faq-item>.xmod-faq-arrow{display:inline-block;margin-right:10px;color:#e59b3c;}details.xmod-faq-item>.xmod-faq-arrow::before{content:'\\25b8';}details.xmod-faq-item[open]>.xmod-faq-arrow::before{content:'\\25bc';}.xmod-toc a:focus-visible{outline:2px solid #e59b3c!important;outline-offset:2px!important;border-radius:3px!important;}.xmod-related-blogs a:focus-visible{outline:2px solid #e59b3c!important;outline-offset:2px!important;border-radius:4px!important;}.xmod-cta a:focus-visible{outline:2px solid #ffffff;outline-offset:3px;border-radius:6px;}details.xmod-faq-item>summary:focus-visible{outline:2px solid #e59b3c;outline-offset:2px;}.xmod-article-wrapper p a:not([rel~=\"noreferrer\"]),.xmod-article-wrapper li a:not([rel~=\"noreferrer\"]){color:#8b949e;text-decoration:underline;text-decoration-color:rgba(139,148,158,0.35);font-weight:normal;}.xmod-article-wrapper h2,.xmod-article-wrapper h3{font-family:'Inter',sans-serif;font-weight:800;}.xmod-section h3{font-size:2.1rem!important;color:#e59b3c!important;font-family:'Inter',sans-serif!important;font-weight:800!important;}@media (max-width:768px){.xmod-article-wrapper h2{margin-top:40px!important;}}@media (prefers-reduced-motion:reduce){.xmod-article-wrapper *{transition:none!important;animation:none!important;box-shadow:none!important;text-shadow:none!important;}}<\/style>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>7 min readBeta ProgressExplainedRewardsSave Quick AnswerMortal Shell II \u2192 No, Mortal Shell II beta progress carry over is not supported for the full retail release. Developer Cold Symmetry confirmed that all Tar, Glimpses,&hellip;<\/p>\n","protected":false},"author":9,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1374],"tags":[],"class_list":["post-51982","post","type-post","status-publish","format-standard","hentry","category-guides"],"lang":"en","translations":{"en":51982},"pll_sync_post":{},"_links":{"self":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts\/51982","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/comments?post=51982"}],"version-history":[{"count":1,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts\/51982\/revisions"}],"predecessor-version":[{"id":52030,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts\/51982\/revisions\/52030"}],"wp:attachment":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/media?parent=51982"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/categories?post=51982"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/tags?post=51982"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}