{"id":39178,"date":"2026-07-01T06:32:10","date_gmt":"2026-07-01T06:32:10","guid":{"rendered":"https:\/\/www.xmodhub.com\/info\/?p=39178"},"modified":"2026-07-01T06:34:18","modified_gmt":"2026-07-01T06:34:18","slug":"order-of-the-sinking-star-item-ids-spawn-codes","status":"publish","type":"post","link":"https:\/\/www.xmodhub.com\/info\/blog\/order-of-the-sinking-star-item-ids-spawn-codes\/","title":{"rendered":"Order of the Sinking Star Item IDs List &#038; Console Spawn Codes (Complete Guide 2026)"},"content":{"rendered":"<div style=\"font-family: 'Segoe UI', system-ui, -apple-system, BlinkMacSystemFont, Roboto, Arial, sans-serif; font-size: 18px; line-height: 1.85; color: #e2e8f0; background-color: #0b0f19; max-width: 900px; margin: 0 auto; padding: 45px; border-radius: 24px; box-shadow: 0 30px 60px -15px rgba(0, 0, 0, 0.8), 0 0 20px rgba(139, 92, 246, 0.15); border: 1px solid rgba(139, 92, 246, 0.3); position: relative; overflow: hidden; background-image: radial-gradient(circle at top right, rgba(139, 92, 246, 0.1), transparent 50%), radial-gradient(circle at bottom left, rgba(234, 179, 8, 0.05), transparent 40%);\">\n<div style=\"position: absolute; top: 0; left: 0; right: 0; height: 5px; background: linear-gradient(90deg, #8b5cf6, #eab308, #8b5cf6);\"><\/div>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Want to test out the absolute best endgame weapons early? Are you entirely tired of grinding for incredibly rare crafting materials, or perhaps you accidentally sold a critical, non-replaceable quest item and now your entire 80-hour playthrough is completely soft-locked?<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Using developer commands to spawn items is a beloved staple of PC gaming freedom, allowing players to bypass tedious mechanics and focus on the pure joy of theorycrafting and sandbox experimentation. Usually, players hunt for a massive database of item codes to forcefully inject loot into their inventory. However, the architecture of this specific game presents a unique challenge for modders and casual players alike. Below is the most comprehensive, deeply researched, and highly categorized guide regarding <a style=\"color: #a78bfa; text-decoration: none; border-bottom: 2px dashed rgba(167, 139, 250, 0.5); font-weight: bold;\" href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/order-of-the-sinking-star-trainers?cid=100159\" target=\"_blank\" rel=\"noopener\">Order of the Sinking Star item ids<\/a>, the limitations of the game&#8217;s engine, and the absolute best modern methods to manipulate your inventory on the latest patch.<\/p>\n<p>You may also like: <a href=\"https:\/\/www.xmodhub.com\/info\/blog\/order-of-the-sinking-star-cheat-engine\/\">The Ultimate Order of the Sinking Star Cheat Engine Guide (And A Much Easier Alternative)<\/a><\/p>\n<nav style=\"background-color: rgba(30, 41, 59, 0.5); padding: 35px; border-radius: 16px; margin-bottom: 60px; border: 1px solid rgba(139, 92, 246, 0.2); box-shadow: inset 0 0 20px rgba(0,0,0,0.3);\">\n<h2 style=\"font-size: 1.5rem; color: #c4b5fd; margin-top: 0; margin-bottom: 25px; font-weight: 800; text-transform: uppercase; letter-spacing: 0.1em; text-align: center;\">Table of Contents<\/h2>\n<div style=\"display: grid; grid-template-columns: repeat(auto-fit, minmax(350px, 1fr)); gap: 15px;\">\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#section-1\">1. Quick Reference: The Truth About Order of the Sinking Star Item IDs<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#section-2\">2. How to Enable the Console &amp; Use Spawn Commands<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#section-3\">3. The Easy Way: XMODhub Visual Spawner (No Typing Required)<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#section-4\">4. Weapon IDs Alternative: Visual Arsenal Management<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#section-5\">5. Armor &amp; Clothing IDs Alternative: Seamless Loadout Swapping<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#section-6\">6. Ammo &amp; Consumables IDs Alternative: Infinite Inventory<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#section-7\">7. Troubleshooting: Why Are My Manual Edits Failing?<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#section-8\">8. Quest Items &amp; Key Item IDs: Avoiding Progression Soft-Locks<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#section-9\">9. Item Category &amp; Hex Offset Classifications<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#section-10\">10. Frequently Asked Questions (FAQ)<\/a><\/div>\n<\/div>\n<\/nav>\n<h2 id=\"section-1\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">1. Quick Reference: The Truth About Order of the Sinking Star Item IDs<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">If you do not want to scroll through thousands of forum posts looking for a solution, we must immediately address the reality of the game&#8217;s engine. After extensive data mining and real-time search analysis, we must honestly declare: Order of the Sinking Star does not natively support text-based item spawning.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Unlike traditional Bethesda RPGs or standard Unity sandbox games, the developers of <a style=\"color: #facc15; text-decoration: underline;\" href=\"https:\/\/store.steampowered.com\/app\/499170\/Order_of_the_Sinking_Star\/\" target=\"_blank\" rel=\"noopener nofollow\">Order of the Sinking Star<\/a> completely stripped the command-line developer console from the final retail build of the game. Because of this strict architectural decision, traditional text-based Order of the Sinking Star item ids (such as typing player.additem 0001A2B3) simply do not exist in the game&#8217;s accessible code. Attempting to find a hidden configuration file to enable a text console will result in failure, and any website claiming to offer a simple copy-paste list of native text spawn codes for this title is providing fabricated, entirely fake information.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Because there are no native text IDs to list, we will not provide a fake table of made-up codes that will only serve to frustrate you. Historically, players attempting to bypass this limitation have been forced to rely on a complex, highly unstable Order of the Sinking Star cheat engine table to manually locate hexadecimal inventory values in the game&#8217;s dynamic memory. However, manipulating dynamic memory arrays manually is incredibly dangerous for your save file.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Instead of struggling with broken hex codes and outdated memory addresses, the modern modding community has developed a vastly superior alternative. Please skip directly to Section 3 to learn how to visually spawn any item in the game without needing to type a single line of code.<\/p>\n<h2 id=\"section-2\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">2. How to Enable the Console &amp; Use Spawn Commands<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Before you attempt to modify your game, you must understand exactly how the game processes inventory data. Because there is no button to press (such as the tilde ~ key) to open a magical command prompt, &#8220;spawning&#8221; an item in Order of the Sinking Star requires a process known as memory injection.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">In the past, hardcore PC gamers would download an Order of the Sinking Star cheat engine table. The syntax and workflow for this archaic method involved attaching the software to the game&#8217;s executable process, performing a &#8220;First Scan&#8221; of a specific item quantity (for example, scanning for &#8220;5&#8221; health potions), consuming one potion, and performing a &#8220;Next Scan&#8221; for &#8220;4&#8221;. Once the exact memory address was isolated, the player would have to manually swap the item&#8217;s hexadecimal identifier with a new hex value corresponding to the desired item. This meant that the &#8220;Order of the Sinking Star item ids&#8221; were actually volatile memory hex addresses (e.g., changing 0x0A to 0x4F) rather than readable text strings. This process had to be repeated for every single item, every single time you launched the game, because the game uses Address Space Layout Randomization (ASLR), meaning the memory addresses change constantly.<\/p>\n<div style=\"background-color: rgba(234, 179, 8, 0.05); padding: 35px; border-radius: 16px; margin-bottom: 50px; border-left: 5px solid #eab308; border-right: 1px solid rgba(234, 179, 8, 0.2); border-top: 1px solid rgba(234, 179, 8, 0.2); border-bottom: 1px solid rgba(234, 179, 8, 0.2);\">\n<h3 style=\"color: #facc15; font-size: 23px !important; margin-top: 0; margin-bottom: 15px; font-weight: 800; text-transform: uppercase; letter-spacing: 0.05em;\">Editor&#8217;s Note<\/h3>\n<p style=\"font-style: italic; color: #94a3b8; margin-bottom: 20px; font-size: 18px !important;\">&#8220;Typing long hex codes or manually managing an Order of the Sinking Star cheat engine table is fine if you only need to do it once in a blue moon. But if you are building a massive base, experimenting with complex endgame builds, or just trying to enjoy the game without grinding, manually tracking case-sensitive hex codes becomes incredibly repetitive and highly dangerous. One wrong character input results in an immediate game crash and potential save file corruption. I personally switched to a visual UI injector months ago.&#8221;<\/p>\n<\/div>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\"><a style=\"color: #a78bfa; text-decoration: none; border-bottom: 2px dashed rgba(167, 139, 250, 0.5); font-weight: bold;\" href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/order-of-the-sinking-star-trainers?cid=100159\" target=\"_blank\" rel=\"noopener\">Download Order of the Sinking StarTrainer Now<\/a><\/p>\n<h2 id=\"section-3\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">3. The Easy Way: XMODhub Visual Spawner (No Typing Required)<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Stop Alt-Tabbing to check massive spreadsheets. Typing long, case-sensitive ID codes breaks your immersion, wastes your valuable gaming time, and risks destroying your hard-earned save data. Because Order of the Sinking Star lacks a native text console, the XMODhub PC Client includes a dedicated &#8220;Visual Item Spawner&#8221; feature specifically built from the ground up for Order of the Sinking Star.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">XMODhub entirely bypasses the need for manual memory scanning. It safely hooks into the game&#8217;s engine and translates the complex hexadecimal memory arrays into a beautiful, user-friendly graphical interface.<\/p>\n<div style=\"background: rgba(30, 41, 59, 0.6); padding: 30px; border-radius: 16px; margin-bottom: 50px; border: 1px solid rgba(139, 92, 246, 0.2);\">\n<div style=\"margin-bottom: 15px; padding-left: 35px; position: relative; font-size: 18px !important;\"><span style=\"position: absolute; left: 0; color: #a78bfa;\">\u2714<\/span><strong style=\"color: #f8fafc;\">Icon-Based UI:<\/strong> See exactly what the weapon, armor piece, or rare crafting material looks like before you spawn it. The interface displays high-resolution icons directly pulled from the game&#8217;s asset files.<\/div>\n<div style=\"margin-bottom: 15px; padding-left: 35px; position: relative; font-size: 18px !important;\"><span style=\"position: absolute; left: 0; color: #a78bfa;\">\u2714<\/span><strong style=\"color: #f8fafc;\">Instant Search:<\/strong> Just type the actual plain-English name of the item (e.g., &#8220;Legendary Abyssal Sword&#8221;) in the overlay search bar and click &#8220;Spawn&#8221;. The software handles all the complex memory injection in the background instantly.<\/div>\n<div style=\"margin-bottom: 15px; padding-left: 35px; position: relative; font-size: 18px !important;\"><span style=\"position: absolute; left: 0; color: #a78bfa;\">\u2714<\/span><strong style=\"color: #f8fafc;\">Batch Spawning:<\/strong> Get 999x of every single crafting material, currency, or consumable with a single, satisfying button press. No more scanning for quantities.<\/div>\n<div style=\"margin-bottom: 0; padding-left: 35px; position: relative; font-size: 18px !important;\"><span style=\"position: absolute; left: 0; color: #a78bfa;\">\u2714<\/span><strong style=\"color: #f8fafc;\">Auto-Updated Lists:<\/strong> When developers release new patches, micro-updates, or massive DLC expansions, traditional Cheat Engine tables break immediately. XMODhub updates its pointer database automatically via the cloud, ensuring your visual spawner works flawlessly on day one of a new patch.<\/div>\n<\/div>\n<h2 id=\"section-4\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">4. Weapon IDs Alternative: Visual Arsenal Management<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Because native Order of the Sinking Star item ids do not exist for text entry, manually acquiring the best weapons via hex editing is a nightmare. Order of the Sinking Star features a vast array of weaponry, from heavy two-handed greatswords to intricate, rapid-fire ranged weapons and magical catalysts. Finding the exact memory hex for a specific legendary weapon variant\u2014especially those with randomized stat rolls or elemental enchantments\u2014is nearly impossible for the average player.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Instead of risking a corrupted save file by messing with an outdated Order of the Sinking Star cheat engine table, XMODhub provides a seamless &#8220;1-Click Weapon Unlocker&#8221; and &#8220;Visual Weapon Spawner&#8221;.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Using the XMODhub interface, you can navigate to the &#8220;Weapons&#8221; tab. Here, every single weapon in the game is categorized by type (Melee, Ranged, Magic, Quest-Specific). You simply check the box next to the weapon you desire, select your preferred rarity tier or upgrade level from a drop-down menu, and click &#8220;Inject to Inventory&#8221;. The software automatically calculates the correct hex values, bypasses the game&#8217;s anti-cheat memory checks, and safely deposits the weapon directly into your primary equipment slot. This allows you to instantly test out maximum-level DPS builds against endgame bosses without spending eighty hours grinding for a microscopic drop rate.<\/p>\n<h2 id=\"section-5\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">5. Armor &amp; Clothing IDs Alternative: Seamless Loadout Swapping<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Fashion and defensive min-maxing are critical components of the Order of the Sinking Star experience. The game boasts incredibly detailed armor sets that provide massive set bonuses when worn together. However, acquiring a full set often requires farming the same difficult encounter repeatedly, hoping the game&#8217;s random number generator (RNG) favors you with the missing gauntlets or helmet.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Since there are no traditional Order of the Sinking Star item ids to spawn these missing pieces via a console, players are left to either grind endlessly or use XMODhub&#8217;s dedicated &#8220;Armor &amp; Apparel&#8221; module.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">The XMODhub visual interface completely revolutionizes how you manage your loadouts. You can browse through a visual gallery of every single armor set in the game. More importantly, XMODhub allows you to instantly apply maximum-tier defensive upgrades to any armor slot. If you love the aesthetic of a low-level starting outfit but need the defensive stats of the endgame legendary gear, the XMODhub editor allows you to visually &#8220;transmog&#8221; your gear by manipulating the hidden stat arrays behind the scenes. You can grant yourself infinite poise, maximum elemental resistance, or entirely custom defensive modifiers with a few simple clicks, completely eliminating the need to search for obscure hex codes.<\/p>\n<h2 id=\"section-6\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">6. Ammo &amp; Consumables IDs Alternative: Infinite Inventory<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Never run out of crucial supplies during a massive boss fight again. In Order of the Sinking Star, resource management is intentionally brutal. Healing potions, rare ammunition types, and high-tier crafting nodes are incredibly scarce, forcing players to constantly backtrack to lower-level areas just to farm basic survival materials.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">If you were using an Order of the Sinking Star cheat engine table, you would have to manually find the memory address for your health potions, change the value to 99, freeze the address, and hope the game doesn&#8217;t crash when it tries to subtract a potion during combat.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">XMODhub provides a vastly superior, entirely crash-free alternative through its &#8220;Infinite Consumables\/Ammo&#8221; toggle. Rather than spawning items by ID, XMODhub safely intercepts the game&#8217;s subtraction logic. When you fire a rare explosive arrow or drink a legendary healing elixir, XMODhub tells the game engine that zero items were consumed. Your inventory simply never decreases. Furthermore, if you need specific rare crafting materials to upgrade your base or forge a new item, the XMODhub &#8220;Material Spawner&#8221; tab allows you to select &#8220;Grant All Crafting Materials,&#8221; instantly filling your inventory with the maximum stack size of every single resource in the game&#8217;s database.<\/p>\n<h2 id=\"section-7\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">7. Troubleshooting: Why Are My Manual Edits Failing?<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">If you stubbornly decide to avoid the ease of XMODhub and attempt to manually manipulate the game&#8217;s memory using an Order of the Sinking Star cheat engine table, you will inevitably run into severe technical issues. If you are typing the hex IDs correctly but the game is throwing fatal errors, crashing to the desktop, or corrupting your save, check these common, highly technical issues:<\/p>\n<div style=\"background: rgba(30, 41, 59, 0.6); padding: 30px; border-radius: 16px; margin-bottom: 50px; border: 1px solid rgba(139, 92, 246, 0.2);\">\n<div style=\"margin-bottom: 15px; padding-left: 35px; position: relative; font-size: 18px !important;\"><span style=\"position: absolute; left: 0; color: #a78bfa;\">\u2714<\/span><strong style=\"color: #f8fafc;\">Address Space Layout Randomization (ASLR) Shifts:<\/strong> Order of the Sinking Star utilizes dynamic memory allocation. This means that the exact memory address holding your inventory data changes every single time you transition between loading zones, open the main menu, or restart the game. If you found a hex ID for a sword in one zone, that address will point to garbage data (or critical engine functions) in the next zone. Overwriting it will instantly crash the game.<\/div>\n<div style=\"margin-bottom: 15px; padding-left: 35px; position: relative; font-size: 18px !important;\"><span style=\"position: absolute; left: 0; color: #a78bfa;\">\u2714<\/span><strong style=\"color: #f8fafc;\">Micro-Patch Pointer Breakages:<\/strong> Cheat Engine tables rely on &#8220;Pointer Chains&#8221; to navigate ASLR. However, even a 5-megabyte hotfix from the developers will shift the game&#8217;s core executable offsets. If the game updates, your downloaded table&#8217;s pointers will point to the wrong memory addresses, completely breaking all item ID injections until the table author manually updates their script (which can take weeks).<\/div>\n<div style=\"margin-bottom: 0; padding-left: 35px; position: relative; font-size: 18px !important;\"><span style=\"position: absolute; left: 0; color: #a78bfa;\">\u2714<\/span><strong style=\"color: #f8fafc;\">Inventory Array Overflow:<\/strong> The game engine expects a very specific data structure for items, including hidden durability tags, ownership flags, and instance IDs. If you manually force a hex ID into a slot without generating the corresponding instance data, the game will encounter a null reference exception the moment you try to equip the item, permanently bricking your character&#8217;s save file.<\/div>\n<\/div>\n<h2 id=\"section-8\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">8. Quest Items &amp; Key Item IDs: Avoiding Progression Soft-Locks<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">One of the most highly searched reasons players look for Order of the Sinking Star item ids is to recover a lost or accidentally sold quest item. In many modern RPGs, dropping a crucial key or storyline artifact can permanently soft-lock your progression, rendering dozens of hours of gameplay entirely useless.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">However, forcing a quest item into your inventory via manual hex editing is notoriously dangerous in this game engine. Order of the Sinking Star ties narrative progression to complex background scripts, meaning that merely possessing the physical item in your inventory is not enough. If you hex-edit a missing &#8220;Dungeon Skeleton Key&#8221; into your bag, the game&#8217;s internal quest log will not update, and the corresponding door will remain locked because the &#8220;Item_Acquired&#8221; script flag was never triggered.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">XMODhub solves this massive headache through its integrated &#8220;Quest State Manager.&#8221; Instead of blindly injecting a raw item hex, XMODhub allows you to visually select the quest you are stuck on. With one click, the software not only places the required key item safely into your inventory but simultaneously pings the game&#8217;s engine to update your quest log, ensuring seamless narrative progression without breaking your save file.<\/p>\n<h2 id=\"section-9\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">9. Item Category &amp; Hex Offset Classifications<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">For players studying the game&#8217;s underlying architecture or modders attempting to build custom loadouts, understanding how the game categorizes memory is essential. While traditional Order of the Sinking Star item ids are non-existent, the engine groups items into specific hex offset ranges within the dynamic memory allocation pool.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Below is a highly technical breakdown of how different item types are classified within the game&#8217;s engine, alongside their safety rating when attempting manual memory injection versus using a dedicated client like XMODhub.<\/p>\n<div style=\"background-color: rgba(30, 41, 59, 0.6); padding: 20px; border-radius: 12px; margin-bottom: 30px; border: 1px solid rgba(139, 92, 246, 0.2); overflow-x: auto;\">\n<table style=\"width: 100%; border-collapse: collapse; color: #cbd5e1; font-size: 16px !important; text-align: left;\">\n<thead>\n<tr style=\"border-bottom: 1px solid rgba(139, 92, 246, 0.3);\">\n<th style=\"padding: 15px; color: #f8fafc;\">Inventory Category<\/th>\n<th style=\"padding: 15px; color: #f8fafc;\">Internal Hex Value Range<\/th>\n<th style=\"padding: 15px; color: #f8fafc;\">Primary Use Case<\/th>\n<th style=\"padding: 15px; color: #f8fafc;\">Injection Safety Level<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px;\">Legendary Armaments<\/td>\n<td style=\"padding: 15px;\">0x1000 &#8211; 0x1FFF<\/td>\n<td style=\"padding: 15px;\">Bypassing endgame boss weapon RNG.<\/td>\n<td style=\"padding: 15px;\">High (Safe with XMODhub)<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px;\">Critical Quest Keys<\/td>\n<td style=\"padding: 15px;\">0x5000 &#8211; 0x5FFF<\/td>\n<td style=\"padding: 15px;\">Unlocking soft-locked progression doors.<\/td>\n<td style=\"padding: 15px;\">Moderate (Requires Script Sync)<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px;\">Raw Crafting Nodes<\/td>\n<td style=\"padding: 15px;\">0xA000 &#8211; 0xAFFF<\/td>\n<td style=\"padding: 15px;\">Maxing out base building and upgrades.<\/td>\n<td style=\"padding: 15px;\">High (Safe with XMODhub)<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px;\">Consumables &amp; Elixirs<\/td>\n<td style=\"padding: 15px;\">0xC000 &#8211; 0xCFFF<\/td>\n<td style=\"padding: 15px;\">Replenishing health and buff states.<\/td>\n<td style=\"padding: 15px;\">High (Safe with XMODhub)<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 15px;\">NPC Spawn Tokens<\/td>\n<td style=\"padding: 15px;\">0xF000 &#8211; 0xFFFF<\/td>\n<td style=\"padding: 15px;\">Forcing merchant or boss respawns.<\/td>\n<td style=\"padding: 15px;\">Low (Highly Unstable)<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Note: Attempting to manually inject items from the 0xF000 block (NPCs and World Entities) via Cheat Engine will almost certainly result in an immediate desktop crash due to missing animation and coordinate data. Always use a visual spawner to handle these complex entity injections.<\/p>\n<h2 id=\"section-10\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">10. Frequently Asked Questions (FAQ)<\/h2>\n<div style=\"background-color: rgba(30, 41, 59, 0.6); padding: 30px; border-radius: 16px; margin-bottom: 25px; border-left: 5px solid #eab308; box-shadow: 0 4px 6px rgba(0,0,0,0.3);\">\n<div style=\"color: #f8fafc; font-size: 20px !important; margin-top: 0; margin-bottom: 15px; font-weight: 800; line-height: 1.3;\">Q: Are these Item IDs case-sensitive in Order of the Sinking Star?<\/div>\n<p style=\"margin: 0; color: #cbd5e1; font-size: 18px !important;\">A: Because the game does not have a native text console, case sensitivity for string IDs is entirely irrelevant. If you are using a memory editor, hexadecimal values (like 0A vs 0a) are generally treated the same by the memory scanner, but the exact byte length is strictly enforced. Attempting to inject a 4-byte value into a 2-byte address will cause an immediate memory leak and crash.<\/p>\n<\/div>\n<div style=\"background-color: rgba(30, 41, 59, 0.6); padding: 30px; border-radius: 16px; margin-bottom: 25px; border-left: 5px solid #eab308; box-shadow: 0 4px 6px rgba(0,0,0,0.3);\">\n<div style=\"color: #f8fafc; font-size: 20px !important; margin-top: 0; margin-bottom: 15px; font-weight: 800; line-height: 1.3;\">Q: Can I spawn items while playing in Multiplayer or Co-Op?<\/div>\n<p style=\"margin: 0; color: #cbd5e1; font-size: 18px !important;\">A: Absolutely not. Whether you are using manual memory editing or the XMODhub visual spawner, these commands are executed entirely client-side and only function in Single-Player offline modes. Order of the Sinking Star&#8217;s multiplayer servers utilize server-side authoritative checks. Attempting to force spawn items, manipulate your inventory memory, or inject unearned gear in a multiplayer session will cause an immediate desync and will likely result in a permanent account ban.<\/p>\n<\/div>\n<div style=\"background-color: rgba(30, 41, 59, 0.6); padding: 30px; border-radius: 16px; margin-bottom: 60px; border-left: 5px solid #eab308; box-shadow: 0 4px 6px rgba(0,0,0,0.3);\">\n<div style=\"color: #f8fafc; font-size: 20px !important; margin-top: 0; margin-bottom: 15px; font-weight: 800; line-height: 1.3;\">Q: How do I find the Item IDs for custom modded weapons?<\/div>\n<p style=\"margin: 0; color: #cbd5e1; font-size: 18px !important;\">A: Finding dynamic load-order IDs manually for user-created mods is extremely difficult, as their memory allocation depends entirely on your specific mod load order and initialization sequence. We highly recommend using the XMODhub Item Browser, which automatically scans your active mods upon boot, reads the injected asset bundles, and lets you visually spawn custom modded items with a single click, completely bypassing the need to calculate offset values.<\/p>\n<\/div>\n<div id=\"conclusion\" style=\"border-top: 1px solid rgba(255,255,255,0.1); padding-top: 40px; margin-top: 40px; text-align: center;\">\n<h2 style=\"font-size: 2.2rem; color: #c4b5fd; margin-top: 0; margin-bottom: 25px; font-weight: 800; text-transform: uppercase;\">Conclusion: The Ultimate Sandbox Experience<\/h2>\n<p style=\"font-size: 18px !important; color: #e2e8f0; margin-bottom: 20px; max-width: 800px; margin-left: auto; margin-right: auto; text-align: left;\">Having absolute control over your inventory is the fastest, most enjoyable way to experiment with different character builds, recover from a frustrating game-breaking bug, or simply bypass the exhausting grind that pads out modern game lengths. While searching for a traditional Order of the Sinking Star item ids list might seem like the logical first step, the reality of the game&#8217;s architecture makes text-based spawning impossible and manual hex editing incredibly dangerous.<\/p>\n<p style=\"font-size: 18px !important; color: #e2e8f0; margin-bottom: 40px; max-width: 800px; margin-left: auto; margin-right: auto; text-align: left;\">You should not have to risk your 100-hour save file just to test out a new endgame sword. If you want a significantly smoother, entirely crash-free experience where you don&#8217;t need to memorize strings of hexadecimal code, constantly update broken cheat tables, or fear memory corruption, the XMODhub Visual Spawner is the absolute superior modern choice. It grants you the ultimate sandbox freedom you deserve.<\/p>\n<p><a style=\"display: inline-block; background: linear-gradient(135deg, #8b5cf6 0%, #a855f7 100%); color: #ffffff; padding: 22px 50px; border-radius: 12px; text-decoration: none; font-weight: 800; font-size: 18px !important; box-shadow: 0 10px 25px rgba(139, 92, 246, 0.4); text-transform: uppercase; letter-spacing: 0.05em;\" href=\"https:\/\/www.xmodhub.com\/en\/?cid=100159\" target=\"_blank\" rel=\"noopener\">Download XMODhub Trainer Now<\/a><\/p>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Want to test out the absolute best endgame weapons early? Are you entirely tired of grinding for incredibly rare crafting materials, or perhaps you accidentally sold a critical, non-replaceable quest item and now&hellip;<\/p>\n","protected":false},"author":2,"featured_media":39187,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-39178","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-blog"],"lang":"en","translations":{"en":39178},"pll_sync_post":{},"_links":{"self":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts\/39178","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/comments?post=39178"}],"version-history":[{"count":4,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts\/39178\/revisions"}],"predecessor-version":[{"id":39197,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts\/39178\/revisions\/39197"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/media\/39187"}],"wp:attachment":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/media?parent=39178"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/categories?post=39178"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/tags?post=39178"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}