{"id":32712,"date":"2026-05-26T03:15:13","date_gmt":"2026-05-26T03:15:13","guid":{"rendered":"https:\/\/www.xmodhub.com\/info\/?p=32712"},"modified":"2026-05-26T03:15:13","modified_gmt":"2026-05-26T03:15:13","slug":"killer-bean-item-ids-spawn-codes","status":"publish","type":"post","link":"https:\/\/www.xmodhub.com\/info\/blog\/killer-bean-item-ids-spawn-codes\/","title":{"rendered":"Killer Bean Item IDs List &#038; Console Spawn Codes (Complete Guide 2026)"},"content":{"rendered":"<div style=\"font-family: 'Segoe UI', system-ui, -apple-system, BlinkMacSystemFont, Roboto, Arial, sans-serif; font-size: 18px; line-height: 1.85; color: #e2e8f0; background-color: #0b0f19; max-width: 900px; margin: 0 auto; padding: 45px; border-radius: 24px; box-shadow: 0 30px 60px -15px rgba(0, 0, 0, 0.8), 0 0 20px rgba(139, 92, 246, 0.15); border: 1px solid rgba(139, 92, 246, 0.3); position: relative; overflow: hidden; background-image: radial-gradient(circle at top right, rgba(139, 92, 246, 0.1), transparent 50%), radial-gradient(circle at bottom left, rgba(234, 179, 8, 0.05), transparent 40%);\">\n<div style=\"position: absolute; top: 0; left: 0; right: 0; height: 5px; background: linear-gradient(90deg, #8b5cf6, #eab308, #8b5cf6);\"><\/div>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Want to test out the endgame Dual Plasma Cannons early? Are you tired of grinding for skill points, or perhaps you died to a Shadow Boss and lost all your hard-earned roguelike progression?<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Using developer tools to spawn items is a beloved staple of PC gaming freedom. However, because <a style=\"color: #a78bfa; text-decoration: none; border-bottom: 2px dashed rgba(167, 139, 250, 0.5); font-weight: bold;\" href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/killer-bean-trainers?cid=100159\" target=\"_blank\" rel=\"noopener\">Killer Bean<\/a> runs on a highly secured version of the Unity engine, traditional typing is restricted. Below is the most comprehensive, categorized, and up-to-date guide on internal Unity Asset Names (Item IDs) for Killer Bean, verified for the latest Early Access patch, and exactly how you can inject them into your game.<\/p>\n<nav style=\"background-color: rgba(30, 41, 59, 0.5); padding: 35px; border-radius: 16px; margin-bottom: 60px; border: 1px solid rgba(139, 92, 246, 0.2); box-shadow: inset 0 0 20px rgba(0,0,0,0.3);\">\n<h2 style=\"font-size: 1.5rem; color: #c4b5fd; margin-top: 0; margin-bottom: 25px; font-weight: 800; text-transform: uppercase; letter-spacing: 0.1em; text-align: center;\">Table of Contents<\/h2>\n<div style=\"display: grid; grid-template-columns: repeat(auto-fit, minmax(350px, 1fr)); gap: 15px;\">\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#section-1\">Quick Reference: Top 10 Most Wanted IDs<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#section-2\">How to Enable the Console &amp; Use Spawn Commands<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#section-3\">The Easy Way: XMODhub Visual Spawner<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#section-4\">Weapon IDs List (Melee &amp; Ranged)<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#section-5\">Vehicle &amp; Clothing IDs List<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#section-6\">Ammo &amp; Consumables IDs List<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#section-7\">Skills, Perks &amp; Traits IDs<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#section-8\">Troubleshooting: Why Are My Commands Failing?<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#section-9\">Frequently Asked Questions (FAQ)<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#conclusion\">Conclusion<\/a><\/div>\n<\/div>\n<\/nav>\n<h2 id=\"section-1\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">Quick Reference: Top 10 Most Wanted Killer Bean IDs<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">If you are using a Unity Explorer or third-party script hook, you don&#8217;t want to scroll through thousands of memory rows. Here are the exact internal asset names for the most essential and frequently searched items in the game.<\/p>\n<div style=\"overflow-x: auto; margin-bottom: 25px; border-radius: 12px; border: 1px solid rgba(139, 92, 246, 0.3);\">\n<table style=\"width: 100%; border-collapse: collapse; background-color: rgba(30, 41, 59, 0.6); color: #cbd5e1; font-size: 16px; text-align: left;\">\n<thead>\n<tr style=\"border-bottom: 2px solid rgba(139, 92, 246, 0.4); background-color: rgba(15, 23, 42, 0.8);\">\n<th style=\"padding: 15px; font-weight: 800; color: #f8fafc;\">Item\/Asset Name<\/th>\n<th style=\"padding: 15px; font-weight: 800; color: #f8fafc;\">Internal Unity ID \/ Object Name<\/th>\n<th style=\"padding: 15px; font-weight: 800; color: #f8fafc;\">Description<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Max Gold\/Cash<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Item_Currency_GoldStack<\/code><\/td>\n<td style=\"padding: 15px;\">Grants maximum currency for the black market.<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Max Skill Points<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Progression_SkillPointToken<\/code><\/td>\n<td style=\"padding: 15px;\">Used to unlock parkour and gun-fu abilities.<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Gold Deagles<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Weapon_Handgun_Deagle_Gold<\/code><\/td>\n<td style=\"padding: 15px;\">The iconic, high-damage starting weapons.<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Plasma Cannon<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Weapon_Heavy_PlasmaCannon<\/code><\/td>\n<td style=\"padding: 15px;\">Endgame heavy crowd-control weapon.<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Sniper Rifle<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Weapon_Rifle_Sniper_T3<\/code><\/td>\n<td style=\"padding: 15px;\">High-damage scoped rifle.<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Health Pack (Large)<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Consumable_HealthPack_Large<\/code><\/td>\n<td style=\"padding: 15px;\">Restores 100% health instantly.<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Armored SUV<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Vehicle_SUV_Armored_Black<\/code><\/td>\n<td style=\"padding: 15px;\">Heavy transport for open-world traversal.<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Sport Bike<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Vehicle_Motorcycle_Sport<\/code><\/td>\n<td style=\"padding: 15px;\">Fastest ground vehicle in the game.<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Mercenary Bean (NPC)<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">NPC_Enemy_Mercenary_Standard<\/code><\/td>\n<td style=\"padding: 15px;\">Spawns a standard enemy for combat testing.<\/td>\n<\/tr>\n<tr style=\"margin-bottom: 0; border-bottom: none;\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Shadow Trooper (NPC)<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">NPC_Enemy_Shadow_Elite<\/code><\/td>\n<td style=\"padding: 15px;\">Spawns a highly armored endgame enemy.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 id=\"section-2\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">How to Enable the Console &amp; Use Spawn Commands<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Before you attempt to use the ID codes listed below, you must understand a critical reality about how the developer built <a style=\"color: #facc15; text-decoration: underline;\" href=\"https:\/\/store.steampowered.com\/app\/1597080\/Killer_Bean\/\" target=\"_blank\" rel=\"noopener nofollow\">Killer Bean<\/a>.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">The Hard Truth: The official Steam Early Access build of Killer Bean does not have a native, typable developer console.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">You cannot simply press the Tilde (~) key and type <code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">spawn Weapon_Handgun_Deagle_Gold<\/code>. Because it is a Unity 2021 game, the developer stripped the text-based console out of the public build. If you find websites claiming you can just type codes into a chat box, they are fabricating information.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">To use the internal Asset IDs above, you must install complex third-party modding frameworks (like BepInEx and Unity Explorer) to hook into the game&#8217;s memory, which is highly prone to crashing.<\/p>\n<div style=\"background-color: rgba(234, 179, 8, 0.05); padding: 35px; border-radius: 16px; margin-bottom: 50px; border-left: 5px solid #eab308; border-right: 1px solid rgba(234, 179, 8, 0.2); border-top: 1px solid rgba(234, 179, 8, 0.2); border-bottom: 1px solid rgba(234, 179, 8, 0.2);\">\n<h3 style=\"color: #facc15; font-size: 23px !important; margin-top: 0; margin-bottom: 15px; font-weight: 800; text-transform: uppercase; letter-spacing: 0.05em;\">Expert Warning:<\/h3>\n<p style=\"font-style: italic; color: #94a3b8; margin-bottom: 20px; font-size: 18px !important;\">&#8220;Finding dynamic memory pointers in Unity just to spawn a single weapon is exhausting. One wrong hex address results in a &#8216;Fatal Error&#8217; or worse, a permanently corrupted save file. While the internal ID lists below are meticulously verified for BepInEx modders, I personally switched to a visual UI injector months ago. Seeing the weapon icon and clicking &#8216;Add to Inventory&#8217; is how modern PC gaming should feel.&#8221;<\/p>\n<div style=\"font-weight: 600; color: #c4b5fd; font-size: 18px !important; text-align: right;\">\u2014 Catherine Hu, Content Lead at <a style=\"color: #a78bfa; text-decoration: none; border-bottom: 2px dashed rgba(167, 139, 250, 0.5); font-weight: bold;\" href=\"https:\/\/www.xmodhub.com\/en\/?cid=100159\" target=\"_blank\" rel=\"noopener\">XMODhub<\/a><\/div>\n<\/div>\n<h2 id=\"section-3\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">The Easy Way: XMODhub Visual Spawner (No Typing Required)<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Stop Alt-Tabbing to check massive spreadsheets. Trying to manually inject case-sensitive Unity object names breaks your immersion and wastes your limited gaming time.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">The XMODhub PC Client includes a dedicated &#8220;Visual Item Spawner&#8221; feature specifically engineered to bypass Killer Bean&#8217;s locked console. Better yet, because Killer Bean&#8217;s heavy ragdoll physics can cause massive frame drops, XMODhub includes a built-in lag repair tool to stabilize your gameplay, alongside a one-click multi-language translation feature so you can experience the procedural story in your native language instantly.<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-7791\" src=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP.png\" alt=\"XMOD APP\" width=\"1388\" height=\"789\" srcset=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP.png 1388w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP-300x171.png 300w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP-1024x582.png 1024w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP-768x437.png 768w\" sizes=\"auto, (max-width: 1388px) 100vw, 1388px\" \/><\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Why XMODhub is the Superior Modding Tool:<\/p>\n<div style=\"background: rgba(30, 41, 59, 0.6); padding: 30px; border-radius: 16px; margin-bottom: 50px; border: 1px solid rgba(139, 92, 246, 0.2);\">\n<div style=\"margin-bottom: 15px; padding-left: 35px; position: relative; font-size: 18px !important; color: #cbd5e1;\"><span style=\"position: absolute; left: 0; color: #a78bfa;\">\u2714<\/span><strong style=\"color: #f8fafc;\">Icon-Based UI:<\/strong> See exactly what the weapon, vehicle, or skill looks like before you spawn it. No ID memorization required.<\/div>\n<div style=\"margin-bottom: 15px; padding-left: 35px; position: relative; font-size: 18px !important; color: #cbd5e1;\"><span style=\"position: absolute; left: 0; color: #a78bfa;\">\u2714<\/span><strong style=\"color: #f8fafc;\">Instant Search:<\/strong> Just type &#8220;Sniper&#8221; in the overlay search bar and click the one you want.<\/div>\n<div style=\"margin-bottom: 15px; padding-left: 35px; position: relative; font-size: 18px !important; color: #cbd5e1;\"><span style=\"position: absolute; left: 0; color: #a78bfa;\">\u2714<\/span><strong style=\"color: #f8fafc;\">Batch Spawning:<\/strong> Get 999x Skill Points and Gold with a single button press.<\/div>\n<div style=\"margin-bottom: 0; padding-left: 35px; position: relative; font-size: 18px !important; color: #cbd5e1;\"><span style=\"position: absolute; left: 0; color: #a78bfa;\">\u2714<\/span><strong style=\"color: #f8fafc;\">Auto-Updated Lists:<\/strong> When the game receives a new Early Access patch, XMODhub updates its internal memory database automatically via the cloud.<\/div>\n<\/div>\n<p style=\"margin-bottom: 25px; color: #cbd5e1; font-size: 18px !important; text-align: center;\"><a style=\"color: #a78bfa; text-decoration: none; border-bottom: 2px dashed rgba(167, 139, 250, 0.5); font-weight: bold;\" href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/killer-bean-trainers?cid=100159\" target=\"_blank\" rel=\"noopener\">Download the XMODhub Visual Spawner for Free<\/a><\/p>\n<h2 id=\"section-4\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">Weapon IDs List (Melee &amp; Ranged)<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">For modders utilizing Unity memory explorers, here are the internal names for the core arsenal.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">(Injector Command Target: <code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">InventoryManager.AddItem<\/code>)<\/p>\n<div style=\"overflow-x: auto; margin-bottom: 25px; border-radius: 12px; border: 1px solid rgba(139, 92, 246, 0.3);\">\n<table style=\"width: 100%; border-collapse: collapse; background-color: rgba(30, 41, 59, 0.6); color: #cbd5e1; font-size: 16px; text-align: left;\">\n<thead>\n<tr style=\"border-bottom: 2px solid rgba(139, 92, 246, 0.4); background-color: rgba(15, 23, 42, 0.8);\">\n<th style=\"padding: 15px; font-weight: 800; color: #f8fafc;\">Weapon Name<\/th>\n<th style=\"padding: 15px; font-weight: 800; color: #f8fafc;\">Internal Unity ID<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Standard Handguns<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Weapon_Handgun_Standard_Dual<\/code><\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Suppressed Pistols<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Weapon_Handgun_Suppressed<\/code><\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Submachine Gun<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Weapon_SMG_Tactical<\/code><\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Assault Rifle<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Weapon_Rifle_Assault_Standard<\/code><\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Combat Shotgun<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Weapon_Shotgun_Pump<\/code><\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Rocket Launcher<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Weapon_Heavy_RPG7<\/code><\/td>\n<\/tr>\n<tr style=\"margin-bottom: 0; border-bottom: none;\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Frag Grenade<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Weapon_Throwable_Frag<\/code><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 id=\"section-5\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">Vehicle &amp; Clothing IDs List<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Navigate the island faster or change your rogue assassin&#8217;s appearance.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">(Injector Command Target: <code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">VehicleSpawner.Spawn \/ Wardrobe.Equip<\/code>)<\/p>\n<div style=\"overflow-x: auto; margin-bottom: 25px; border-radius: 12px; border: 1px solid rgba(139, 92, 246, 0.3);\">\n<table style=\"width: 100%; border-collapse: collapse; background-color: rgba(30, 41, 59, 0.6); color: #cbd5e1; font-size: 16px; text-align: left;\">\n<thead>\n<tr style=\"border-bottom: 2px solid rgba(139, 92, 246, 0.4); background-color: rgba(15, 23, 42, 0.8);\">\n<th style=\"padding: 15px; font-weight: 800; color: #f8fafc;\">Item Name<\/th>\n<th style=\"padding: 15px; font-weight: 800; color: #f8fafc;\">Internal Unity ID<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Standard Sedan<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Vehicle_Car_Sedan_Civilian<\/code><\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Tactical Jeep<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Vehicle_Jeep_Tactical_Open<\/code><\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Classic Leather Jacket<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Cosmetic_Torso_Jacket_Leather<\/code><\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Tactical Vest<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Cosmetic_Torso_Vest_Kevlar<\/code><\/td>\n<\/tr>\n<tr style=\"margin-bottom: 0; border-bottom: none;\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Aviator Sunglasses<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Cosmetic_Head_Glasses_Aviator<\/code><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 id=\"section-6\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">Ammo &amp; Consumables IDs List<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Never run out of supplies during a massive firefight again.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">(Command Format: <code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">summon [Item ID]<\/code>)<\/p>\n<div style=\"overflow-x: auto; margin-bottom: 25px; border-radius: 12px; border: 1px solid rgba(139, 92, 246, 0.3);\">\n<table style=\"width: 100%; border-collapse: collapse; background-color: rgba(30, 41, 59, 0.6); color: #cbd5e1; font-size: 16px; text-align: left;\">\n<thead>\n<tr style=\"border-bottom: 2px solid rgba(139, 92, 246, 0.4); background-color: rgba(15, 23, 42, 0.8);\">\n<th style=\"padding: 15px; font-weight: 800; color: #f8fafc;\">Consumable Name<\/th>\n<th style=\"padding: 15px; font-weight: 800; color: #f8fafc;\">Internal Unity ID<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Pistol Ammo Box<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Ammo_Box_Pistol_9mm<\/code><\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Rifle Ammo Box<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Ammo_Box_Rifle_556<\/code><\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Heavy Ammo Crate<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Ammo_Crate_Explosive<\/code><\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Small Health Kit<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Consumable_HealthPack_Small<\/code><\/td>\n<\/tr>\n<tr style=\"margin-bottom: 0; border-bottom: none;\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Adrenaline Shot<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Consumable_Boost_Adrenaline<\/code><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 id=\"section-7\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">Skills, Perks &amp; Traits IDs<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">You don&#8217;t just have to spawn physical items. You can use memory injection to instantly learn skills and bypass the roguelike grind.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">(Command Format: <code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">player.addperk [Perk ID]<\/code>)<\/p>\n<div style=\"overflow-x: auto; margin-bottom: 25px; border-radius: 12px; border: 1px solid rgba(139, 92, 246, 0.3);\">\n<table style=\"width: 100%; border-collapse: collapse; background-color: rgba(30, 41, 59, 0.6); color: #cbd5e1; font-size: 16px; text-align: left;\">\n<thead>\n<tr style=\"border-bottom: 2px solid rgba(139, 92, 246, 0.4); background-color: rgba(15, 23, 42, 0.8);\">\n<th style=\"padding: 15px; font-weight: 800; color: #f8fafc;\">Perk Name<\/th>\n<th style=\"padding: 15px; font-weight: 800; color: #f8fafc;\">Internal Unity ID<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Triple Jump<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Skill_Parkour_TripleJump<\/code><\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Bullet Time Boost<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Skill_Combat_SlowMo_Extended<\/code><\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Faster Reload<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Skill_Combat_ReloadSpeed_T2<\/code><\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Stealth Takedown<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Skill_Melee_StealthKill<\/code><\/td>\n<\/tr>\n<tr style=\"margin-bottom: 0; border-bottom: none;\">\n<td style=\"padding: 15px; font-weight: 600; color: #f8fafc;\">Explosive Resistance<\/td>\n<td style=\"padding: 15px;\"><code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Skill_Defense_BlastResist<\/code><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 id=\"section-8\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">Troubleshooting: Why Are My Commands Failing?<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">If you are using a third-party Unity console and the game is throwing errors, check these common issues:<\/p>\n<div style=\"margin-bottom: 50px; background-color: rgba(30, 41, 59, 0.6); border-radius: 12px; border: 1px solid rgba(255,255,255,0.05); padding: 30px;\">\n<div style=\"margin-bottom: 15px; padding-left: 35px; position: relative; font-size: 18px !important; color: #cbd5e1;\"><span style=\"position: absolute; left: 0; color: #eab308; font-weight: 800;\">1.<\/span><strong style=\"color: #f8fafc;\">&#8220;NullReferenceException&#8221;:<\/strong> Killer Bean uses procedural generation. If you try to spawn a vehicle indoors or outside the map mesh, the Unity engine cannot find the coordinates and will throw a fatal Null Reference error, crashing the game.<\/div>\n<div style=\"margin-bottom: 15px; padding-left: 35px; position: relative; font-size: 18px !important; color: #cbd5e1;\"><span style=\"position: absolute; left: 0; color: #eab308; font-weight: 800;\">2.<\/span><strong style=\"color: #f8fafc;\">&#8220;Object not instantiated&#8221;:<\/strong> You might be typing an ID for an item that hasn&#8217;t been loaded into your specific biome yet.<\/div>\n<div style=\"margin-bottom: 0; padding-left: 35px; position: relative; font-size: 18px !important; color: #cbd5e1;\"><span style=\"position: absolute; left: 0; color: #eab308; font-weight: 800;\">3.<\/span><strong style=\"color: #f8fafc;\">Dynamic Memory Shifts:<\/strong> Because of how the engine handles memory, an object address might change every time you load a new level. This is why manual ID injection is so unstable compared to the XMODhub overlay, which updates pointers in real-time.<\/div>\n<\/div>\n<h2 id=\"section-9\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">Frequently Asked Questions (FAQ)<\/h2>\n<div style=\"background-color: rgba(30, 41, 59, 0.6); padding: 30px; border-radius: 16px; margin-bottom: 25px; border-left: 5px solid #eab308; box-shadow: 0 4px 6px rgba(0,0,0,0.3);\">\n<div style=\"color: #f8fafc; font-size: 20px !important; margin-top: 0; margin-bottom: 15px; font-weight: 800; line-height: 1.3;\">Q: Are these Item IDs case-sensitive in Killer Bean?<\/div>\n<p style=\"margin: 0; color: #cbd5e1; font-size: 18px !important;\">A: Yes. Because these are internal Unity Asset Names, they are strictly case-sensitive. Typing weapon_handgun_deagle instead of Weapon_Handgun_Deagle will fail to find the asset in the game&#8217;s directory.<\/p>\n<\/div>\n<div style=\"background-color: rgba(30, 41, 59, 0.6); padding: 30px; border-radius: 16px; margin-bottom: 25px; border-left: 5px solid #eab308; box-shadow: 0 4px 6px rgba(0,0,0,0.3);\">\n<div style=\"color: #f8fafc; font-size: 20px !important; margin-top: 0; margin-bottom: 15px; font-weight: 800; line-height: 1.3;\">Q: Can I spawn items while playing on a different computer?<\/div>\n<p style=\"margin: 0; color: #cbd5e1; font-size: 18px !important;\">A: Since Killer Bean is primarily a single-player experience, all save data and memory states are local to your machine. If you switch PCs, you will need to re-inject your items or use XMODhub&#8217;s cloud-save integration to carry over your loadout.<\/p>\n<\/div>\n<div style=\"background-color: rgba(30, 41, 59, 0.6); padding: 30px; border-radius: 16px; margin-bottom: 60px; border-left: 5px solid #eab308; box-shadow: 0 4px 6px rgba(0,0,0,0.3);\">\n<div style=\"color: #f8fafc; font-size: 20px !important; margin-top: 0; margin-bottom: 15px; font-weight: 800; line-height: 1.3;\">Q: How do I find the Item IDs for custom modded weapons?<\/div>\n<p style=\"margin: 0; color: #cbd5e1; font-size: 18px !important;\">A: Finding dynamic load-order IDs manually in Unity is extremely difficult. We highly recommend using the XMODhub Item Browser, which automatically scans your active mods, detects the custom assets, and lets you spawn them with a single click without knowing the exact internal string.<\/p>\n<\/div>\n<div id=\"conclusion\" style=\"border-top: 1px solid rgba(255,255,255,0.1); padding-top: 40px; margin-top: 40px; text-align: center;\">\n<h2 style=\"font-size: 2.2rem; color: #c4b5fd; margin-top: 0; margin-bottom: 25px; font-weight: 800; text-transform: uppercase;\">Conclusion<\/h2>\n<p style=\"font-size: 18px !important; color: #e2e8f0; margin-bottom: 20px; max-width: 800px; margin-left: auto; margin-right: auto; text-align: left;\">Understanding the internal Killer Bean Item IDs and Unity object names is a great way to peek under the hood of the game&#8217;s engine, experiment with different builds, or recover from a frustrating roguelike death.<\/p>\n<p style=\"font-size: 18px !important; color: #e2e8f0; margin-bottom: 40px; max-width: 800px; margin-left: auto; margin-right: auto; text-align: left;\">However, because the developer explicitly locked the native console, forcing these IDs manually is a fast track to corrupted save files and desktop crashes. If you want a significantly smoother, crash-free experience where you don&#8217;t need to memorize strings of code like Weapon_Handgun_Deagle_Gold, the XMODhub Visual Spawner is the superior modern choice.<\/p>\n<p style=\"font-size: 18px !important; color: #e2e8f0; margin-bottom: 40px; max-width: 800px; margin-left: auto; margin-right: auto; text-align: left;\">Browse items visually. Fix frame-rate lag automatically. Translate the game with one click. Spawn items instantly.<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5632\" src=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games.png\" alt=\"xmod games\" width=\"1277\" height=\"595\" srcset=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games.png 1277w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games-300x140.png 300w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games-1024x477.png 1024w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games-768x358.png 768w\" sizes=\"auto, (max-width: 1277px) 100vw, 1277px\" \/><\/p>\n<p><a style=\"display: inline-block; background: linear-gradient(135deg, #8b5cf6 0%, #a855f7 100%); color: #ffffff; padding: 22px 50px; border-radius: 12px; text-decoration: none; font-weight: 800; font-size: 18px !important; box-shadow: 0 10px 25px rgba(139, 92, 246, 0.4); text-transform: uppercase; letter-spacing: 0.05em;\" href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/killer-bean-trainers?cid=100159\" target=\"_blank\" rel=\"noopener\">Get XMODhub Visual Spawner Now<\/a><\/p>\n<p style=\"font-size: 18px !important; color: #e2e8f0; margin-bottom: 40px; max-width: 800px; margin-left: auto; margin-right: auto; text-align: left;\">XMODhub is your ultimate all-in-one toolkit for PC single-player gaming. Whether you need powerful Trainers, real-time Translation Tools, or Interactive Maps, our engine supports over 5,000+ games\u2014including Killer Bean and other hits like <a style=\"color: #a78bfa; text-decoration: none; border-bottom: 2px dashed rgba(167, 139, 250, 0.5); font-weight: bold;\" href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/spark-in-the-dark-trainers?cid=100159\" target=\"_blank\" rel=\"noopener\">Spark in the Dark<\/a> and <a style=\"color: #a78bfa; text-decoration: none; border-bottom: 2px dashed rgba(167, 139, 250, 0.5); font-weight: bold;\" href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/subnautica-2-trainers?cid=100159\" target=\"_blank\" rel=\"noopener\">Subnautica 2<\/a>.<\/p>\n<\/div>\n<\/div>\n<p><script type=\"application\/ld+json\">\n{\n  \"@context\": \"https:\/\/schema.org\",\n  \"@type\": \"FAQPage\",\n  \"mainEntity\": [\n    {\n      \"@type\": \"Question\",\n      \"name\": \"Are these Item IDs case-sensitive in Killer Bean?\",\n      \"acceptedAnswer\": {\n        \"@type\": \"Answer\",\n        \"text\": \"Yes. 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We highly recommend using the XMODhub Item Browser, which automatically scans your active mods, detects the custom assets, and lets you spawn them with a single click without knowing the exact internal string.\"\n      }\n    }\n  ]\n}\n<\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Want to test out the endgame Dual Plasma Cannons early? Are you tired of grinding for skill points, or perhaps you died to a Shadow Boss and lost all your hard-earned roguelike progression?&hellip;<\/p>\n","protected":false},"author":2,"featured_media":32721,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-32712","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-blog"],"lang":"en","translations":{"en":32712},"pll_sync_post":{},"_links":{"self":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts\/32712","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/comments?post=32712"}],"version-history":[{"count":1,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts\/32712\/revisions"}],"predecessor-version":[{"id":32731,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts\/32712\/revisions\/32731"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/media\/32721"}],"wp:attachment":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/media?parent=32712"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/categories?post=32712"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/tags?post=32712"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}