{"id":32222,"date":"2026-05-25T02:20:57","date_gmt":"2026-05-25T02:20:57","guid":{"rendered":"https:\/\/www.xmodhub.com\/info\/?p=32222"},"modified":"2026-05-25T02:20:57","modified_gmt":"2026-05-25T02:20:57","slug":"007-first-light-item-ids-spawn-codes","status":"publish","type":"post","link":"https:\/\/www.xmodhub.com\/info\/blog\/007-first-light-item-ids-spawn-codes\/","title":{"rendered":"007 First Light Item IDs List &#038; Console Spawn Codes (Complete Guide 2026)"},"content":{"rendered":"<div style=\"font-family: 'Segoe UI', system-ui, -apple-system, BlinkMacSystemFont, Roboto, Arial, sans-serif; font-size: 18px; line-height: 1.85; color: #e2e8f0; background-color: #0b0f19; max-width: 900px; margin: 0 auto; padding: 45px; border-radius: 24px; box-shadow: 0 30px 60px -15px rgba(0, 0, 0, 0.8), 0 0 20px rgba(139, 92, 246, 0.15); border: 1px solid rgba(139, 92, 246, 0.3); position: relative; overflow: hidden; background-image: radial-gradient(circle at top right, rgba(139, 92, 246, 0.1), transparent 50%), radial-gradient(circle at bottom left, rgba(234, 179, 8, 0.05), transparent 40%);\">\n<div style=\"position: absolute; top: 0; left: 0; right: 0; height: 5px; background: linear-gradient(90deg, #8b5cf6, #eab308, #8b5cf6);\"><\/div>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Want to test out the endgame Phantom Suppressed Pistol early? Are you tired of grinding for Covert Funds, or perhaps you accidentally dropped a critical decryption keycard and now your espionage playthrough is completely soft-locked?<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Using developer console commands to spawn items is a beloved staple of PC gaming freedom. However, because <a style=\"color: #a78bfa; text-decoration: none; border-bottom: 2px dashed rgba(167, 139, 250, 0.5); font-weight: bold;\" href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/007-first-light-trainers?cid=100159\" target=\"_blank\" rel=\"noopener\">007 First Light<\/a> runs on Unreal Engine 5, spawning items isn&#8217;t as simple as typing a four-digit hex code. Below is the most comprehensive, categorized, and up-to-date list of UE5 Blueprint Item IDs, spawn codes, and perk IDs for 007 First Light, verified for the latest patch.<\/p>\n<nav style=\"background-color: rgba(30, 41, 59, 0.5); padding: 35px; border-radius: 16px; margin-bottom: 60px; border: 1px solid rgba(139, 92, 246, 0.2); box-shadow: inset 0 0 20px rgba(0,0,0,0.3);\">\n<h2 style=\"font-size: 1.5rem; color: #c4b5fd; margin-top: 0; margin-bottom: 25px; font-weight: 800; text-transform: uppercase; letter-spacing: 0.1em; text-align: center;\">Table of Contents<\/h2>\n<div style=\"display: grid; grid-template-columns: repeat(auto-fit, minmax(350px, 1fr)); gap: 15px;\">\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#quick-reference-top-10-most-wanted-ids\">Quick Reference: Top 10 Most Wanted IDs<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#how-to-enable-the-console-use-spawn-commands\">How to Enable the Console &amp; Use Spawn Commands<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#the-easy-way-xmodhub-visual-spawner\">The Easy Way: XMODhub Visual Spawner<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#weapon-ids-list-melee-ranged\">Weapon IDs List (Melee &amp; Ranged)<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#armor-clothing-ids-list\">Armor &amp; Clothing IDs List<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#ammo-consumables-ids-list\">Ammo &amp; Consumables IDs List<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#skills-perks-traits-ids\">Skills, Perks &amp; Traits IDs<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#troubleshooting-why-are-my-commands-failing\">Troubleshooting: Why Are My Commands Failing?<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#frequently-asked-questions-faq\">Frequently Asked Questions (FAQ)<\/a><\/div>\n<div style=\"font-size: 18px !important;\"><a style=\"color: #cbd5e1; text-decoration: none; font-weight: 600;\" href=\"#conclusion\">Conclusion<\/a><\/div>\n<\/div>\n<\/nav>\n<h2 id=\"quick-reference-top-10-most-wanted-ids\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">Quick Reference: Top 10 Most Wanted 007 First Light IDs<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">If you do not want to scroll through thousands of rows of engine data, here are the exact Unreal Engine blueprint spawn paths for the most essential and frequently searched items in the game, including Covert Funds, Max Health Medkits, and top-tier tactical weaponry.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Command Format: <code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Summon [Blueprint Path]<\/code><\/p>\n<div style=\"overflow-x: auto; margin-bottom: 40px; background-color: rgba(30, 41, 59, 0.6); padding: 20px; border-radius: 12px; border: 1px solid rgba(139, 92, 246, 0.3);\">\n<table style=\"width: 100%; border-collapse: collapse; text-align: left; color: #cbd5e1;\">\n<thead>\n<tr style=\"border-bottom: 2px solid rgba(139, 92, 246, 0.4);\">\n<th style=\"padding: 12px; color: #f8fafc; font-weight: bold;\">Item Name<\/th>\n<th style=\"padding: 12px; color: #f8fafc; font-weight: bold;\">Blueprint Item ID (Spawn Code)<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Covert Funds (Money)<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Items\/BP_CovertFunds.BP_CovertFunds_C<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Intel Credits<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Items\/BP_IntelCredits.BP_IntelCredits_C<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Phantom Suppressed Pistol<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Weapons\/BP_PhantomPistol.BP_PhantomPistol_C<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">EMP Grenade<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Gadgets\/BP_EMPGrenade.BP_EMPGrenade_C<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Advanced Medkit<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Consumables\/BP_AdvMedkit.BP_AdvMedkit_C<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Tactical Laser Watch<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Gadgets\/BP_LaserWatch.BP_LaserWatch_C<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Carbon Fiber Stealth Suit<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Armor\/BP_CarbonStealthSuit.BP_CarbonStealthSuit_C<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Elite Hacking Device<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Gadgets\/BP_EliteHacker.BP_EliteHacker_C<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Master Lockpick Kit<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Items\/BP_MasterLockpick.BP_MasterLockpick_C<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Prototype Sniper Rifle<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Weapons\/BP_ProtoSniper.BP_ProtoSniper_C<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 id=\"how-to-enable-the-console-use-spawn-commands\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">How to Enable the Console &amp; Use Spawn Commands<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Before you can use the ID codes listed below, you must understand the correct syntax for the developer console in <a style=\"color: #facc15; text-decoration: underline;\" href=\"https:\/\/store.steampowered.com\/app\/3768760\/007_First_Light\/\" target=\"_blank\" rel=\"noopener nofollow\">007 First Light<\/a>. Because this is a retail UE5 game, the console is locked by default. You must first inject a Universal Unreal Engine 5 Unlocker (UUU) to access the command line.<\/p>\n<div style=\"margin-bottom: 50px; background-color: rgba(30, 41, 59, 0.6); border-radius: 12px; border: 1px solid rgba(255,255,255,0.05); padding: 30px;\">\n<div style=\"margin-bottom: 15px; padding-left: 35px; position: relative; font-size: 18px !important; color: #cbd5e1;\"><span style=\"position: absolute; left: 0; color: #eab308; font-weight: 800;\">1.<\/span><strong style=\"color: #f8fafc;\">Open the Console:<\/strong> While in-game with your unlocker active, press the Tilde key (~).<\/div>\n<div style=\"margin-bottom: 15px; padding-left: 35px; position: relative; font-size: 18px !important; color: #cbd5e1;\"><span style=\"position: absolute; left: 0; color: #eab308; font-weight: 800;\">2.<\/span><strong style=\"color: #f8fafc;\">The Command Syntax:<\/strong> UE5 uses the Summon command to drop an item directly at your character&#8217;s feet.<\/div>\n<div style=\"margin-bottom: 0; padding-left: 35px; position: relative; font-size: 18px !important; color: #cbd5e1;\"><span style=\"position: absolute; left: 0; color: #eab308; font-weight: 800;\">3.<\/span><strong style=\"color: #f8fafc;\">Format:<\/strong> <code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Summon [Blueprint Path]<\/code><br \/>\nExample: To spawn an EMP Grenade, you would type <code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Summon \/Game\/Blueprints\/Gadgets\/BP_EMPGrenade.BP_EMPGrenade_C<\/code> and press Enter.<\/div>\n<\/div>\n<div style=\"background-color: rgba(234, 179, 8, 0.05); padding: 35px; border-radius: 16px; margin-bottom: 50px; border-left: 5px solid #eab308; border-right: 1px solid rgba(234, 179, 8, 0.2); border-top: 1px solid rgba(234, 179, 8, 0.2); border-bottom: 1px solid rgba(234, 179, 8, 0.2);\">\n<h3 style=\"color: #facc15; font-size: 23px !important; margin-top: 0; margin-bottom: 15px; font-weight: 800; text-transform: uppercase; letter-spacing: 0.05em;\">Expert Warning:<\/h3>\n<p style=\"font-style: italic; color: #94a3b8; margin-bottom: 20px; font-size: 18px !important;\">&#8220;Typing a simple hex code like additem 0001f35a is fine for older RPGs. But in modern UE5 games like 007 First Light, you have to type out the entire exact blueprint string. Manually typing case-sensitive directory paths becomes incredibly repetitive. One wrong slash results in a &#8216;Command Unrecognized&#8217; error or, worse, an engine crash. While the lists below are meticulously verified, I personally switched to a visual UI injector months ago. Seeing the weapon icon and just clicking &#8216;Add to Inventory&#8217; is how modern PC modding should feel.&#8221;<\/p>\n<div style=\"font-weight: 600; color: #c4b5fd; font-size: 18px !important; text-align: right;\">\u2014 Catherine Hu, Senior Modding Specialist at XMODhub<\/div>\n<\/div>\n<h2 id=\"the-easy-way-xmodhub-visual-spawner\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">The Easy Way: XMODhub Visual Spawner (No Typing Required)<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Stop Alt-Tabbing to check massive spreadsheets. Typing long, case-sensitive blueprint directory codes breaks your immersion and wastes valuable mission time.<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-7791\" src=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP.png\" alt=\"XMOD APP\" width=\"1388\" height=\"789\" srcset=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP.png 1388w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP-300x171.png 300w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP-1024x582.png 1024w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP-768x437.png 768w\" sizes=\"auto, (max-width: 1388px) 100vw, 1388px\" \/><\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">The XMODhub PC Client includes a dedicated &#8220;Visual Item Spawner&#8221; feature specifically built to bypass Unreal Engine 5&#8217;s complicated command lines.<\/p>\n<div style=\"background: rgba(30, 41, 59, 0.6); padding: 30px; border-radius: 16px; margin-bottom: 50px; border: 1px solid rgba(139, 92, 246, 0.2);\">\n<div style=\"margin-bottom: 15px; padding-left: 35px; position: relative; font-size: 18px !important;\"><span style=\"position: absolute; left: 0; color: #a78bfa;\">\u2714<\/span><strong style=\"color: #f8fafc;\">Icon-Based UI:<\/strong> See exactly what the prototype weapon, stealth armor, or gadget looks like before you spawn it.<\/div>\n<div style=\"margin-bottom: 15px; padding-left: 35px; position: relative; font-size: 18px !important;\"><span style=\"position: absolute; left: 0; color: #a78bfa;\">\u2714<\/span><strong style=\"color: #f8fafc;\">Instant Search:<\/strong> Just type &#8220;Sniper&#8221; or &#8220;Medkit&#8221; in the overlay search bar and click the one you want.<\/div>\n<div style=\"margin-bottom: 15px; padding-left: 35px; position: relative; font-size: 18px !important;\"><span style=\"position: absolute; left: 0; color: #a78bfa;\">\u2714<\/span><strong style=\"color: #f8fafc;\">Batch Spawning:<\/strong> Need 50,000 Covert Funds? Get maximum currency and crafting materials with one button press.<\/div>\n<div style=\"margin-bottom: 0; padding-left: 35px; position: relative; font-size: 18px !important;\"><span style=\"position: absolute; left: 0; color: #a78bfa;\">\u2714<\/span><strong style=\"color: #f8fafc;\">Auto-Updated Lists:<\/strong> When the developers add new DLC gadgets, XMODhub updates its database automatically via the cloud. You never have to hunt for new ID codes again.<\/div>\n<\/div>\n<h2 id=\"weapon-ids-list-melee-ranged\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">Weapon IDs List (Melee &amp; Ranged)<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Use these codes to instantly equip your operative with the best tactical arsenal available.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Command Format: <code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Summon [Blueprint Path]<\/code><\/p>\n<div style=\"overflow-x: auto; margin-bottom: 40px; background-color: rgba(30, 41, 59, 0.6); padding: 20px; border-radius: 12px; border: 1px solid rgba(139, 92, 246, 0.3);\">\n<table style=\"width: 100%; border-collapse: collapse; text-align: left; color: #cbd5e1;\">\n<thead>\n<tr style=\"border-bottom: 2px solid rgba(139, 92, 246, 0.4);\">\n<th style=\"padding: 12px; color: #f8fafc; font-weight: bold;\">Weapon Name<\/th>\n<th style=\"padding: 12px; color: #f8fafc; font-weight: bold;\">Blueprint Item ID<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">CQC Tactical Knife<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Weapons\/Melee\/BP_TacticalKnife.BP_TacticalKnife_C<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Viper Submachine Gun<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Weapons\/SMG\/BP_ViperSMG.BP_ViperSMG_C<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Operator Assault Rifle<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Weapons\/AR\/BP_OperatorAR.BP_OperatorAR_C<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Tranquilizer Dart Gun<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Weapons\/Pistol\/BP_TranqGun.BP_TranqGun_C<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">High-Explosive C4<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Weapons\/Explosives\/BP_C4Charge.BP_C4Charge_C<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 id=\"armor-clothing-ids-list\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">Armor &amp; Clothing IDs List<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Blend into any environment or tank heavy damage with these armor blueprints.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Command Format: <code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Summon [Blueprint Path]<\/code><\/p>\n<div style=\"overflow-x: auto; margin-bottom: 40px; background-color: rgba(30, 41, 59, 0.6); padding: 20px; border-radius: 12px; border: 1px solid rgba(139, 92, 246, 0.3);\">\n<table style=\"width: 100%; border-collapse: collapse; text-align: left; color: #cbd5e1;\">\n<thead>\n<tr style=\"border-bottom: 2px solid rgba(139, 92, 246, 0.4);\">\n<th style=\"padding: 12px; color: #f8fafc; font-weight: bold;\">Armor\/Clothing Name<\/th>\n<th style=\"padding: 12px; color: #f8fafc; font-weight: bold;\">Blueprint Item ID<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Heavy Ballistic Vest<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Armor\/BP_HeavyBallistic.BP_HeavyBallistic_C<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Classic Tuxedo<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Armor\/BP_ClassicTuxedo.BP_ClassicTuxedo_C<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Night Ops Fatigues<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Armor\/BP_NightOps.BP_NightOps_C<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Syndicate Disguise<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Armor\/BP_SyndicateUniform.BP_SyndicateUniform_C<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 id=\"ammo-consumables-ids-list\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">Ammo &amp; Consumables IDs List<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Never run out of supplies during a facility infiltration again. Note: UE5 Summon commands drop single stacks. To get more, you must repeatedly enter the command or use a trainer.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Command Format: <code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">Summon [Blueprint Path]<\/code><\/p>\n<div style=\"overflow-x: auto; margin-bottom: 40px; background-color: rgba(30, 41, 59, 0.6); padding: 20px; border-radius: 12px; border: 1px solid rgba(139, 92, 246, 0.3);\">\n<table style=\"width: 100%; border-collapse: collapse; text-align: left; color: #cbd5e1;\">\n<thead>\n<tr style=\"border-bottom: 2px solid rgba(139, 92, 246, 0.4);\">\n<th style=\"padding: 12px; color: #f8fafc; font-weight: bold;\">Consumable Name<\/th>\n<th style=\"padding: 12px; color: #f8fafc; font-weight: bold;\">Blueprint Item ID<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">9mm Suppressed Ammo Box<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Ammo\/BP_Ammo9mm.BP_Ammo9mm_C<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Sniper Caliber Rounds<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Ammo\/BP_AmmoSniper.BP_AmmoSniper_C<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Basic Bandage<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Consumables\/BP_Bandage.BP_Bandage_C<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Adrenaline Syringe<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">\/Game\/Blueprints\/Consumables\/BP_Adrenaline.BP_Adrenaline_C<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 id=\"skills-perks-traits-ids\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">Skills, Perks &amp; Traits IDs<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">You do not just have to spawn physical items. You can use a specialized engine command to instantly learn agent skills and unlock permanent character traits.<\/p>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">Command Format: <code style=\"background-color: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">AddPerk [Perk Name]<\/code><\/p>\n<div style=\"overflow-x: auto; margin-bottom: 40px; background-color: rgba(30, 41, 59, 0.6); padding: 20px; border-radius: 12px; border: 1px solid rgba(139, 92, 246, 0.3);\">\n<table style=\"width: 100%; border-collapse: collapse; text-align: left; color: #cbd5e1;\">\n<thead>\n<tr style=\"border-bottom: 2px solid rgba(139, 92, 246, 0.4);\">\n<th style=\"padding: 12px; color: #f8fafc; font-weight: bold;\">Skill \/ Perk Name<\/th>\n<th style=\"padding: 12px; color: #f8fafc; font-weight: bold;\">Console Command Code<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Silent Footsteps<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">AddPerk Perk_SilentStep<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Master Hacker<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">AddPerk Perk_HackingMastery<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Steady Aim (No Scope Sway)<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">AddPerk Perk_SteadyAim<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">Iron Lungs (Infinite Sprint)<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">AddPerk Perk_IronLungs<\/td>\n<\/tr>\n<tr style=\"border-bottom: 1px solid rgba(255, 255, 255, 0.05);\">\n<td style=\"padding: 12px; font-weight: bold; color: #f8fafc;\">CQC Specialist<\/td>\n<td style=\"padding: 12px; color: #38bdf8; font-family: inherit;\">AddPerk Perk_CQCMaster<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 id=\"troubleshooting-why-are-my-commands-failing\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">Troubleshooting: Why Are My Commands Failing?<\/h2>\n<p style=\"margin-bottom: 25px; font-size: 18px !important; color: #cbd5e1;\">If you are typing the IDs correctly but the Unreal Engine console is throwing errors, check these common issues:<\/p>\n<div style=\"background: rgba(30, 41, 59, 0.6); padding: 30px; border-radius: 16px; margin-bottom: 50px; border: 1px solid rgba(139, 92, 246, 0.2);\">\n<div style=\"margin-bottom: 15px; padding-left: 35px; position: relative; font-size: 18px !important;\"><span style=\"position: absolute; left: 0; color: #a78bfa;\">\u2726<\/span><strong style=\"color: #f8fafc;\">&#8220;Command Unrecognized&#8221;:<\/strong> The developers actively lock the native console. You must install a Universal UE5 Unlocker tool or use an external injector like XMODhub to re-enable the command line interface.<\/div>\n<div style=\"margin-bottom: 15px; padding-left: 35px; position: relative; font-size: 18px !important;\"><span style=\"position: absolute; left: 0; color: #a78bfa;\">\u2726<\/span><strong style=\"color: #f8fafc;\">&#8220;Failed to find object&#8221;:<\/strong> Blueprint paths are ruthlessly case-sensitive and spacing-sensitive. Ensure there are absolutely no typos in the \/Game\/Blueprints\/&#8230; string, and verify you included the _C suffix at the very end of the path.<\/div>\n<div style=\"margin-bottom: 0; padding-left: 35px; position: relative; font-size: 18px !important;\"><span style=\"position: absolute; left: 0; color: #a78bfa;\">\u2726<\/span><strong style=\"color: #f8fafc;\">Crashing on Spawn:<\/strong> If you try to spawn a late-game boss weapon in the introductory tutorial area, the game&#8217;s memory allocator might panic and crash to the desktop. Always spawn complex items in open hub areas.<\/div>\n<\/div>\n<h2 id=\"frequently-asked-questions-faq\" style=\"color: #a78bfa; margin-top: 60px; margin-bottom: 25px; font-size: 28px !important; font-weight: 800; border-left: 5px solid #8b5cf6; padding-left: 15px;\">Frequently Asked Questions (FAQ)<\/h2>\n<div style=\"background-color: rgba(30, 41, 59, 0.6); padding: 30px; border-radius: 16px; margin-bottom: 25px; border-left: 5px solid #eab308; box-shadow: 0 4px 6px rgba(0,0,0,0.3);\">\n<div style=\"color: #f8fafc; font-size: 20px !important; margin-top: 0; margin-bottom: 15px; font-weight: 800; line-height: 1.3;\">Q: Are these Item IDs case-sensitive in 007 First Light?<\/div>\n<p style=\"margin: 0; color: #cbd5e1; font-size: 18px !important;\">A: Yes. Because 007 First Light runs on Unreal Engine, the directory paths are strictly case-sensitive. Typing \/game\/blueprints\/ instead of \/Game\/Blueprints\/ will result in a failed spawn.<\/p>\n<\/div>\n<div style=\"background-color: rgba(30, 41, 59, 0.6); padding: 30px; border-radius: 16px; margin-bottom: 25px; border-left: 5px solid #eab308; box-shadow: 0 4px 6px rgba(0,0,0,0.3);\">\n<div style=\"color: #f8fafc; font-size: 20px !important; margin-top: 0; margin-bottom: 15px; font-weight: 800; line-height: 1.3;\">Q: Can I spawn items while playing in Multiplayer or Co-Op?<\/div>\n<p style=\"margin: 0; color: #cbd5e1; font-size: 18px !important;\">A: No. These console commands are executed client-side and only function in the Single-Player campaign. Attempting to force spawn items or inject console unlockers in a multiplayer server will trigger anti-cheat software and result in a permanent ban.<\/p>\n<\/div>\n<div style=\"background-color: rgba(30, 41, 59, 0.6); padding: 30px; border-radius: 16px; margin-bottom: 60px; border-left: 5px solid #eab308; box-shadow: 0 4px 6px rgba(0,0,0,0.3);\">\n<div style=\"color: #f8fafc; font-size: 20px !important; margin-top: 0; margin-bottom: 15px; font-weight: 800; line-height: 1.3;\">Q: How do I find the Item IDs for custom modded weapons?<\/div>\n<p style=\"margin: 0; color: #cbd5e1; font-size: 18px !important;\">A: Finding dynamic load-order blueprint paths manually requires unpacking the game&#8217;s .pak files with specialized modding tools. We highly recommend using the XMODhub Item Browser, which automatically scans your active mods, detects the custom items, and lets you spawn them with a single click without knowing the hidden blueprint path.<\/p>\n<\/div>\n<div id=\"conclusion\" style=\"border-top: 1px solid rgba(255,255,255,0.1); padding-top: 40px; margin-top: 40px; text-align: center;\">\n<h2 style=\"font-size: 2.2rem; color: #c4b5fd; margin-top: 0; margin-bottom: 25px; font-weight: 800; text-transform: uppercase;\">Conclusion<\/h2>\n<p style=\"font-size: 18px !important; color: #e2e8f0; margin-bottom: 20px; max-width: 800px; margin-left: auto; margin-right: auto; text-align: left;\">While experimenting with raw Unreal Engine 5 console commands can be an entertaining way to break boundaries in 007 First Light, it inherently carries massive risks to your campaign stability and achievement hunting. For a flawless, risk-free power fantasy, adopting a dedicated modification tool is universally the smarter choice.<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5632\" src=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games.png\" alt=\"xmod games\" width=\"1277\" height=\"595\" srcset=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games.png 1277w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games-300x140.png 300w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games-1024x477.png 1024w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games-768x358.png 768w\" sizes=\"auto, (max-width: 1277px) 100vw, 1277px\" \/><\/p>\n<p style=\"font-size: 18px !important; color: #e2e8f0; margin-bottom: 40px; max-width: 800px; margin-left: auto; margin-right: auto; text-align: left;\">Whether you are trying to survive the brutal stealth sections of 007 First Light, building the perfect architectural masterpiece in <a style=\"color: #a78bfa; text-decoration: none; border-bottom: 2px dashed rgba(167, 139, 250, 0.5); font-weight: bold;\" href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/paralives-trainers?cid=100159\" target=\"_blank\" rel=\"noopener\">Paralives<\/a>, or exploring the neon streets of <a style=\"color: #a78bfa; text-decoration: none; border-bottom: 2px dashed rgba(167, 139, 250, 0.5); font-weight: bold;\" href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/cyberpunk-2077-trainers?cid=100159\" target=\"_blank\" rel=\"noopener\">Cyberpunk 2077<\/a>, XMODhub has you covered. With secure, automated support for over 5,000+ single-player PC games, you can easily bypass the tedious grind and play exactly the way you want to play.<\/p>\n<p><a style=\"display: inline-block; background: linear-gradient(135deg, #8b5cf6 0%, #a855f7 100%); color: #ffffff; padding: 22px 50px; border-radius: 12px; text-decoration: none; font-weight: 800; font-size: 18px !important; box-shadow: 0 10px 25px rgba(139, 92, 246, 0.4); text-transform: uppercase; letter-spacing: 0.05em;\" href=\"https:\/\/www.xmodhub.com\/en\/?cid=100159\" target=\"_blank\" rel=\"noopener\">Download XMODhub for Free Now<\/a><\/p>\n<\/div>\n<\/div>\n<p><script type=\"application\/ld+json\">\n{\n  \"@context\": \"https:\/\/schema.org\",\n  \"@graph\": [\n    {\n      \"@type\": \"FAQPage\",\n      \"mainEntity\": [\n        {\n          \"@type\": \"Question\",\n          \"name\": \"How do I spawn items in 007 First Light?\",\n          \"acceptedAnswer\": {\n            \"@type\": \"Answer\",\n            \"text\": \"First, inject a UE5 console unlocker. Then open the developer console by pressing the Tilde (~) key, and type 'Summon' followed by the exact blueprint item path. For example: 'Summon \/Game\/Blueprints\/Items\/BP_CovertFunds.BP_CovertFunds_C'.\"\n          }\n        },\n        {\n          \"@type\": \"Question\",\n          \"name\": \"What is the 007 First Light Item ID for Money or Covert Funds?\",\n          \"acceptedAnswer\": {\n            \"@type\": \"Answer\",\n            \"text\": \"The blueprint Item ID for in-game currency is '\/Game\/Blueprints\/Items\/BP_CovertFunds.BP_CovertFunds_C'. See our Top 10 Reference Table for more exact confirmed codes.\"\n          }\n        },\n        {\n          \"@type\": \"Question\",\n          \"name\": \"How do I find IDs for modded items in 007 First Light?\",\n          \"acceptedAnswer\": {\n            \"@type\": \"Answer\",\n            \"text\": \"Modded items use dynamic, hidden blueprint paths inside packed game files. 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Are you tired of grinding for Covert Funds, or perhaps you accidentally dropped a critical decryption keycard and now your espionage playthrough is&hellip;<\/p>\n","protected":false},"author":2,"featured_media":32236,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-32222","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-blog"],"lang":"en","translations":{"en":32222},"pll_sync_post":{},"_links":{"self":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts\/32222","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/comments?post=32222"}],"version-history":[{"count":1,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts\/32222\/revisions"}],"predecessor-version":[{"id":32245,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts\/32222\/revisions\/32245"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/media\/32236"}],"wp:attachment":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/media?parent=32222"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/categories?post=32222"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/tags?post=32222"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}