{"id":21326,"date":"2026-03-26T02:18:25","date_gmt":"2026-03-26T02:18:25","guid":{"rendered":"https:\/\/www.xmodhub.com\/info\/?p=21326"},"modified":"2026-03-26T02:18:25","modified_gmt":"2026-03-26T02:18:25","slug":"exact-parry-frames-dual-blades-ai-limit-eirenes-furnace-of-war","status":"publish","type":"post","link":"https:\/\/www.xmodhub.com\/info\/xmod-blog\/exact-parry-frames-dual-blades-ai-limit-eirenes-furnace-of-war\/","title":{"rendered":"AI LIMIT &#8211; Eirene&#8217;s Furnace of War: Exact Parry Frames for Dual Blades (Hard Data)"},"content":{"rendered":"<p class=\"ql-direction-ltr ql-long-91155290\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-21328\" src=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/03\/xmodhub_ai_limit_dual_blades_parry_frames.webp\" alt=\"Detailed feature image for a blog post, depicting a glowing cybernetic warrior \" width=\"1024\" height=\"572\" srcset=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/03\/xmodhub_ai_limit_dual_blades_parry_frames.webp 1024w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/03\/xmodhub_ai_limit_dual_blades_parry_frames-300x168.webp 300w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/03\/xmodhub_ai_limit_dual_blades_parry_frames-768x429.webp 768w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/03\/xmodhub_ai_limit_dual_blades_parry_frames-18x10.webp 18w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<div style=\"font-family: 'Segoe UI', Roboto, Helvetica, Arial, sans-serif; font-size: 16px; line-height: 1.7; color: #e5e7eb !important; background-color: #0b0f19; max-width: 900px; margin: 0 auto; padding: 30px; border-radius: 8px; border: 1px solid #243043;\">\n<header style=\"margin-bottom: 30px; border-bottom: 1px solid #243043; padding-bottom: 20px;\">\n<p style=\"margin-bottom: 20px; font-size: 16px; color: #e5e7eb !important;\">The exact parry frames Dual Blades offer in <a style=\"color: #60a5fa !important; text-decoration: underline; font-weight: bold;\" href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/ai-limit-trainers?cid=100159\">AI LIMIT &#8211; Eirene&#8217;s Furnace of War<\/a> are strictly limited to 6 active i-frames (0.1 seconds) at 60 FPS. The parry animation features a 4-frame startup delay, meaning you must press deflect exactly 4 frames before the enemy&#8217;s weapon hits you. Missing this 0.1-second window results in a 20-frame recovery penalty where you cannot block or dodge.<\/p>\n<div style=\"margin: 30px 0; padding: 25px; background: radial-gradient(circle at top left, #1f1147, #0b0f19); border: 1px solid #4c1d95; border-radius: 8px; box-shadow: 0 4px 6px rgba(0, 0, 0, 0.3); border-left: 6px solid #8b5cf6;\">\n<h3 style=\"margin-top: 0; color: #ddd6fe !important; font-size: 20px; font-weight: bold;\">Editor&#8217;s View: The 0.1 Second Execution Test<\/h3>\n<p style=\"font-style: italic; color: #ddd6fe !important; margin-bottom: 15px;\">&#8220;When I first started analyzing the combat pacing in AI LIMIT &#8211; Eirene&#8217;s Furnace of War, I was getting incredibly frustrated with the dual-wielding playstyle. I kept recording my gameplay and watching my deaths back in slow motion. Visually, my swords were raised, and the sparks were flying, but the game still registered it as a failed parry.&#8221;<\/p>\n<p style=\"font-style: italic; color: #ddd6fe !important; margin-bottom: 15px;\">&#8220;After capturing the footage at a locked 60 FPS and going through it frame-by-frame, the brutal truth was revealed: the active parry window is barely a tenth of a second. If you have any hardware latency, it is mathematically impossible to react to fast boss mix-ups without external tools to adjust the combat speed.&#8221;<\/p>\n<footer style=\"font-size: 16px; font-weight: bold; color: #ddd6fe !important;\">\u2014 Catherine Hu, Content Lead at <a style=\"color: #60a5fa !important; text-decoration: underline;\" href=\"https:\/\/www.xmodhub.com\/en\/?cid=100159\">XMODhub<\/a><\/footer>\n<\/div>\n<\/header>\n<nav style=\"background-color: #111827; padding: 25px; border-radius: 8px; margin-bottom: 40px; border: 1px solid #243043;\" aria-label=\"Table of Contents\">\n<h2 style=\"font-size: 24px; color: #ddd6fe !important; border-left: 4px solid #60a5fa; padding-left: 15px; margin-top: 0; margin-bottom: 20px; font-weight: bold;\">Table of Contents<\/h2>\n<ul style=\"list-style: none; padding-left: 0; column-count: 2; column-gap: 20px; margin: 0;\">\n<li style=\"margin-bottom: 10px; font-size: 16px;\"><a style=\"color: #60a5fa !important; text-decoration: none;\" href=\"#quick-answer\">Quick Answer: Exact Parry Frames Dual Blades<\/a><\/li>\n<li style=\"margin-bottom: 10px; font-size: 16px;\"><a style=\"color: #60a5fa !important; text-decoration: none;\" href=\"#why-strict\">Why the Dual Blades Parry Window is So Strict<\/a><\/li>\n<li style=\"margin-bottom: 10px; font-size: 16px;\"><a style=\"color: #60a5fa !important; text-decoration: none;\" href=\"#frame-data\">The 60FPS Frame Data Breakdown<\/a><\/li>\n<li style=\"margin-bottom: 10px; font-size: 16px;\"><a style=\"color: #60a5fa !important; text-decoration: none;\" href=\"#weapons-compared\">Weapon Class Parry Windows Compared<\/a><\/li>\n<li style=\"margin-bottom: 10px; font-size: 16px;\"><a style=\"color: #60a5fa !important; text-decoration: none;\" href=\"#input-lag\">How to Eliminate Hardware Input Lag<\/a><\/li>\n<li style=\"margin-bottom: 10px; font-size: 16px;\"><a style=\"color: #60a5fa !important; text-decoration: none;\" href=\"#console-myth\">The Developer Console Myth (Unreal Engine Facts)<\/a><\/li>\n<li style=\"margin-bottom: 10px; font-size: 16px;\"><a style=\"color: #60a5fa !important; text-decoration: none;\" href=\"#xmodhub-solution\">The Ultimate Solution: Perfect Parries with XMODhub<\/a><\/li>\n<li style=\"margin-bottom: 10px; font-size: 16px;\"><a style=\"color: #60a5fa !important; text-decoration: none;\" href=\"#faq\">Frequently Asked Questions (FAQ)<\/a><\/li>\n<li style=\"margin-bottom: 10px; font-size: 16px;\"><a style=\"color: #60a5fa !important; text-decoration: none;\" href=\"#conclusion\">Conclusion<\/a><\/li>\n<\/ul>\n<\/nav>\n<h2 id=\"why-strict\" style=\"font-size: 24px; color: #ddd6fe !important; border-left: 4px solid #60a5fa; padding-left: 15px; margin-top: 40px; margin-bottom: 20px; font-weight: bold;\">Why the Dual Blades Parry Window is So Strict<\/h2>\n<p style=\"margin-bottom: 20px; font-size: 16px; color: #e5e7eb !important;\">Before trying to force the timing, you must understand why the developers designed it this way. Lion Shield balanced the incredibly high attack speed and mobility of the Dual Blades by making their defensive margins razor-thin.<\/p>\n<p style=\"margin-bottom: 40px; font-size: 16px; color: #e5e7eb !important;\">If the Dual Blades possessed the same forgiving, wide parry window as a Greatsword or a Shield, there would be absolutely no mathematical reason to use any other weapon class in the game. By shrinking the active parry frames to just 0.1 seconds, the engine creates a high-risk, high-reward rhythm mechanic. It demands absolute perfection, punishing panic-spamming while rewarding deliberate, calculated deflects.<\/p>\n<h2 id=\"frame-data\" style=\"font-size: 24px; color: #ddd6fe !important; border-left: 4px solid #60a5fa; padding-left: 15px; margin-top: 40px; margin-bottom: 20px; font-weight: bold;\">The 60FPS Frame Data Breakdown<\/h2>\n<p style=\"margin-bottom: 20px; font-size: 16px; color: #e5e7eb !important;\">To master the Dual Blades, you must stop relying on visual intuition and start understanding the underlying engine math. Here is the exact frame-by-frame breakdown when pressing the parry button at a locked 60 frames per second:<\/p>\n<ul style=\"background-color: #111827; padding: 25px 25px 25px 45px; border-radius: 8px; border: 1px solid #243043; margin-bottom: 40px; color: #e5e7eb !important; font-size: 16px;\">\n<li style=\"margin-bottom: 15px;\"><strong style=\"color: #ffffff;\">Startup Frames (Frames 1-4):<\/strong> When you press the button, nothing happens defensively for the first 4 frames. Your character is raising the blades, but your hitboxes are completely vulnerable to damage.<\/li>\n<li style=\"margin-bottom: 15px;\"><strong style=\"color: #ffffff;\">Active Parry Frames (Frames 5-10):<\/strong> This is your exact parry frames Dual Blades window. For these 6 frames (exactly 0.1 seconds), any incoming enemy hitbox that touches your frontal collision capsule is perfectly deflected, dealing massive posture damage to the attacker.<\/li>\n<li style=\"margin-bottom: 0;\"><strong style=\"color: #ffffff;\">Recovery Frames (Frames 11-30):<\/strong> The blades are still visually crossed, but the parry window has closed. If an attack hits you during these 20 frames, you take full damage and massive posture break. You cannot cancel this animation with a dodge roll.<\/li>\n<\/ul>\n<h2 id=\"weapons-compared\" style=\"font-size: 24px; color: #ddd6fe !important; border-left: 4px solid #60a5fa; padding-left: 15px; margin-top: 40px; margin-bottom: 20px; font-weight: bold;\">Weapon Class Parry Windows Compared<\/h2>\n<p style=\"margin-bottom: 20px; font-size: 16px; color: #e5e7eb !important;\">Why did the game feel easier when you were using heavy weapons? Because the engine assigns different frame data to different weapon classes. Let&#8217;s compare the data:<\/p>\n<div style=\"overflow-x: auto; margin-bottom: 20px; border-radius: 8px; border: 1px solid #243043;\">\n<table style=\"width: 100%; border-collapse: collapse; background-color: #111827; text-align: left; font-size: 16px;\">\n<thead>\n<tr style=\"background-color: #1f1147;\">\n<th style=\"padding: 16px; border-bottom: 2px solid #4c1d95; color: #ddd6fe; font-weight: 600;\">Weapon Class<\/th>\n<th style=\"padding: 16px; border-bottom: 2px solid #4c1d95; color: #ddd6fe; font-weight: 600;\">Startup Frames<\/th>\n<th style=\"padding: 16px; border-bottom: 2px solid #4c1d95; color: #ddd6fe; font-weight: 600;\">Active Parry Frames (Window)<\/th>\n<th style=\"padding: 16px; border-bottom: 2px solid #4c1d95; color: #ddd6fe; font-weight: 600;\">Recovery Penalty<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"border-bottom: 1px solid #243043;\">\n<td style=\"padding: 16px; font-weight: bold; color: #ffffff;\">Greatsword<\/td>\n<td style=\"padding: 16px; color: #e5e7eb !important;\">8 Frames<\/td>\n<td style=\"padding: 16px; color: #60a5fa !important; font-weight: bold;\">12 Frames (0.2 Seconds)<\/td>\n<td style=\"padding: 16px; color: #e5e7eb !important;\">35 Frames<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 16px; font-weight: bold; color: #ffffff;\">Dual Blades<\/td>\n<td style=\"padding: 16px; color: #e5e7eb !important;\">4 Frames<\/td>\n<td style=\"padding: 16px; color: #f87171 !important; font-weight: bold;\">6 Frames (0.1 Seconds)<\/td>\n<td style=\"padding: 16px; color: #e5e7eb !important;\">20 Frames<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<p style=\"margin-bottom: 40px; font-size: 16px; color: #e5e7eb !important;\">The Greatsword is slower to raise, but the actual window where it deflects attacks is twice as long as the Dual Blades. The Dual Blades allow you to react faster, but your margin for error is cut in half.<\/p>\n<h2 id=\"input-lag\" style=\"font-size: 24px; color: #ddd6fe !important; border-left: 4px solid #60a5fa; padding-left: 15px; margin-top: 40px; margin-bottom: 20px; font-weight: bold;\">How to Eliminate Hardware Input Lag<\/h2>\n<p style=\"margin-bottom: 20px; font-size: 16px; color: #e5e7eb !important;\">Because the exact parry frames Dual Blades offer are only 0.1 seconds long, hardware latency can completely ruin your playthrough.<\/p>\n<p style=\"margin-bottom: 40px; font-size: 16px; color: #e5e7eb !important;\">If you are playing on a standard 60Hz television without &#8220;Game Mode&#8221; enabled, your display might have 30ms of input delay. If you use a wireless Bluetooth controller, add another 15ms. By the time you see the enemy&#8217;s sword move and your brain sends the signal to your finger, the 4-frame startup window has already been eaten by hardware lag, making the attack practically unblockable. Always play wired, and disable V-Sync in the graphics settings to minimize Unreal Engine 5&#8217;s rendering latency.<\/p>\n<h2 id=\"console-myth\" style=\"font-size: 24px; color: #ddd6fe !important; border-left: 4px solid #60a5fa; padding-left: 15px; margin-top: 40px; margin-bottom: 20px; font-weight: bold;\">The Developer Console Myth (Unreal Engine Facts)<\/h2>\n<p style=\"margin-bottom: 20px; font-size: 16px; color: #e5e7eb !important;\">When players discover just how small a 6-frame window actually is, many PC gamers search for a way to open a developer console, hoping to type an engine command like <code>slomo 0.5<\/code> or <code>SetParryWindow 20<\/code> to make the game fairer.<\/p>\n<p style=\"margin-bottom: 40px; font-size: 16px; color: #e5e7eb !important;\">Because <a style=\"color: #60a5fa !important; text-decoration: underline;\" href=\"https:\/\/store.steampowered.com\/app\/2407270\/AI_LIMIT\/\" rel=\"nofollow noopener\" target=\"_blank\">AI LIMIT &#8211; Eirene&#8217;s Furnace of War<\/a> is shipped as a locked, retail Unreal Engine 5 package, the developers have stripped out the native command line. Pressing the tilde (~) key will do nothing. Furthermore, you cannot manually edit your binary save files located in <code>%LOCALAPPDATA%\\AILimit\\Saved\\SaveGames<\/code> to alter your weapon&#8217;s frame data. To manipulate the combat speed or automate the parry mechanic, you must use a verified memory injector.<\/p>\n<h2 id=\"xmodhub-solution\" style=\"font-size: 24px; color: #ddd6fe !important; border-left: 4px solid #60a5fa; padding-left: 15px; margin-top: 40px; margin-bottom: 20px; font-weight: bold;\">The Ultimate Solution: Perfect Parries with XMODhub<\/h2>\n<p style=\"margin-bottom: 20px; font-size: 16px; color: #e5e7eb !important;\">If you love the aesthetic of the Dual Blades but your human reflexes (or your hardware latency) simply cannot consistently hit a 6-frame window, you do not have to switch back to a slow, boring weapon. The <a style=\"color: #60a5fa !important; text-decoration: underline;\" href=\"https:\/\/www.xmodhub.com\/en\/?cid=100159\">XMODhub PC Client<\/a> hooks directly into the Unreal Engine, allowing you to rewrite the rules of combat and experience the game like a true blademaster.<\/p>\n<h3 style=\"font-size: 20px; color: #ddd6fe !important; margin-top: 0; margin-bottom: 15px; font-weight: bold;\">How XMODhub Supercharges Your Reflexes:<\/h3>\n<ul style=\"background-color: #111827; padding: 25px 25px 25px 45px; border-radius: 8px; border: 1px solid #243043; margin-bottom: 40px; color: #e5e7eb !important; font-size: 16px;\">\n<li style=\"margin-bottom: 15px;\"><strong style=\"color: #ffffff;\">Auto-Parry Script:<\/strong> Toggle our Auto-Parry feature in the in-game overlay. XMODhub instantly reads the enemy&#8217;s incoming hitbox coordinates and automatically triggers your deflect animation at the exact perfect frame, guaranteeing a flawless parry every single time.<\/li>\n<li style=\"margin-bottom: 15px;\"><strong style=\"color: #ffffff;\">Engine Speedhack (Matrix Mode):<\/strong> If you still want the satisfaction of doing it yourself, use the Speedhack slider to reduce the overall game speed to 0.8x. This artificially stretches those 6 active frames out, giving your brain the extra milliseconds needed to react perfectly.<\/li>\n<li style=\"margin-bottom: 0;\"><strong style=\"color: #ffffff;\">Infinite Posture:<\/strong> Missed the parry window and got hit during the recovery frames? Toggle Infinite Posture. Your guard will never break, ensuring you are never staggered and opened up for a fatal execution.<\/li>\n<\/ul>\n<h3 style=\"font-size: 20px; color: #ddd6fe !important; margin-top: 0; margin-bottom: 15px; font-weight: bold;\">How to Get Started:<\/h3>\n<ol style=\"background-color: #111827; padding: 25px 25px 25px 45px; border-radius: 8px; border: 1px solid #243043; margin-bottom: 40px; color: #e5e7eb !important; font-size: 16px;\">\n<li style=\"margin-bottom: 12px;\"><strong style=\"color: #ffffff;\">Download XMODhub:<\/strong> Grab the secure, ad-free PC client directly from our official website.<img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-7791\" src=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP.png\" alt=\"XMOD APP\" width=\"1388\" height=\"789\" srcset=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP.png 1388w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP-300x171.png 300w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP-1024x582.png 1024w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP-768x437.png 768w\" sizes=\"auto, (max-width: 1388px) 100vw, 1388px\" \/><\/li>\n<li style=\"margin-bottom: 12px;\"><strong style=\"color: #ffffff;\">Auto-Detect Game Path:<\/strong> Launch the app. It will instantly map out your AI LIMIT &#8211; Eirene&#8217;s Furnace of War installation.<\/li>\n<li style=\"margin-bottom: 0;\"><strong style=\"color: #ffffff;\">Activate the Trainer:<\/strong> Launch the game through the dashboard, press the hotkey to open the overlay, activate Auto-Parry, and dominate the Furnace Warden.<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-21213\" src=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/03\/AI-LIMIT-mods.webp\" alt=\"AI LIMIT mods\" width=\"1274\" height=\"750\" srcset=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/03\/AI-LIMIT-mods.webp 1274w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/03\/AI-LIMIT-mods-300x177.webp 300w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/03\/AI-LIMIT-mods-1024x603.webp 1024w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/03\/AI-LIMIT-mods-768x452.webp 768w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/03\/AI-LIMIT-mods-18x12.webp 18w\" sizes=\"auto, (max-width: 1274px) 100vw, 1274px\" \/><\/li>\n<\/ol>\n<section id=\"faq\" style=\"margin-top: 50px; background-color: #111827; padding: 30px; border-radius: 8px; border: 1px solid #243043;\">\n<h2 style=\"font-size: 24px; color: #ddd6fe !important; margin-top: 0; margin-bottom: 25px; text-align: center; border: none; padding-left: 0; font-weight: bold;\">Frequently Asked Questions (FAQ)<\/h2>\n<div style=\"margin-bottom: 25px; padding-bottom: 20px; border-bottom: 1px solid #1f2937;\">\n<h3 style=\"font-size: 20px; color: #60a5fa !important; margin-top: 0; margin-bottom: 10px; font-weight: bold;\">Q: Do heavier Dual Blades have longer parry frames in AI LIMIT &#8211; Eirene&#8217;s Furnace of War?<\/h3>\n<p style=\"color: #9ca3af !important; margin: 0; font-size: 16px;\">A: No. The exact parry frames Dual Blades provide are tied to the weapon class, not the individual weapon. A starter pair of daggers has the exact same 6-frame window as a legendary endgame twinblade.<\/p>\n<\/div>\n<div style=\"margin-bottom: 25px; padding-bottom: 20px; border-bottom: 1px solid #1f2937;\">\n<h3 style=\"font-size: 20px; color: #60a5fa !important; margin-top: 0; margin-bottom: 10px; font-weight: bold;\">Q: Does leveling up Agility increase my parry window?<\/h3>\n<p style=\"color: #9ca3af !important; margin: 0; font-size: 16px;\">A: No. Agility strictly scales your raw attack damage and critical hit chance. Your active invincibility frames and parry frames are static engine values that never change through organic leveling.<\/p>\n<\/div>\n<div style=\"margin-bottom: 10px;\">\n<h3 style=\"font-size: 20px; color: #60a5fa !important; margin-top: 0; margin-bottom: 10px; font-weight: bold;\">Q: Can I cancel a Dual Blade attack animation into a parry?<\/h3>\n<p style=\"color: #9ca3af !important; margin: 0; font-size: 16px;\">A: Yes, but only during the first half of your light attack swing. If you commit to a heavy Bladework skill, you are locked into that animation and cannot press the deflect button until the recovery frames end.<\/p>\n<\/div>\n<\/section>\n<div id=\"conclusion\" style=\"text-align: center; margin-top: 50px; padding-top: 40px; border-top: 1px solid #243043;\">\n<h2 style=\"font-size: 24px; color: #ddd6fe !important; margin-top: 0; margin-bottom: 20px; border: none; padding-left: 0; font-weight: bold;\">Conclusion<\/h2>\n<p style=\"font-size: 16px; color: #e5e7eb !important; margin-bottom: 20px; max-width: 700px; margin-left: auto; margin-right: auto;\">Mastering the exact parry frames Dual Blades require is the ultimate test of skill in AI LIMIT &#8211; Eirene&#8217;s Furnace of War. With only 6 active frames of deflection and a punishing 20-frame recovery penalty, this weapon class demands wired controllers, high refresh-rate monitors, and flawless execution. Understanding this 60FPS frame data allows you to stop blaming the game and start adjusting your timing to match the engine&#8217;s strict 4-frame startup delay.<\/p>\n<p style=\"color: #e5e7eb !important; margin-bottom: 25px; max-width: 700px; margin-left: auto; margin-right: auto; font-size: 16px;\">However, if physical latency or unoptimized boss animations are making this weapon class feel impossible to use, you do not have to suffer. The <a style=\"color: #60a5fa !important; text-decoration: underline;\" href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/ai-limit-trainers?cid=100159\">XMODhub PC Client<\/a> provides a seamless bypass, letting you slow down the combat engine to match your reflexes or completely automate your defenses. Equip your favorite blades, ignore the frame data, and play on your own terms.<\/p>\n<div style=\"color: #ddd6fe !important; background-color: #1f1147; padding: 20px; border-radius: 8px; border: 1px solid #4c1d95; display: inline-block; font-size: 16px; text-align: left; max-width: 800px; margin-bottom: 35px;\">\n<p style=\"margin: 0 0 10px 0; text-align: center;\"><strong>Think Bigger:<\/strong> XMODhub is the ultimate gaming companion for hardcore PC action gamers. With native support for over 5,000+ games, we provide safe Save Managers and combat automation. Whether you are battling through AI LIMIT &#8211; Eirene&#8217;s Furnace of War, or mastering the punishing parry mechanics of other hardcore RPGs, XMODhub ensures you conquer every game in your library exactly the way you want.<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5632\" src=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games.png\" alt=\"xmod games\" width=\"1277\" height=\"595\" srcset=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games.png 1277w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games-300x140.png 300w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games-1024x477.png 1024w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games-768x358.png 768w\" sizes=\"auto, (max-width: 1277px) 100vw, 1277px\" \/><\/p>\n<\/div>\n<p><a style=\"display: inline-block; background-color: #2563eb; color: #ffffff; padding: 16px 32px; border-radius: 6px; text-decoration: none; font-weight: bold; font-size: 16px; transition: background-color 0.2s; box-shadow: 0 4px 6px rgba(37, 99, 235, 0.4);\" href=\"https:\/\/www.xmodhub.com\/en\/?cid=100159\">\ud83d\ude80 Download XMODhub Free Today<\/a><\/p>\n<\/div>\n<p><script type=\"application\/ld+json\">\n{\n  \"@context\": \"https:\/\/schema.org\",\n  \"@graph\": [\n    {\n      \"@type\": \"HowTo\",\n      \"name\": \"How to Master Exact Parry Frames for Dual Blades in AI LIMIT - Eirene's Furnace of War\",\n      \"description\": \"A technical breakdown of the 60FPS parry frame data for Dual Blades in AI LIMIT - Eirene's Furnace of War and how to execute perfect deflects.\",\n      \"step\": [\n        {\n          \"@type\": \"HowToStep\",\n          \"name\": \"Memorize the 60FPS Frame Data Breakdown\",\n          \"text\": \"The Dual Blades have a 4-frame startup animation. You must press the parry button slightly before the enemy attack visually connects to account for this delay.\"\n        },\n        {\n          \"@type\": \"HowToStep\",\n          \"name\": \"Compare Weapon Class Parry Windows\",\n          \"text\": \"Understand that the active parry window is exactly 6 frames (0.1 seconds at 60 FPS), which is half the size of a Greatsword's parry window. The incoming enemy hitbox must intersect your character during this tiny window.\"\n        },\n        {\n          \"@type\": \"HowToStep\",\n          \"name\": \"Eliminate Hardware Input Lag\",\n          \"text\": \"Because the window is only 0.1 seconds long, disable V-Sync and play with a wired USB controller to prevent Bluetooth input lag from eating your parry frames.\"\n        },\n        {\n          \"@type\": \"HowToStep\",\n          \"name\": \"Use XMODhub for Auto-Parry\",\n          \"text\": \"If the 6-frame window is too strict, download the XMODhub PC Client and toggle the Auto-Parry feature or the 0.8x Game Speedhack to guarantee perfect deflects.\"\n        }\n      ]\n    },\n    {\n      \"@type\": \"FAQPage\",\n      \"mainEntity\": [\n        {\n          \"@type\": \"Question\",\n          \"name\": \"Does leveling up Agility increase my parry window in AI LIMIT - Eirene's Furnace of War?\",\n          \"acceptedAnswer\": {\n            \"@type\": \"Answer\",\n            \"text\": \"No. Agility only increases your raw weapon damage. Active parry frames are hardcoded engine values that never increase through leveling.\"\n          }\n        },\n        {\n          \"@type\": \"Question\",\n          \"name\": \"Do heavier Dual Blades have longer parry frames?\",\n          \"acceptedAnswer\": {\n            \"@type\": \"Answer\",\n            \"text\": \"No. The 6-frame active window is tied to the Dual Blade weapon class globally, regardless of which specific set of twinblades you have equipped.\"\n          }\n        }\n      ]\n    }\n  ]\n}\n<\/script><\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>The exact parry frames Dual Blades offer in AI LIMIT &#8211; Eirene&#8217;s Furnace of War are strictly limited to 6 active i-frames (0.1 seconds) at 60 FPS. The parry animation features a 4-frame&hellip;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"rank_math_title":"AI LIMIT - Eirene's Furnace of War: Exact Parry Frames for Dual Blades (Hard Data) ","rank_math_description":"Struggling to deflect attacks? We break down the exact 6-frame parry window for Dual Blades in AI LIMIT - Eirene's Furnace of War and how to bypass the strict timing.","rank_math_focus_keyword":"exact parry frames dual blades,AI LIMIT - Eirene's Furnace of War parry window,Dual blades frame data,how to parry in AI LIMIT,auto-parry AI LIMIT","footnotes":""},"categories":[119],"tags":[],"class_list":["post-21326","post","type-post","status-publish","format-standard","hentry","category-xmod-blog"],"_links":{"self":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts\/21326","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/comments?post=21326"}],"version-history":[{"count":1,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts\/21326\/revisions"}],"predecessor-version":[{"id":21330,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/posts\/21326\/revisions\/21330"}],"wp:attachment":[{"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/media?parent=21326"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/categories?post=21326"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/wp-json\/wp\/v2\/tags?post=21326"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}