{"id":23854,"date":"2026-04-09T07:45:40","date_gmt":"2026-04-09T07:45:40","guid":{"rendered":"https:\/\/www.xmodhub.com\/info\/?p=23854"},"modified":"2026-04-09T07:49:11","modified_gmt":"2026-04-09T07:49:11","slug":"xenonauts-2-item-ids-spawn-codes","status":"publish","type":"post","link":"https:\/\/www.xmodhub.com\/info\/ru\/xmod-blog\/xenonauts-2-item-ids-spawn-codes\/","title":{"rendered":"Xenonauts 2 Item IDs List &#038; Spawn Codes: Weapons, Alloys &#038; Armor (2026)"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-23857\" src=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/xenonauts-2-item-ids-spawn-codes.webp\" alt=\"Xenonauts 2 blog cover: Item IDs and Spawn Codes for Weapons, Alloys, Armor (2026). Small XMODhub logo. Tactical sci-fi theme.\" width=\"1024\" height=\"608\" srcset=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/xenonauts-2-item-ids-spawn-codes.webp 1024w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/xenonauts-2-item-ids-spawn-codes-300x178.webp 300w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/xenonauts-2-item-ids-spawn-codes-768x456.webp 768w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/xenonauts-2-item-ids-spawn-codes-18x12.webp 18w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<div style=\"font-family: 'Inter', 'Segoe UI', system-ui, -apple-system, sans-serif; font-size: 16px; line-height: 1.8; color: #cbd5e1; background-color: #0f172a; max-width: 900px; margin: 0 auto; padding: 35px; border-radius: 16px; border: 1px solid #1e293b; overflow: hidden; box-shadow: 0 25px 50px -12px rgba(0,0,0,0.8);\">\n<header style=\"text-align: center; margin-bottom: 45px; padding-bottom: 25px; border-bottom: 1px solid rgba(255,255,255,0.05);\"><\/header>\n<section style=\"background: radial-gradient(circle at top right, rgba(56, 189, 248, 0.1), transparent); border: 1px solid rgba(56, 189, 248, 0.3); border-radius: 12px; padding: 25px; margin-bottom: 35px; box-shadow: 0 10px 30px rgba(0,0,0,0.25);\">\n<p style=\"margin-top: 0; margin-bottom: 15px;\">Want to test out the endgame <strong style=\"color: #38bdf8;\">MAG Weapons<\/strong> early? Are you tired of grinding UFO crash sites for <strong style=\"color: #a855f7;\">Alien Alloys<\/strong>, or perhaps you accidentally sold a critical research item on the Geoscape and now your global defense progression is soft-locked?<\/p>\n<p style=\"margin-bottom: 0;\">Using developer tools to spawn resources is a beloved staple of tactical PC gaming freedom. However, because <strong><a href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/xenonauts-2-trainers?cid=100159\">Xenonauts 2<\/a><\/strong> is built on the Unity engine, accessing these tools is not as simple as pressing the Tilde key. Below is the most comprehensive guide on the reality of <strong><a href=\"https:\/\/store.steampowered.com\/app\/538030\/Xenonauts_2\/\" rel=\"nofollow noopener\" target=\"_blank\">Xenonauts 2<\/a> <\/strong>Item IDs, spawn codes, and how to safely inject materials into your base stores in the latest patch.<\/p>\n<p><strong>\u0412\u0430\u043c \u0442\u0430\u043a\u0436\u0435 \u043c\u043e\u0436\u0435\u0442 \u043f\u043e\u043d\u0440\u0430\u0432\u0438\u0442\u044c\u0441\u044f:<\/strong><\/p>\n<h2 class=\"title dt-mt-0 dt-mb-3\"><a href=\"https:\/\/www.xmodhub.com\/info\/ru\/xmod-blog\/xenonauts-2-cheat-engine\/\">How to Use Cheat Engine on Xenonauts 2 (+ 1-Click Alternative) | 2026<\/a><\/h2>\n<\/section>\n<nav style=\"background: linear-gradient(180deg, #1e293b, #0f172a); padding: 30px; border-radius: 12px; margin-bottom: 45px; border: 1px solid #334155; box-shadow: 0 10px 30px rgba(0,0,0,0.4);\" aria-label=\"\u041e\u0433\u043b\u0430\u0432\u043b\u0435\u043d\u0438\u0435\">\n<h2 style=\"font-family: 'Arial Black', Impact, sans-serif; font-size: 1.5rem; color: #facc15; margin-top: 0; margin-bottom: 25px; text-transform: uppercase; letter-spacing: 2px; text-shadow: 0 0 15px rgba(250, 204, 21, 0.2); display: flex; align-items: center;\">\u041e\u0433\u043b\u0430\u0432\u043b\u0435\u043d\u0438\u0435<\/h2>\n<div style=\"display: grid; grid-template-columns: repeat(auto-fit, minmax(320px, 1fr)); gap: 15px;\"><a style=\"color: #94a3b8; text-decoration: none; display: flex; align-items: center; font-size: 1rem; font-weight: 500;\" href=\"#quick-reference\"><span style=\"color: #38bdf8; margin-right: 10px; font-size: 1.2rem;\">\u2726<\/span> \u0411\u044b\u0441\u0442\u0440\u0430\u044f \u0441\u043f\u0440\u0430\u0432\u043a\u0430: 10 \u0441\u0430\u043c\u044b\u0445 \u0440\u0430\u0437\u044b\u0441\u043a\u0438\u0432\u0430\u0435\u043c\u044b\u0445 \u0438\u0434\u0435\u043d\u0442\u0438\u0444\u0438\u043a\u0430\u0442\u043e\u0440\u043e\u0432<\/a><br \/>\n<a style=\"color: #94a3b8; text-decoration: none; display: flex; align-items: center; font-size: 1rem; font-weight: 500;\" href=\"#enable-console\"><span style=\"color: #ef4444; margin-right: 10px; font-size: 1.2rem;\">\u2726<\/span> How to Enable the Console &amp; Spawn Commands<\/a><br \/>\n<a style=\"color: #94a3b8; text-decoration: none; display: flex; align-items: center; font-size: 1rem; font-weight: 500;\" href=\"#xmodhub\"><span style=\"color: #a855f7; margin-right: 10px; font-size: 1.2rem;\">\u2726<\/span> \u041f\u0440\u043e\u0441\u0442\u043e\u0439 \u0441\u043f\u043e\u0441\u043e\u0431: \u0412\u0438\u0437\u0443\u0430\u043b\u044c\u043d\u044b\u0439 \u0441\u043f\u0430\u0443\u043d\u0435\u0440 XMODhub<\/a><br \/>\n<a style=\"color: #94a3b8; text-decoration: none; display: flex; align-items: center; font-size: 1rem; font-weight: 500;\" href=\"#weapons\"><span style=\"color: #10b981; margin-right: 10px; font-size: 1.2rem;\">\u2726<\/span> Weapon IDs List (Ballistic &amp; Energy)<\/a><br \/>\n<a style=\"color: #94a3b8; text-decoration: none; display: flex; align-items: center; font-size: 1rem; font-weight: 500;\" href=\"#armor\"><span style=\"color: #10b981; margin-right: 10px; font-size: 1.2rem;\">\u2726<\/span> Armor &amp; Equipment IDs List<\/a><br \/>\n<a style=\"color: #94a3b8; text-decoration: none; display: flex; align-items: center; font-size: 1rem; font-weight: 500;\" href=\"#ammo\"><span style=\"color: #10b981; margin-right: 10px; font-size: 1.2rem;\">\u2726<\/span> Ammo &amp; Consumables IDs List<\/a><br \/>\n<a style=\"color: #94a3b8; text-decoration: none; display: flex; align-items: center; font-size: 1rem; font-weight: 500;\" href=\"#research\"><span style=\"color: #10b981; margin-right: 10px; font-size: 1.2rem;\">\u2726<\/span> Research &amp; Base Facilities IDs<\/a><br \/>\n<a style=\"color: #94a3b8; text-decoration: none; display: flex; align-items: center; font-size: 1rem; font-weight: 500;\" href=\"#troubleshooting\"><span style=\"color: #f472b6; margin-right: 10px; font-size: 1.2rem;\">\u2726<\/span> Troubleshooting: Why Are My Commands Failing?<\/a><br \/>\n<a style=\"color: #94a3b8; text-decoration: none; display: flex; align-items: center; font-size: 1rem; font-weight: 500;\" href=\"#faq\"><span style=\"color: #facc15; margin-right: 10px; font-size: 1.2rem;\">\u2726<\/span> Frequently Asked Questions (FAQ)<\/a><\/div>\n<\/nav>\n<div style=\"display: flex; flex-direction: column; gap: 45px;\">\n<section id=\"quick-reference\" style=\"background: radial-gradient(circle at top right, rgba(30, 41, 59, 0.5), #0f172a); border: 1px solid #1e293b; border-radius: 12px; padding: 30px; box-shadow: 0 10px 25px -5px rgba(0,0,0,0.3);\">\n<h2 style=\"font-size: 1.6rem; font-weight: 800; color: #f8fafc; margin-top: 0; margin-bottom: 20px; padding-left: 15px; border-left: 4px solid #38bdf8; background: linear-gradient(90deg, rgba(56, 189, 248, 0.1) 0%, transparent 100%); padding-top: 8px; padding-bottom: 8px; border-radius: 0 8px 8px 0; display: flex; align-items: center;\">Quick Reference: Top 10 Most Wanted Xenonauts 2 IDs<\/h2>\n<p style=\"margin-bottom: 20px;\">If you are looking to modify your base storage directly through <code style=\"background: rgba(255,255,255,0.05); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">.json<\/code> save editing or an external memory hook, here are the exact internal string references for the most essential and frequently searched items in the game (including Funding, Alenium, and top-tier weapons).<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-23841\" src=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/Xenonauts-2-gameplay-1.webp\" alt=\"Xenonauts 2 gameplay\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/Xenonauts-2-gameplay-1.webp 1920w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/Xenonauts-2-gameplay-1-300x169.webp 300w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/Xenonauts-2-gameplay-1-1024x576.webp 1024w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/Xenonauts-2-gameplay-1-768x432.webp 768w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/Xenonauts-2-gameplay-1-1536x864.webp 1536w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/Xenonauts-2-gameplay-1-18x10.webp 18w\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" \/><\/p>\n<div style=\"overflow-x: auto;\">\n<table style=\"width: 100%; border-collapse: collapse; margin-bottom: 10px; text-align: left; font-size: 0.95rem;\">\n<thead>\n<tr>\n<th style=\"background-color: rgba(56, 189, 248, 0.15); color: #7dd3fc; padding: 15px; border-bottom: 2px solid #38bdf8; border-top-left-radius: 8px;\">\u041d\u0430\u0437\u0432\u0430\u043d\u0438\u0435 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0430<\/th>\n<th style=\"background-color: rgba(56, 189, 248, 0.15); color: #7dd3fc; padding: 15px; border-bottom: 2px solid #38bdf8;\">Exact Item ID \/ Code<\/th>\n<th style=\"background-color: rgba(56, 189, 248, 0.15); color: #7dd3fc; padding: 15px; border-bottom: 2px solid #38bdf8; border-top-right-radius: 8px;\">Item Effect \/ Stats<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"background-color: transparent;\">\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #33415; color: #94a3b8; font-weight: 600;\">Base Funding<\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155;\"><code style=\"color: #34d399; font-family: monospace;\">res.money<\/code><\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">Adds standard global funding<\/td>\n<\/tr>\n<tr style=\"background-color: rgba(255,255,255,0.02);\">\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8; font-weight: 600;\">Alien Alloys<\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155;\"><code style=\"color: #34d399; font-family: monospace;\">res.alienalloys<\/code><\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">Essential material for advanced armor\/weapons<\/td>\n<\/tr>\n<tr style=\"background-color: transparent;\">\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8; font-weight: 600;\">Alenium<\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155;\"><code style=\"color: #34d399; font-family: monospace;\">res.alenium<\/code><\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">Power source for interceptors and explosives<\/td>\n<\/tr>\n<tr style=\"background-color: rgba(255,255,255,0.02);\">\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8; font-weight: 600;\">MAG Rifle<\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155;\"><code style=\"color: #a855f7; font-family: monospace;\">item.weapon.magrifle<\/code><\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">Highest base kinetic damage for riflemen<\/td>\n<\/tr>\n<tr style=\"background-color: transparent;\">\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8; font-weight: 600;\">Laser Sniper<\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155;\"><code style=\"color: #a855f7; font-family: monospace;\">item.weapon.lasersniper<\/code><\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">High-accuracy mid-game energy weapon<\/td>\n<\/tr>\n<tr style=\"background-color: rgba(255,255,255,0.02);\">\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8; font-weight: 600;\">Warden Armor<\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155;\"><code style=\"color: #f472b6; font-family: monospace;\">item.armour.warden<\/code><\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">High-tier defense against plasma fire<\/td>\n<\/tr>\n<tr style=\"background-color: transparent;\">\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8; font-weight: 600;\">Medikit<\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155;\"><code style=\"color: #f472b6; font-family: monospace;\">item.equipment.medikit<\/code><\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">Restores soldier HP during tactical missions<\/td>\n<\/tr>\n<tr style=\"background-color: rgba(255,255,255,0.02);\">\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8; font-weight: 600;\">Stun Baton<\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155;\"><code style=\"color: #a855f7; font-family: monospace;\">item.weapon.stunbaton<\/code><\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">Essential for capturing live Sebillians<\/td>\n<\/tr>\n<tr style=\"background-color: transparent;\">\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8; font-weight: 600;\">Cleaner Intel<\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155;\"><code style=\"color: #38bdf8; font-family: monospace;\">item.misc.cleanerintel<\/code><\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">Progresses the early-game storyline<\/td>\n<\/tr>\n<tr style=\"background-color: rgba(255,255,255,0.02);\">\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8; font-weight: 600;\">C4 Charge<\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155;\"><code style=\"color: #f472b6; font-family: monospace;\">item.explosive.c4<\/code><\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">Destroys UFO hulls and terrain cover<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<\/section>\n<section id=\"enable-console\" style=\"background: radial-gradient(circle at top right, rgba(30, 41, 59, 0.5), #0f172a); border: 1px solid #1e293b; border-radius: 12px; padding: 30px; box-shadow: 0 10px 25px -5px rgba(0,0,0,0.3);\">\n<h2 style=\"font-size: 1.6rem; font-weight: 800; color: #f8fafc; margin-top: 0; margin-bottom: 25px; padding-left: 15px; border-left: 4px solid #ef4444; background: linear-gradient(90deg, rgba(239, 68, 68, 0.1) 0%, transparent 100%); padding-top: 8px; padding-bottom: 8px; border-radius: 0 8px 8px 0; display: flex; align-items: center;\">How to Enable the Console &amp; Use Spawn Commands<\/h2>\n<p style=\"margin-bottom: 20px;\">Before you attempt to use the ID codes listed above, you must understand the correct architecture of the developer console in Xenonauts 2.<\/p>\n<div style=\"display: flex; flex-direction: column; gap: 15px; margin-bottom: 30px;\">\n<div style=\"display: flex; align-items: flex-start; background: rgba(255,255,255,0.02); padding: 18px; border-radius: 8px; border: 1px solid rgba(255,255,255,0.05);\">\n<p><span style=\"color: #ef4444; font-size: 1.4rem; margin-right: 15px; line-height: 1;\">\u27a4<\/span><\/p>\n<div><strong style=\"color: #fca5a5; display: block; margin-bottom: 5px;\">The Unity Engine Reality:<\/strong> In the final retail and Early Access builds shipped to Steam, Goldhawk Interactive completely removed the native text parser console.<\/div>\n<\/div>\n<div style=\"display: flex; align-items: flex-start; background: rgba(255,255,255,0.02); padding: 18px; border-radius: 8px; border: 1px solid rgba(255,255,255,0.05);\">\n<p><span style=\"color: #ef4444; font-size: 1.4rem; margin-right: 15px; line-height: 1;\">\u27a4<\/span><\/p>\n<div><strong style=\"color: #fca5a5; display: block; margin-bottom: 5px;\">The Command Syntax Myth:<\/strong> You will see outdated guides telling you to press the Tilde key (<code style=\"color: #cbd5e1;\">~<\/code>) and type <code style=\"background: rgba(255,255,255,0.05); padding: 2px 6px; border-radius: 4px; color: #38bdf8;\">giveitem item.weapon.magrifle 10<\/code>. This does not work natively. The code to render the console window simply does not exist in the retail executable.<\/div>\n<\/div>\n<div style=\"display: flex; align-items: flex-start; background: rgba(239, 68, 68, 0.05); padding: 18px; border-radius: 8px; border: 1px solid rgba(239, 68, 68, 0.2);\">\n<p><span style=\"color: #ef4444; font-size: 1.4rem; margin-right: 15px; line-height: 1;\">\u26a0\ufe0f<\/span><\/p>\n<div><strong style=\"color: #fca5a5; display: block; margin-bottom: 5px;\">The Only Manual Method:<\/strong> To manually add these IDs, you must navigate to <code style=\"background: rgba(0,0,0,0.5); padding: 2px 6px; border-radius: 4px; color: #94a3b8; font-size: 0.9em;\">C:\\Users\\YourUsername\\Documents\\My Games\\Xenonauts-2\\Saves\\<\/code>, open your tactical <code style=\"color: #cbd5e1;\">.json<\/code> save file with Notepad++, Ctrl+F for your base stores, and manually inject the <code style=\"color: #a855f7;\">res.alienalloys<\/code> string and desired quantity. This is incredibly risky and often corrupts the save if you miss a single comma.<\/div>\n<\/div>\n<\/div>\n<div style=\"background: rgba(139, 92, 246, 0.05); border-left: 4px solid #a855f7; padding: 20px; border-radius: 0 8px 8px 0; margin-bottom: 20px; font-style: italic; color: #d8b4fe;\">\n<p>&#8220;Editing raw JSON save files for a tactical game like Xenonauts 2 is fine if you only need to do it once. But if you are experimenting with different squad builds or trying to bounce back from a squad wipe, manually typing case-sensitive strings becomes incredibly repetitive. One wrong character results in a &#8216;Save File Corrupted&#8217; error. While the internal string lists are meticulously verified, I personally switched to a visual UI injector months ago. Seeing the material icon and just clicking &#8216;Add to Stores&#8217; is how modern PC modding should feel.&#8221;<\/p>\n<div style=\"margin-top: 10px; font-style: normal; font-size: 0.9rem; color: #c084fc; font-weight: 600;\">\u2014 Catherine Hu, Senior Modding Specialist at <strong><a href=\"https:\/\/www.xmodhub.com\/en\/?cid=100159\">XMODhub<\/a><\/strong><\/div>\n<\/div>\n<\/section>\n<section id=\"xmodhub\" style=\"background: radial-gradient(circle at bottom right, rgba(139, 92, 246, 0.15), #0f172a); border: 1px solid #6b21a8; border-radius: 12px; padding: 35px; box-shadow: 0 15px 35px rgba(139, 92, 246, 0.15);\">\n<h2 style=\"font-size: 1.8rem; font-weight: 800; color: #d8b4fe; margin-top: 0; margin-bottom: 25px; text-align: center;\">\u041b\u0435\u0433\u043a\u0438\u0439 \u043f\u0443\u0442\u044c: <span style=\"color: #a855f7;\">\u0412\u0438\u0437\u0443\u0430\u043b\u044c\u043d\u044b\u0439 \u0441\u043f\u0430\u0443\u043d\u0435\u0440 XMODhub<\/span><br \/>\n<span style=\"font-size: 1.1rem; color: #c084fc; font-weight: 500;\">(No Typing Required)<\/span><\/h2>\n<p style=\"text-align: center; max-width: 750px; margin: 0 auto 30px auto; color: #e2e8f0;\">Stop Alt-Tabbing to check massive spreadsheets. Trying to parse .json arrays breaks your immersion and wastes time. The<strong><a href=\"https:\/\/www.xmodhub.com\/en\/?cid=100159\"> XMODhub PC Client<\/a><\/strong> includes a dedicated <strong>&#8220;Visual Item Spawner&#8221;<\/strong> feature specifically built to bypass the locked Unity console in Xenonauts 2.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-23828\" src=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/Xenonauts-2-mods.webp\" alt=\"Xenonauts 2 mods\" width=\"1283\" height=\"689\" srcset=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/Xenonauts-2-mods.webp 1283w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/Xenonauts-2-mods-300x161.webp 300w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/Xenonauts-2-mods-1024x550.webp 1024w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/Xenonauts-2-mods-768x412.webp 768w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/Xenonauts-2-mods-18x10.webp 18w\" sizes=\"auto, (max-width: 1283px) 100vw, 1283px\" \/><\/p>\n<div style=\"display: grid; grid-template-columns: repeat(auto-fit, minmax(250px, 1fr)); gap: 20px; margin-bottom: 30px;\">\n<div style=\"background: rgba(0,0,0,0.4); padding: 25px; border-radius: 10px; border: 1px solid rgba(139, 92, 246, 0.3);\">\n<p><strong style=\"color: #e9d5ff; font-size: 1.1rem; display: flex; align-items: center; margin-bottom: 10px;\"><span style=\"font-size: 1.4rem; margin-right: 10px;\">\ud83d\udc41\ufe0f<\/span> Icon-Based UI<\/strong><\/p>\n<p style=\"margin: 0; font-size: 0.95rem;\">See exactly what the MAG Rifle, Warden Armor, or Alien Alloy looks like before you spawn it directly into your Geoscape base stores.<\/p>\n<\/div>\n<div style=\"background: rgba(0,0,0,0.4); padding: 25px; border-radius: 10px; border: 1px solid rgba(139, 92, 246, 0.3);\">\n<p><strong style=\"color: #e9d5ff; font-size: 1.1rem; display: flex; align-items: center; margin-bottom: 10px;\"><span style=\"font-size: 1.4rem; margin-right: 10px;\">\ud83d\udd0d<\/span> Instant Search<\/strong><\/p>\n<p style=\"margin: 0; font-size: 0.95rem;\">Just type &#8220;Laser&#8221; or &#8220;Alloys&#8221; in the overlay search bar and click the one you want.<\/p>\n<\/div>\n<div style=\"background: rgba(0,0,0,0.4); padding: 25px; border-radius: 10px; border: 1px solid rgba(139, 92, 246, 0.3);\">\n<p><strong style=\"color: #e9d5ff; font-size: 1.1rem; display: flex; align-items: center; margin-bottom: 10px;\"><span style=\"font-size: 1.4rem; margin-right: 10px;\">\ud83d\udce6<\/span> Batch Spawning<\/strong><\/p>\n<p style=\"margin: 0; font-size: 0.95rem;\">Get 999x of every single alien crafting material with one button press, instantly solving your global funding crisis.<\/p>\n<\/div>\n<div style=\"background: rgba(0,0,0,0.4); padding: 25px; border-radius: 10px; border: 1px solid rgba(139, 92, 246, 0.3);\">\n<p><strong style=\"color: #e9d5ff; font-size: 1.1rem; display: flex; align-items: center; margin-bottom: 10px;\"><span style=\"font-size: 1.4rem; margin-right: 10px;\">\ud83d\udd04<\/span> Auto-Updated Lists<\/strong><\/p>\n<p style=\"margin: 0; font-size: 0.95rem;\">When Goldhawk Interactive adds new dropships or weapons, XMODhub updates its internal dictionary database automatically via the cloud.<\/p>\n<\/div>\n<\/div>\n<div style=\"text-align: center;\"><a style=\"display: inline-block; background: linear-gradient(90deg, #8b5cf6, #d946ef); color: white; padding: 16px 35px; border-radius: 8px; text-decoration: none; font-weight: bold; text-transform: uppercase; letter-spacing: 1px; box-shadow: 0 4px 20px rgba(139, 92, 246, 0.4);\" href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/xenonauts-2-trainers?cid=100159\">Get the XMODhub Visual Spawner for Free<\/a><\/div>\n<\/section>\n<div style=\"display: grid; grid-template-columns: 1fr; gap: 40px;\">\n<section id=\"weapons\" style=\"background: radial-gradient(circle at top left, rgba(16, 185, 129, 0.05), #0f172a); border: 1px solid #1e293b; border-radius: 12px; padding: 30px;\">\n<h2 style=\"font-size: 1.4rem; font-weight: 800; color: #34d399; margin-top: 0; margin-bottom: 15px;\">Weapon IDs List (Ballistic &amp; Energy)<\/h2>\n<p style=\"margin-bottom: 20px; font-size: 0.95rem;\">If you are manually editing your base storage JSON, use these internal strings to instantly equip your squad with the best arsenal.<\/p>\n<div style=\"overflow-x: auto;\">\n<table style=\"width: 100%; border-collapse: collapse; text-align: left; font-size: 0.95rem;\">\n<thead>\n<tr>\n<th style=\"background-color: rgba(16, 185, 129, 0.15); color: #6ee7b7; padding: 12px 15px; border-bottom: 2px solid #10b981; border-top-left-radius: 8px;\">Weapon Name<\/th>\n<th style=\"background-color: rgba(16, 185, 129, 0.15); color: #6ee7b7; padding: 12px 15px; border-bottom: 2px solid #10b981;\">Item ID<\/th>\n<th style=\"background-color: rgba(16, 185, 129, 0.15); color: #6ee7b7; padding: 12px 15px; border-bottom: 2px solid #10b981; border-top-right-radius: 8px;\">Rarity \/ Tier<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">Assault Rifle<\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155;\"><code style=\"color: #34d399; font-family: monospace;\">item.weapon.rifle<\/code><\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">Starter (Ballistic)<\/td>\n<\/tr>\n<tr style=\"background-color: rgba(255,255,255,0.02);\">\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">Laser Shotgun<\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155;\"><code style=\"color: #34d399; font-family: monospace;\">item.weapon.lasershotgun<\/code><\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">Mid-Game (Energy)<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">Plasma Cannon (Aircraft)<\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155;\"><code style=\"color: #34d399; font-family: monospace;\">item.aircraftweapon.plasma<\/code><\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">Late-Game (Energy)<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<\/section>\n<div style=\"display: grid; grid-template-columns: repeat(auto-fit, minmax(380px, 1fr)); gap: 20px;\">\n<section id=\"armor\" style=\"background: radial-gradient(circle at top left, rgba(244, 114, 182, 0.05), #0f172a); border: 1px solid #1e293b; border-radius: 12px; padding: 25px;\">\n<h2 style=\"font-size: 1.3rem; font-weight: 800; color: #f472b6; margin-top: 0; margin-bottom: 15px;\">Armor &amp; Equipment IDs<\/h2>\n<div style=\"overflow-x: auto;\">\n<table style=\"width: 100%; border-collapse: collapse; text-align: left; font-size: 0.9rem;\">\n<thead>\n<tr>\n<th style=\"background-color: rgba(244, 114, 182, 0.15); color: #fbcfe8; padding: 10px; border-bottom: 2px solid #ec4899; border-top-left-radius: 6px;\">Armor Name<\/th>\n<th style=\"background-color: rgba(244, 114, 182, 0.15); color: #fbcfe8; padding: 10px; border-bottom: 2px solid #ec4899;\">Item ID<\/th>\n<th style=\"background-color: rgba(244, 114, 182, 0.15); color: #fbcfe8; padding: 10px; border-bottom: 2px solid #ec4899; border-top-right-radius: 6px;\">Equip Slot<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td style=\"padding: 10px; border-bottom: 1px solid #334155; color: #94a3b8;\">Jackal Armor<\/td>\n<td style=\"padding: 10px; border-bottom: 1px solid #334155;\"><code style=\"color: #f472b6;\">item.armour.jackal<\/code><\/td>\n<td style=\"padding: 10px; border-bottom: 1px solid #334155; color: #94a3b8;\">Tactical Torso<\/td>\n<\/tr>\n<tr style=\"background-color: rgba(255,255,255,0.02);\">\n<td style=\"padding: 10px; border-bottom: 1px solid #334155; color: #94a3b8;\">Wolf Armor<\/td>\n<td style=\"padding: 10px; border-bottom: 1px solid #334155;\"><code style=\"color: #f472b6;\">item.armour.wolf<\/code><\/td>\n<td style=\"padding: 10px; border-bottom: 1px solid #334155; color: #94a3b8;\">Tactical Torso<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 10px; border-bottom: 1px solid #334155; color: #94a3b8;\">Colossus Armor<\/td>\n<td style=\"padding: 10px; border-bottom: 1px solid #334155;\"><code style=\"color: #f472b6;\">item.armour.colossus<\/code><\/td>\n<td style=\"padding: 10px; border-bottom: 1px solid #334155; color: #94a3b8;\">Heavy Exo-Suit<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<\/section>\n<section id=\"ammo\" style=\"background: radial-gradient(circle at top left, rgba(56, 189, 248, 0.05), #0f172a); border: 1px solid #1e293b; border-radius: 12px; padding: 25px;\">\n<h2 style=\"font-size: 1.3rem; font-weight: 800; color: #38bdf8; margin-top: 0; margin-bottom: 15px;\">Ammo &amp; Consumables IDs<\/h2>\n<div style=\"overflow-x: auto;\">\n<table style=\"width: 100%; border-collapse: collapse; text-align: left; font-size: 0.9rem;\">\n<thead>\n<tr>\n<th style=\"background-color: rgba(56, 189, 248, 0.15); color: #7dd3fc; padding: 10px; border-bottom: 2px solid #0ea5e9; border-top-left-radius: 6px;\">\u041d\u0430\u0437\u0432\u0430\u043d\u0438\u0435 \u043f\u0440\u0435\u0434\u043c\u0435\u0442\u0430<\/th>\n<th style=\"background-color: rgba(56, 189, 248, 0.15); color: #7dd3fc; padding: 10px; border-bottom: 2px solid #0ea5e9;\">Item ID<\/th>\n<th style=\"background-color: rgba(56, 189, 248, 0.15); color: #7dd3fc; padding: 10px; border-bottom: 2px solid #0ea5e9; border-top-right-radius: 6px;\">Quantity<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td style=\"padding: 10px; border-bottom: 1px solid #334155; color: #94a3b8;\">Laser Battery<\/td>\n<td style=\"padding: 10px; border-bottom: 1px solid #334155;\"><code style=\"color: #38bdf8;\">item.ammo.laserbattery<\/code><\/td>\n<td style=\"padding: 10px; border-bottom: 1px solid #334155; color: #94a3b8;\">99<\/td>\n<\/tr>\n<tr style=\"background-color: rgba(255,255,255,0.02);\">\n<td style=\"padding: 10px; border-bottom: 1px solid #334155; color: #94a3b8;\">Frag Grenade<\/td>\n<td style=\"padding: 10px; border-bottom: 1px solid #334155;\"><code style=\"color: #38bdf8;\">item.explosive.grenadefrag<\/code><\/td>\n<td style=\"padding: 10px; border-bottom: 1px solid #334155; color: #94a3b8;\">50<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 10px; border-bottom: 1px solid #334155; color: #94a3b8;\">Flashbang<\/td>\n<td style=\"padding: 10px; border-bottom: 1px solid #334155;\"><code style=\"color: #38bdf8;\">item.explosive.grenadeflash<\/code><\/td>\n<td style=\"padding: 10px; border-bottom: 1px solid #334155; color: #94a3b8;\">50<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<\/section>\n<\/div>\n<section id=\"research\" style=\"background: radial-gradient(circle at top left, rgba(168, 85, 247, 0.05), #0f172a); border: 1px solid #1e293b; border-radius: 12px; padding: 30px;\">\n<h2 style=\"font-size: 1.4rem; font-weight: 800; color: #c084fc; margin-top: 0; margin-bottom: 15px;\">Research &amp; Base Facilities IDs<\/h2>\n<p style=\"margin-bottom: 20px; font-size: 0.95rem;\">You don&#8217;t just have to spawn physical items. While you cannot instantly &#8220;learn&#8221; a tech via JSON, you can inject the corpses and datacores required to trigger the research immediately.<\/p>\n<div style=\"overflow-x: auto;\">\n<table style=\"width: 100%; border-collapse: collapse; text-align: left; font-size: 0.95rem;\">\n<thead>\n<tr>\n<th style=\"background-color: rgba(168, 85, 247, 0.15); color: #d8b4fe; padding: 12px 15px; border-bottom: 2px solid #a855f7; border-top-left-radius: 8px;\">Material Name<\/th>\n<th style=\"background-color: rgba(168, 85, 247, 0.15); color: #d8b4fe; padding: 12px 15px; border-bottom: 2px solid #a855f7;\">Item ID<\/th>\n<th style=\"background-color: rgba(168, 85, 247, 0.15); color: #d8b4fe; padding: 12px 15px; border-bottom: 2px solid #a855f7; border-top-right-radius: 8px;\">In-Game Effect<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">Sectoid Corpse<\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155;\"><code style=\"color: #c084fc;\">item.corpse.sectoid<\/code><\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">Unlocks alien biology research<\/td>\n<\/tr>\n<tr style=\"background-color: rgba(255,255,255,0.02);\">\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">UFO Flight Computer<\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155;\"><code style=\"color: #c084fc;\">item.misc.ufo_computer<\/code><\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">Unlocks advanced aerospace engineering<\/td>\n<\/tr>\n<tr>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">Alien Datacore<\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155;\"><code style=\"color: #c084fc;\">item.misc.alien_datacore<\/code><\/td>\n<td style=\"padding: 12px 15px; border-bottom: 1px solid #334155; color: #94a3b8;\">Accelerates global lore progression<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<\/section>\n<\/div>\n<section id=\"troubleshooting\" style=\"background: radial-gradient(circle at top right, rgba(30, 41, 59, 0.5), #0f172a); border: 1px solid #1e293b; border-radius: 12px; padding: 30px; box-shadow: 0 10px 25px -5px rgba(0,0,0,0.3);\">\n<h2 style=\"font-size: 1.6rem; font-weight: 800; color: #f8fafc; margin-top: 0; margin-bottom: 25px; padding-left: 15px; border-left: 4px solid #f472b6; background: linear-gradient(90deg, rgba(244, 114, 182, 0.1) 0%, transparent 100%); padding-top: 8px; padding-bottom: 8px; border-radius: 0 8px 8px 0; display: flex; align-items: center;\">Troubleshooting: Why Are My Commands Failing?<\/h2>\n<p style=\"margin-bottom: 20px;\">If you are editing your JSON save file correctly but the game is throwing errors, check these common issues:<\/p>\n<div style=\"display: flex; flex-direction: column; gap: 15px;\">\n<div style=\"display: flex; align-items: flex-start; background: rgba(239, 68, 68, 0.05); padding: 18px; border-radius: 8px; border: 1px solid rgba(239, 68, 68, 0.2);\">\n<p><span style=\"color: #ef4444; font-size: 1.4rem; margin-right: 15px; line-height: 1;\">\u274c<\/span><\/p>\n<div><strong style=\"color: #fca5a5; display: block; margin-bottom: 5px;\">&#8220;Save Game Corrupted&#8221; on Load:<\/strong> You missed a comma, bracket <code>]<\/code>, or brace <code>}<\/code> when pasting the <code style=\"color: #cbd5e1;\">item.weapon.magrifle<\/code> string into your base inventory array. Always use a JSON validator before loading the game.<\/div>\n<\/div>\n<div style=\"display: flex; align-items: flex-start; background: rgba(239, 68, 68, 0.05); padding: 18px; border-radius: 8px; border: 1px solid rgba(239, 68, 68, 0.2);\">\n<p><span style=\"color: #ef4444; font-size: 1.4rem; margin-right: 15px; line-height: 1;\">\u274c<\/span><\/p>\n<div><strong style=\"color: #fca5a5; display: block; margin-bottom: 5px;\">&#8220;Item ID invalid&#8221; (Blank squares in inventory):<\/strong> You injected a string (like <code style=\"color: #cbd5e1;\">item.weapon.plasmasniper<\/code>) that hasn&#8217;t been officially implemented into the current Early Access build yet. The game cannot find the associated 2D sprite.<\/div>\n<\/div>\n<div style=\"display: flex; align-items: flex-start; background: rgba(16, 185, 129, 0.05); padding: 18px; border-radius: 8px; border: 1px solid rgba(16, 185, 129, 0.2);\">\n<p><span style=\"color: #10b981; font-size: 1.4rem; margin-right: 15px; line-height: 1;\">\u2705<\/span><\/p>\n<div><strong style=\"color: #6ee7b7; display: block; margin-bottom: 5px;\">The Safest Fix:<\/strong> Stop editing JSON files manually. Use the XMODhub Visual Spawner to safely inject items directly into the active memory heap, avoiding save file corruption entirely.<\/div>\n<\/div>\n<\/div>\n<\/section>\n<section id=\"faq\">\n<h2 style=\"font-size: 1.8rem; font-weight: 800; color: #facc15; margin-top: 0; margin-bottom: 30px; text-align: center; text-transform: uppercase; letter-spacing: 1px; text-shadow: 0 0 10px rgba(250, 204, 21, 0.2);\">Frequently Asked Questions (FAQ)<\/h2>\n<div style=\"display: flex; flex-direction: column; gap: 20px;\">\n<div style=\"background: rgba(255,255,255,0.02); border: 1px solid #1e293b; border-radius: 12px; padding: 25px; box-shadow: 0 4px 6px rgba(0,0,0,0.1);\">\n<h3 style=\"color: #f8fafc; font-size: 1.15rem; margin-top: 0; margin-bottom: 15px; display: flex; align-items: flex-start;\"><span style=\"background: #8b5cf6; color: #fff; padding: 4px 10px; border-radius: 6px; font-size: 0.85rem; margin-right: 12px; margin-top: 2px; box-shadow: 0 0 10px rgba(139, 92, 246, 0.5);\">Q<\/span>Are these Item IDs case-sensitive in Xenonauts 2?<\/h3>\n<p style=\"margin: 0; color: #94a3b8; padding-left: 45px;\"><strong style=\"color: #cbd5e1;\">A:<\/strong> Yes. Because you are dealing with Unity&#8217;s internal asset strings within a JSON structure, they are strictly lowercase. Typing <code style=\"color: #f8fafc; background: rgba(0,0,0,0.5); padding: 2px 4px; border-radius: 4px;\">ITEM.WEAPON.RIFLE<\/code> will break your save file.<\/p>\n<\/div>\n<div style=\"background: rgba(255,255,255,0.02); border: 1px solid #1e293b; border-radius: 12px; padding: 25px; box-shadow: 0 4px 6px rgba(0,0,0,0.1);\">\n<h3 style=\"color: #f8fafc; font-size: 1.15rem; margin-top: 0; margin-bottom: 15px; display: flex; align-items: flex-start;\"><span style=\"background: #8b5cf6; color: #fff; padding: 4px 10px; border-radius: 6px; font-size: 0.85rem; margin-right: 12px; margin-top: 2px; box-shadow: 0 0 10px rgba(139, 92, 246, 0.5);\">Q<\/span>Can I spawn items while playing in Multiplayer or Co-Op?<\/h3>\n<p style=\"margin: 0; color: #94a3b8; padding-left: 45px;\"><strong style=\"color: #cbd5e1;\">A:<\/strong> Xenonauts 2 is a strictly single-player tactical experience. However, as a general rule, modifying memory or save files to spawn items is only for single-player environments.<\/p>\n<\/div>\n<div style=\"background: rgba(255,255,255,0.02); border: 1px solid #1e293b; border-radius: 12px; padding: 25px; box-shadow: 0 4px 6px rgba(0,0,0,0.1);\">\n<h3 style=\"color: #f8fafc; font-size: 1.15rem; margin-top: 0; margin-bottom: 15px; display: flex; align-items: flex-start;\"><span style=\"background: #8b5cf6; color: #fff; padding: 4px 10px; border-radius: 6px; font-size: 0.85rem; margin-right: 12px; margin-top: 2px; box-shadow: 0 0 10px rgba(139, 92, 246, 0.5);\">Q<\/span>How do I find the Item IDs for custom modded weapons from the Steam Workshop?<\/h3>\n<p style=\"margin: 0; color: #94a3b8; padding-left: 45px;\"><strong style=\"color: #cbd5e1;\">A:<\/strong> Finding dynamic load-order IDs manually in the Unity asset bundles is extremely difficult. We highly recommend using the XMODhub Item Browser, which automatically scans your active BepInEx mods, detects the custom weapons, and lets you spawn them with a single click without knowing the internal string.<\/p>\n<\/div>\n<\/div>\n<\/section>\n<section style=\"text-align: center; margin-top: 20px; padding: 50px 30px; background: radial-gradient(circle at center, #0f172a, #020617); border-radius: 16px; border: 1px solid #1e293b; box-shadow: inset 0 0 50px rgba(0,0,0,0.8);\">\n<h2 style=\"font-size: 1.8rem; font-weight: 800; color: #f8fafc; margin-top: 0; margin-bottom: 25px;\">Conclusion: The Ultimate Sandbox Experience<\/h2>\n<p style=\"color: #94a3b8; margin-bottom: 20px; max-width: 750px; margin-left: auto; margin-right: auto; font-size: 1.05rem;\">Having access to the complete Xenonauts 2 internal Item IDs list is the fastest way to experiment with different squad builds, test MAG weapon damage against heavy Sebillians, or simply recover from a frustrating early-game squad wipe. Bookmark this page so you can quickly reference the strings whenever you need to edit your save.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5632\" src=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games.png\" alt=\"xmod games\" width=\"1277\" height=\"595\" srcset=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games.png 1277w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games-300x140.png 300w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games-1024x477.png 1024w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games-768x358.png 768w\" sizes=\"auto, (max-width: 1277px) 100vw, 1277px\" \/><\/p>\n<p style=\"color: #94a3b8; margin-bottom: 35px; max-width: 750px; margin-left: auto; margin-right: auto; font-size: 1.05rem;\">However, if you want a significantly smoother, crash-free experience where you don&#8217;t need to risk corrupting your 40-hour campaign by mistyping <code style=\"color: #cbd5e1;\">res.alienalloys<\/code>, the XMODhub Visual Spawner is the superior modern choice. Browse items visually. Spawn them instantly. Keep your achievements active.<\/p>\n<p><a style=\"display: inline-block; background: linear-gradient(90deg, #38bdf8, #8b5cf6); color: white; padding: 18px 40px; border-radius: 8px; text-decoration: none; font-size: 1.1rem; font-weight: bold; text-transform: uppercase; letter-spacing: 1.5px; box-shadow: 0 10px 30px rgba(56, 189, 248, 0.4); margin-bottom: 25px;\" href=\"https:\/\/www.xmodhub.com\/en\/?cid=100159\">Get XMODhub Visual Spawner Now<\/a><\/p>\n<p style=\"color: #64748b; font-size: 0.9rem; max-width: 600px; margin: 0 auto;\">XMODhub is your ultimate all-in-one toolkit for PC single-player gaming. Whether you need powerful Trainers, real-time progression tools, or Visual Spawners, our engine supports over 5,000+ games\u2014including Xenonauts 2 and similar tactical hits like XCOM 2, Phoenix Point, and Jagged Alliance 3.<\/p>\n<\/section>\n<\/div>\n<\/div>","protected":false},"excerpt":{"rendered":"<p>Want to test out the endgame MAG Weapons early? Are you tired of grinding UFO crash sites for Alien Alloys, or perhaps you accidentally sold a critical research item on the Geoscape and&hellip;<\/p>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"rank_math_title":"Xenonauts 2 Item IDs List &amp; Spawn Codes: Weapons, Alloys &amp; Armor (2026)","rank_math_description":"The complete guide to Xenonauts 2 Item IDs. Find out why the native Unity console is locked, and learn how to spawn Alien Alloys, Alenium, and MAG Weapons using a visual trainer.","rank_math_focus_keyword":"Xenonauts 2 item IDs","footnotes":""},"categories":[119],"tags":[],"class_list":["post-23854","post","type-post","status-publish","format-standard","hentry","category-xmod-blog"],"_links":{"self":[{"href":"https:\/\/www.xmodhub.com\/info\/ru\/wp-json\/wp\/v2\/posts\/23854","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.xmodhub.com\/info\/ru\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.xmodhub.com\/info\/ru\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/ru\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/ru\/wp-json\/wp\/v2\/comments?post=23854"}],"version-history":[{"count":4,"href":"https:\/\/www.xmodhub.com\/info\/ru\/wp-json\/wp\/v2\/posts\/23854\/revisions"}],"predecessor-version":[{"id":23874,"href":"https:\/\/www.xmodhub.com\/info\/ru\/wp-json\/wp\/v2\/posts\/23854\/revisions\/23874"}],"wp:attachment":[{"href":"https:\/\/www.xmodhub.com\/info\/ru\/wp-json\/wp\/v2\/media?parent=23854"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/ru\/wp-json\/wp\/v2\/categories?post=23854"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/ru\/wp-json\/wp\/v2\/tags?post=23854"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}