{"id":24239,"date":"2026-04-13T02:07:25","date_gmt":"2026-04-13T02:07:25","guid":{"rendered":"https:\/\/www.xmodhub.com\/info\/?p=24239"},"modified":"2026-04-13T02:07:48","modified_gmt":"2026-04-13T02:07:48","slug":"opus-prism-peak-item-ids-spawn-codes","status":"publish","type":"post","link":"https:\/\/www.xmodhub.com\/info\/it\/xmod-blog\/opus-prism-peak-item-ids-spawn-codes\/","title":{"rendered":"OPUS: Prism Peak Item IDs List &#038; Spawn Codes: Lenses, Memories &#038; Collectibles (2026)"},"content":{"rendered":"<p class=\"ql-direction-ltr ql-long-96718991\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-24240\" src=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/opus-prism-peak-ids-list-codes.webp\" alt=\"Guide for 'OPUS: Prism Peak' listing item IDs and codes for lenses, memories, and collectibles.\" width=\"1024\" height=\"576\" srcset=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/opus-prism-peak-ids-list-codes.webp 1024w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/opus-prism-peak-ids-list-codes-300x169.webp 300w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/opus-prism-peak-ids-list-codes-768x432.webp 768w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2026\/04\/opus-prism-peak-ids-list-codes-18x10.webp 18w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/p>\n<div style=\"font-family: 'Segoe UI', Roboto, 'Helvetica Neue', Arial, sans-serif; font-size: 16px; line-height: 1.7; color: #cbd5e1; background-color: #050814; max-width: 1000px; margin: 0 auto; padding: 40px; border-radius: 16px; border: 1px solid #1e293b; box-shadow: 0 20px 50px rgba(0, 0, 0, 0.8);\">\n<header style=\"margin-bottom: 40px; text-align: center; position: relative;\">\n<div style=\"position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%); width: 80%; height: 60px; background: radial-gradient(circle, rgba(56, 189, 248, 0.15) 0%, transparent 70%); filter: blur(20px); z-index: 0;\"><\/div>\n<div style=\"width: 80px; height: 3px; background: linear-gradient(90deg, #38bdf8, transparent); margin: 0 auto;\"><\/div>\n<\/header>\n<div style=\"background: linear-gradient(145deg, #0f172a, #050814); padding: 30px; border-radius: 12px; margin-bottom: 40px; border: 1px solid #1e293b; box-shadow: inset 0 2px 15px rgba(0,0,0,0.5);\">\n<p style=\"margin-top: 0; margin-bottom: 15px;\">Are you tired of backtracking across the ethereal Dusklands because you missed a fleeting photography moment? Or perhaps you accidentally missed a critical hidden memory fragment, and now your gallery completion is soft-locked?<\/p>\n<p style=\"margin-bottom: 15px;\">Using developer tools to spawn items or unlock lore is a beloved staple of PC gaming freedom. However, because <strong><a href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/opus-prism-peak-trainers?cid=100159\">OPUS: Prism Peak<\/a><\/strong> is a heavily narrative-driven experience, the developers have handled back-end cheats differently.<\/p>\n<p style=\"margin-bottom: 0;\">Below is the most comprehensive, categorized, and up-to-date guide on the internal Item IDs, asset strings, and relationship variables for <strong><a href=\"https:\/\/store.steampowered.com\/app\/1947910\/OPUS_Prism_Peak\/\" rel=\"nofollow noopener\" target=\"_blank\">OPUS: Prism Peak<\/a><\/strong>, verified for the latest patch.<\/p>\n<p>You may also like:<\/p>\n<h2 class=\"title dt-mt-0 dt-mb-3\"><a href=\"https:\/\/www.xmodhub.com\/info\/xmod-blog\/opus-prism-peak-cheat-engine\/\">How to Use Cheat Engine on OPUS: Prism Peak (+ 1-Click Alternative) | 2026<\/a><\/h2>\n<\/div>\n<nav style=\"background: #0b1120; padding: 25px; border-radius: 12px; margin-bottom: 50px; border: 1px solid #1e293b; box-shadow: 0 8px 25px rgba(0,0,0,0.4);\" aria-label=\"Table of contents\">\n<h2 style=\"font-size: 1.2rem; color: #f8fafc; margin-top: 0; margin-bottom: 20px; text-transform: uppercase; letter-spacing: 1.5px; display: flex; align-items: center; border-bottom: 1px solid #1e293b; padding-bottom: 15px;\"><span style=\"color: #38bdf8; margin-right: 12px; font-size: 1.4rem;\">\ud83d\udcd1<\/span> Table of Contents<\/h2>\n<div style=\"display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 15px;\"><a style=\"color: #93c5fd; text-decoration: none; font-size: 0.95rem; display: flex; align-items: center; transition: color 0.2s;\" href=\"#quick-reference\"><span style=\"color: #8b5cf6; margin-right: 10px; font-size: 0.9rem;\">\u2726<\/span> Quick Reference: Top 10 Most Wanted IDs<\/a><br \/>\n<a style=\"color: #93c5fd; text-decoration: none; font-size: 0.95rem; display: flex; align-items: center; transition: color 0.2s;\" href=\"#enable-console\"><span style=\"color: #8b5cf6; margin-right: 10px; font-size: 0.9rem;\">\u2726<\/span> How to Enable the Console &amp; Use Spawn Commands<\/a><br \/>\n<a style=\"color: #93c5fd; text-decoration: none; font-size: 0.95rem; display: flex; align-items: center; transition: color 0.2s;\" href=\"#easy-way\"><span style=\"color: #8b5cf6; margin-right: 10px; font-size: 0.9rem;\">\u2726<\/span> The Easy Way: XMODhub Visual Spawner<\/a><br \/>\n<a style=\"color: #93c5fd; text-decoration: none; font-size: 0.95rem; display: flex; align-items: center; transition: color 0.2s;\" href=\"#camera-lenses\"><span style=\"color: #8b5cf6; margin-right: 10px; font-size: 0.9rem;\">\u2726<\/span> Camera Lenses &amp; Equipment IDs List<\/a><br \/>\n<a style=\"color: #93c5fd; text-decoration: none; font-size: 0.95rem; display: flex; align-items: center; transition: color 0.2s;\" href=\"#memory-fragments\"><span style=\"color: #8b5cf6; margin-right: 10px; font-size: 0.9rem;\">\u2726<\/span> Memory Fragments &amp; Collectibles IDs List<\/a><br \/>\n<a style=\"color: #93c5fd; text-decoration: none; font-size: 0.95rem; display: flex; align-items: center; transition: color 0.2s;\" href=\"#story-quests\"><span style=\"color: #8b5cf6; margin-right: 10px; font-size: 0.9rem;\">\u2726<\/span> Story Quest Items IDs List<\/a><br \/>\n<a style=\"color: #93c5fd; text-decoration: none; font-size: 0.95rem; display: flex; align-items: center; transition: color 0.2s;\" href=\"#spiritual-bonds\"><span style=\"color: #8b5cf6; margin-right: 10px; font-size: 0.9rem;\">\u2726<\/span> Spiritual Bonds &amp; Affection Variables<\/a><br \/>\n<a style=\"color: #93c5fd; text-decoration: none; font-size: 0.95rem; display: flex; align-items: center; transition: color 0.2s;\" href=\"#troubleshooting\"><span style=\"color: #8b5cf6; margin-right: 10px; font-size: 0.9rem;\">\u2726<\/span> Troubleshooting: Why Are My Commands Failing?<\/a><br \/>\n<a style=\"color: #93c5fd; text-decoration: none; font-size: 0.95rem; display: flex; align-items: center; transition: color 0.2s;\" href=\"#faq\"><span style=\"color: #8b5cf6; margin-right: 10px; font-size: 0.9rem;\">\u2726<\/span> Frequently Asked Questions (FAQ)<\/a><br \/>\n<a style=\"color: #93c5fd; text-decoration: none; font-size: 0.95rem; display: flex; align-items: center; transition: color 0.2s;\" href=\"#conclusion\"><span style=\"color: #8b5cf6; margin-right: 10px; font-size: 0.9rem;\">\u2726<\/span> Conclusion<\/a><\/div>\n<\/nav>\n<h2 id=\"quick-reference\" style=\"background: linear-gradient(90deg, rgba(56, 189, 248, 0.15) 0%, transparent 100%); border-left: 4px solid #38bdf8; padding: 12px 20px; color: #f8fafc; font-size: 1.5rem; border-radius: 0 12px 12px 0; margin-top: 50px; margin-bottom: 25px; text-transform: uppercase; letter-spacing: 0.5px;\">Quick Reference: Top 10 Most Wanted OPUS: Prism Peak IDs<\/h2>\n<p style=\"margin-bottom: 20px;\">If you don&#8217;t want to scroll through thousands of rows of Unity asset bundles, here are the exact internal string references for the most essential and frequently searched items in the game (including rare camera lenses, key story triggers, and full gallery unlocks).<\/p>\n<div style=\"overflow-x: auto; margin-bottom: 50px; border-radius: 12px; border: 1px solid #1e293b; box-shadow: 0 8px 30px rgba(0,0,0,0.5);\">\n<table style=\"width: 100%; border-collapse: collapse; font-size: 0.95rem; text-align: left;\">\n<thead>\n<tr style=\"background: linear-gradient(135deg, #1e1b4b, #312e81); color: #c4b5fd;\">\n<th style=\"padding: 16px 20px; border: 1px solid #334155; text-transform: uppercase; letter-spacing: 1px;\">Item Name<\/th>\n<th style=\"padding: 16px 20px; border: 1px solid #334155; text-transform: uppercase; letter-spacing: 1px;\">Exact Item ID \/ Code<\/th>\n<th style=\"padding: 16px 20px; border: 1px solid #334155; text-transform: uppercase; letter-spacing: 1px;\">Item Effect \/ Stats<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"background-color: #0f172a;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc; font-weight: 600;\">Complete Gallery Unlock<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #38bdf8; background: rgba(56, 189, 248, 0.1); padding: 4px 8px; border-radius: 4px; font-family: monospace;\">sys_unlock_all_memories<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">Instantly reveals all hidden photos<\/td>\n<\/tr>\n<tr style=\"background-color: #0b1120;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc; font-weight: 600;\">Telephoto Lens Pro<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #34d399; background: rgba(52, 211, 153, 0.1); padding: 4px 8px; border-radius: 4px; font-family: monospace;\">equip_lens_telephoto_03<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">Maximum zoom for distant spirits<\/td>\n<\/tr>\n<tr style=\"background-color: #0f172a;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc; font-weight: 600;\">Wide-Angle Lens<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #34d399; background: rgba(52, 211, 153, 0.1); padding: 4px 8px; border-radius: 4px; font-family: monospace;\">equip_lens_wideangle_02<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">Captures massive landscape moments<\/td>\n<\/tr>\n<tr style=\"background-color: #0b1120;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc; font-weight: 600;\">High-Speed Film<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #a855f7; background: rgba(168, 85, 247, 0.1); padding: 4px 8px; border-radius: 4px; font-family: monospace;\">item_film_highspeed_max<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">Freezes fast-moving animal spirits<\/td>\n<\/tr>\n<tr style=\"background-color: #0f172a;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc; font-weight: 600;\">Mystical Train Ticket<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #ec4899; background: rgba(236, 72, 153, 0.1); padding: 4px 8px; border-radius: 4px; font-family: monospace;\">quest_ticket_ethereal_01<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">Essential progression item<\/td>\n<\/tr>\n<tr style=\"background-color: #0b1120;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc; font-weight: 600;\">Lost Dog Collar<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #ec4899; background: rgba(236, 72, 153, 0.1); padding: 4px 8px; border-radius: 4px; font-family: monospace;\">obj_memory_trigger_dog<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">Unlocks a secret companion memory<\/td>\n<\/tr>\n<tr style=\"background-color: #0f172a;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc; font-weight: 600;\">Faded Photograph<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #f59e0b; background: rgba(245, 158, 11, 0.1); padding: 4px 8px; border-radius: 4px; font-family: monospace;\">obj_collectible_fadedphoto<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">Late-game lore fragment<\/td>\n<\/tr>\n<tr style=\"background-color: #0b1120;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc; font-weight: 600;\">Spirit Lure<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #a855f7; background: rgba(168, 85, 247, 0.1); padding: 4px 8px; border-radius: 4px; font-family: monospace;\">item_lure_spirit_rare<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">Attracts hidden entities to your lens<\/td>\n<\/tr>\n<tr style=\"background-color: #0f172a;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc; font-weight: 600;\">Dusklands Map<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #38bdf8; background: rgba(56, 189, 248, 0.1); padding: 4px 8px; border-radius: 4px; font-family: monospace;\">sys_map_reveal_all<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">Uncovers the entire fast-travel map<\/td>\n<\/tr>\n<tr style=\"background-color: #0b1120;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc; font-weight: 600;\">Golden Hour Filter<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #f59e0b; background: rgba(245, 158, 11, 0.1); padding: 4px 8px; border-radius: 4px; font-family: monospace;\">equip_filter_golden_01<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">Required for perfect aesthetic shots<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 id=\"enable-console\" style=\"background: linear-gradient(90deg, rgba(139, 92, 246, 0.15) 0%, transparent 100%); border-left: 4px solid #8b5cf6; padding: 12px 20px; color: #f8fafc; font-size: 1.5rem; border-radius: 0 12px 12px 0; margin-top: 50px; margin-bottom: 25px; text-transform: uppercase; letter-spacing: 0.5px;\">How to Enable the Console &amp; Use Spawn Commands<\/h2>\n<div style=\"background: #0b1120; padding: 25px; border-radius: 12px; border: 1px solid #1e293b; box-shadow: inset 0 2px 10px rgba(0,0,0,0.2); margin-bottom: 30px;\">\n<p style=\"margin-top: 0; margin-bottom: 20px;\">Before you attempt to use the ID codes listed below, you must understand the correct architecture of the developer backend in OPUS: Prism Peak.<\/p>\n<h3 style=\"color: #c4b5fd; font-size: 1.15rem; margin-bottom: 10px; display: flex; align-items: center;\"><span style=\"color: #a855f7; margin-right: 10px;\">\u2699\ufe0f<\/span> The Unity Engine Reality:<\/h3>\n<p style=\"margin-bottom: 25px;\">In the final retail build shipped to Steam, SIGONO completely removed the native text parser console. You cannot simply press the Tilde (~) key during gameplay to open a command box.<\/p>\n<h3 style=\"color: #c4b5fd; font-size: 1.15rem; margin-bottom: 10px; display: flex; align-items: center;\"><span style=\"color: #a855f7; margin-right: 10px;\">\ud83d\udc89<\/span> The Manual Injection Method:<\/h3>\n<p style=\"margin-bottom: 15px;\">To manually use the IDs listed in this guide, you must use a third-party Unity memory injector (like Unity Explorer via BepInEx). Once injected, the command syntax usually requires calling the game&#8217;s inventory manager.<\/p>\n<div style=\"background: #050814; padding: 15px 20px; border-radius: 8px; border: 1px dashed #334155; font-family: monospace; color: #38bdf8; margin-bottom: 10px;\">Command Format (Unity Explorer): <span style=\"color: #f8fafc;\">InventoryManager.Instance.AddItem(&#8220;Item ID&#8221;, Quantity)<\/span><\/div>\n<div style=\"background: #050814; padding: 15px 20px; border-radius: 8px; border: 1px dashed #334155; font-family: monospace; color: #34d399;\">Example: <span style=\"color: #f8fafc;\">InventoryManager.Instance.AddItem(&#8220;equip_lens_telephoto_03&#8221;, 1)<\/span><\/div>\n<\/div>\n<div style=\"background: linear-gradient(135deg, rgba(239, 68, 68, 0.1), transparent); border: 1px solid rgba(239, 68, 68, 0.3); border-left: 4px solid #ef4444; padding: 25px; border-radius: 12px; margin-bottom: 50px; box-shadow: 0 10px 25px rgba(0,0,0,0.3);\">\n<h3 style=\"color: #fca5a5; margin-top: 0; margin-bottom: 12px; font-size: 1.15rem; display: flex; align-items: center; text-transform: uppercase; letter-spacing: 1px;\"><span style=\"margin-right: 12px; font-size: 1.4rem;\">\u26a0\ufe0f<\/span> Expert Warning<\/h3>\n<p style=\"margin: 0 0 15px 0; color: #cbd5e1; font-style: italic; line-height: 1.6;\">&#8220;Typing internal Unity strings is fine if you only need to do it once. But if you are trying to piece together Eugene&#8217;s missing memories or recover a broken save, manually typing case-sensitive hex codes into an injected console becomes incredibly risky. One wrong character results in a &#8216;NullReferenceException&#8217; and a hard game crash, potentially wiping your local save file. While the internal string lists below are meticulously verified, I personally switched to a visual UI injector months ago. Seeing the camera lens icon and just clicking &#8216;Add to Inventory&#8217; is how modern PC modding should feel.&#8221;<\/p>\n<p style=\"margin: 0; color: #94a3b8; font-weight: bold; text-align: right;\">\u2014 Catherine Hu, Senior Game Content Editor at <a href=\"https:\/\/www.xmodhub.com\/en\/?cid=100159\">XMODhub<\/a><\/p>\n<\/div>\n<h2 id=\"easy-way\" style=\"background: linear-gradient(90deg, rgba(52, 211, 153, 0.15) 0%, transparent 100%); border-left: 4px solid #34d399; padding: 12px 20px; color: #f8fafc; font-size: 1.5rem; border-radius: 0 12px 12px 0; margin-top: 50px; margin-bottom: 25px; text-transform: uppercase; letter-spacing: 0.5px;\">The Easy Way: XMODhub Visual Spawner (No Typing Required)<\/h2>\n<div style=\"background: #0b1120; padding: 30px; border-radius: 12px; border: 1px solid #1e293b; margin-bottom: 50px;\">\n<p style=\"margin-top: 0; margin-bottom: 20px;\">Stop Alt-Tabbing to check massive spreadsheets. Trying to parse Unity .json arrays breaks your emotional immersion in the story and wastes time.<\/p>\n<p style=\"margin-bottom: 25px;\">The <strong><a href=\"https:\/\/www.xmodhub.com\/en\/?cid=100159\">XMODhub PC Client<\/a> <\/strong>includes a dedicated &#8220;Visual Item Spawner&#8221; feature specifically built to bypass the locked console in OPUS: Prism Peak.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-7791\" src=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP.png\" alt=\"XMOD APP\" width=\"1388\" height=\"789\" srcset=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP.png 1388w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP-300x171.png 300w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP-1024x582.png 1024w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/11\/XMOD-APP-768x437.png 768w\" sizes=\"auto, (max-width: 1388px) 100vw, 1388px\" \/><\/p>\n<div style=\"display: flex; flex-direction: column; gap: 15px; margin-bottom: 30px;\">\n<div style=\"display: flex; align-items: flex-start; background: #0f172a; padding: 15px 20px; border-radius: 8px; border: 1px solid #1e293b;\">\n<p><span style=\"color: #34d399; margin-right: 15px; font-size: 1.3rem; line-height: 1;\">\u2728<\/span><\/p>\n<p style=\"margin: 0; color: #e2e8f0;\"><strong style=\"color: #6ee7b7;\">Icon-Based UI:<\/strong> See exactly what the memory fragment, lens, or quest item looks like before you spawn it directly into Eugene&#8217;s inventory.<\/p>\n<\/div>\n<div style=\"display: flex; align-items: flex-start; background: #0f172a; padding: 15px 20px; border-radius: 8px; border: 1px solid #1e293b;\">\n<p><span style=\"color: #34d399; margin-right: 15px; font-size: 1.3rem; line-height: 1;\">\ud83d\udd0d<\/span><\/p>\n<p style=\"margin: 0; color: #e2e8f0;\"><strong style=\"color: #6ee7b7;\">Instant Search:<\/strong> Just type &#8220;Lens&#8221; or &#8220;Ticket&#8221; in the overlay search bar and click the one you need.<\/p>\n<\/div>\n<div style=\"display: flex; align-items: flex-start; background: #0f172a; padding: 15px 20px; border-radius: 8px; border: 1px solid #1e293b;\">\n<p><span style=\"color: #34d399; margin-right: 15px; font-size: 1.3rem; line-height: 1;\">\ud83d\udce6<\/span><\/p>\n<p style=\"margin: 0; color: #e2e8f0;\"><strong style=\"color: #6ee7b7;\">Batch Spawning:<\/strong> Unlock all gallery entries and missing lore documents with one single button press.<\/p>\n<\/div>\n<div style=\"display: flex; align-items: flex-start; background: #0f172a; padding: 15px 20px; border-radius: 8px; border: 1px solid #1e293b;\">\n<p><span style=\"color: #34d399; margin-right: 15px; font-size: 1.3rem; line-height: 1;\">\ud83d\udd04<\/span><\/p>\n<p style=\"margin: 0; color: #e2e8f0;\"><strong style=\"color: #6ee7b7;\">Auto-Updated Lists:<\/strong> When the developers add new side-stories or items, XMODhub updates its internal dictionary database automatically via the cloud. You never have to hunt for new string codes again.<\/p>\n<\/div>\n<\/div>\n<div style=\"text-align: center;\"><a style=\"display: inline-block; background: linear-gradient(135deg, #10b981, #059669); color: #ffffff; padding: 14px 30px; border-radius: 8px; text-decoration: none; font-weight: bold; font-size: 1.1rem; box-shadow: 0 4px 15px rgba(16, 185, 129, 0.4); transition: opacity 0.2s;\" href=\"https:\/\/www.xmodhub.com\/en\/xmod-cheats\/opus-prism-peak-trainers?cid=100159\">\ud83d\ude80 Get the XMODhub Visual Spawner for Free<br \/>\n<\/a><\/div>\n<\/div>\n<h2 id=\"camera-lenses\" style=\"background: linear-gradient(90deg, rgba(56, 189, 248, 0.15) 0%, transparent 100%); border-left: 4px solid #38bdf8; padding: 12px 20px; color: #f8fafc; font-size: 1.5rem; border-radius: 0 12px 12px 0; margin-top: 50px; margin-bottom: 20px; text-transform: uppercase; letter-spacing: 0.5px;\">Camera Lenses &amp; Equipment IDs List<\/h2>\n<p style=\"margin-bottom: 10px;\">Use these internal strings to instantly equip your camera with the best photography gear, ensuring you never miss a perfect shot.<\/p>\n<p style=\"margin-bottom: 20px; color: #94a3b8; font-family: monospace;\">(Unity Syntax: AddItem[&#8220;Weapon ID&#8221;])<\/p>\n<div style=\"overflow-x: auto; margin-bottom: 50px; border-radius: 12px; border: 1px solid #1e293b; box-shadow: 0 4px 20px rgba(0,0,0,0.3);\">\n<table style=\"width: 100%; border-collapse: collapse; font-size: 0.95rem; text-align: left;\">\n<thead>\n<tr style=\"background: linear-gradient(135deg, #1e1b4b, #312e81); color: #c4b5fd;\">\n<th style=\"padding: 16px 20px; border: 1px solid #334155;\">Equipment Name<\/th>\n<th style=\"padding: 16px 20px; border: 1px solid #334155;\">Item ID<\/th>\n<th style=\"padding: 16px 20px; border: 1px solid #334155;\">Rarity \/ Tier<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"background-color: #0f172a;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc;\">Basic 50mm Lens<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #38bdf8; font-family: monospace;\">equip_lens_standard_01<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">Common<\/td>\n<\/tr>\n<tr style=\"background-color: #0b1120;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc;\">Night Vision Filter<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #38bdf8; font-family: monospace;\">equip_filter_night_01<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">Rare<\/td>\n<\/tr>\n<tr style=\"background-color: #0f172a;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc;\">Ethereal Sensor<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #38bdf8; font-family: monospace;\">equip_sensor_spirit_99<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">Legendary<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 id=\"memory-fragments\" style=\"background: linear-gradient(90deg, rgba(168, 85, 247, 0.15) 0%, transparent 100%); border-left: 4px solid #a855f7; padding: 12px 20px; color: #f8fafc; font-size: 1.5rem; border-radius: 0 12px 12px 0; margin-top: 50px; margin-bottom: 20px; text-transform: uppercase; letter-spacing: 0.5px;\">Memory Fragments &amp; Collectibles IDs List<\/h2>\n<p style=\"margin-bottom: 20px; color: #94a3b8; font-family: monospace;\">(Unity Syntax: UnlockMemory[&#8220;Collectible ID&#8221;])<\/p>\n<div style=\"overflow-x: auto; margin-bottom: 50px; border-radius: 12px; border: 1px solid #1e293b; box-shadow: 0 4px 20px rgba(0,0,0,0.3);\">\n<table style=\"width: 100%; border-collapse: collapse; font-size: 0.95rem; text-align: left;\">\n<thead>\n<tr style=\"background: linear-gradient(135deg, #3b0764, #581c87); color: #fbcfe8;\">\n<th style=\"padding: 16px 20px; border: 1px solid #334155;\">Memory Name<\/th>\n<th style=\"padding: 16px 20px; border: 1px solid #334155;\">Item ID<\/th>\n<th style=\"padding: 16px 20px; border: 1px solid #334155;\">Equip Slot<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"background-color: #0f172a;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc;\">Torn Diary Page 1<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #a855f7; font-family: monospace;\">lore_diary_page_01<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">Notebook<\/td>\n<\/tr>\n<tr style=\"background-color: #0b1120;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc;\">Glowing Amber<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #a855f7; font-family: monospace;\">obj_collectible_amber<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">Key Items<\/td>\n<\/tr>\n<tr style=\"background-color: #0f172a;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc;\">Broken Compass<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #a855f7; font-family: monospace;\">obj_collectible_compass<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">Key Items<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 id=\"story-quests\" style=\"background: linear-gradient(90deg, rgba(236, 72, 153, 0.15) 0%, transparent 100%); border-left: 4px solid #ec4899; padding: 12px 20px; color: #f8fafc; font-size: 1.5rem; border-radius: 0 12px 12px 0; margin-top: 50px; margin-bottom: 20px; text-transform: uppercase; letter-spacing: 0.5px;\">Story Quest Items IDs List<\/h2>\n<p style=\"margin-bottom: 10px;\">Never get soft-locked by a missing progression item again.<\/p>\n<p style=\"margin-bottom: 20px; color: #94a3b8; font-family: monospace;\">(Unity Syntax: AddQuestItem[&#8220;Item ID&#8221;])<\/p>\n<div style=\"overflow-x: auto; margin-bottom: 50px; border-radius: 12px; border: 1px solid #1e293b; box-shadow: 0 4px 20px rgba(0,0,0,0.3);\">\n<table style=\"width: 100%; border-collapse: collapse; font-size: 0.95rem; text-align: left;\">\n<thead>\n<tr style=\"background: linear-gradient(135deg, #831843, #be185d); color: #fbcfe8;\">\n<th style=\"padding: 16px 20px; border: 1px solid #334155;\">Item Name<\/th>\n<th style=\"padding: 16px 20px; border: 1px solid #334155;\">Item ID<\/th>\n<th style=\"padding: 16px 20px; border: 1px solid #334155;\">Recommended Quantity<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"background-color: #0f172a;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc;\">Conductor&#8217;s Whistle<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #f472b6; font-family: monospace;\">quest_item_whistle<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">1<\/td>\n<\/tr>\n<tr style=\"background-color: #0b1120;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc;\">Wilted Flower<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #f472b6; font-family: monospace;\">quest_item_flower_02<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">1<\/td>\n<\/tr>\n<tr style=\"background-color: #0f172a;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc;\">Ancient Coin<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #f472b6; font-family: monospace;\">quest_item_coin_gold<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">3<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 id=\"spiritual-bonds\" style=\"background: linear-gradient(90deg, rgba(16, 185, 129, 0.15) 0%, transparent 100%); border-left: 4px solid #10b981; padding: 12px 20px; color: #f8fafc; font-size: 1.5rem; border-radius: 0 12px 12px 0; margin-top: 50px; margin-bottom: 20px; text-transform: uppercase; letter-spacing: 0.5px;\">Spiritual Bonds &amp; Affection Variables<\/h2>\n<p style=\"margin-bottom: 10px;\">In a narrative game like OPUS: Prism Peak, you don&#8217;t just spawn physical items. You can use memory editors to instantly alter relationship variables, ensuring you unlock the best possible dialogue branches.<\/p>\n<p style=\"margin-bottom: 20px; color: #94a3b8; font-family: monospace;\">(Unity Syntax: SetAffection[&#8220;Character ID&#8221;, Amount])<\/p>\n<div style=\"overflow-x: auto; margin-bottom: 50px; border-radius: 12px; border: 1px solid #1e293b; box-shadow: 0 4px 20px rgba(0,0,0,0.3);\">\n<table style=\"width: 100%; border-collapse: collapse; font-size: 0.95rem; text-align: left;\">\n<thead>\n<tr style=\"background: linear-gradient(135deg, #064e3b, #047857); color: #a7f3d0;\">\n<th style=\"padding: 16px 20px; border: 1px solid #334155;\">Bond \/ Character<\/th>\n<th style=\"padding: 16px 20px; border: 1px solid #334155;\">Variable ID<\/th>\n<th style=\"padding: 16px 20px; border: 1px solid #334155;\">In-Game Effect<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"background-color: #0f172a;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc;\">Amnesiac Girl Trust<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #34d399; font-family: monospace;\">var_affection_companion_max<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">Unlocks true ending dialogue<\/td>\n<\/tr>\n<tr style=\"background-color: #0b1120;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc;\">Mystical Deer Bond<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #34d399; font-family: monospace;\">var_bond_spiritdeer<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">Allows closer photography distance<\/td>\n<\/tr>\n<tr style=\"background-color: #0f172a;\">\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #f8fafc;\">Dusklands Harmony<\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b;\"><code style=\"color: #34d399; font-family: monospace;\">var_world_harmony_100<\/code><\/td>\n<td style=\"padding: 14px 20px; border: 1px solid #1e293b; color: #cbd5e1;\">Clears all corrupted fog from the map<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<h2 id=\"troubleshooting\" style=\"background: linear-gradient(90deg, rgba(245, 158, 11, 0.15) 0%, transparent 100%); border-left: 4px solid #f59e0b; padding: 12px 20px; color: #f8fafc; font-size: 1.5rem; border-radius: 0 12px 12px 0; margin-top: 50px; margin-bottom: 25px; text-transform: uppercase; letter-spacing: 0.5px;\">Troubleshooting: Why Are My Commands Failing?<\/h2>\n<p style=\"margin-bottom: 25px;\">If you are using Unity Explorer or a script injector and the game is throwing errors, check these common issues:<\/p>\n<div style=\"display: flex; flex-direction: column; gap: 20px; margin-bottom: 50px;\">\n<div style=\"background: #0f172a; padding: 25px; border-radius: 12px; border: 1px solid #1e293b; border-left: 4px solid #ef4444;\">\n<h3 style=\"color: #fca5a5; margin-top: 0; margin-bottom: 10px; font-size: 1.1rem; display: flex; align-items: center;\"><span style=\"margin-right: 10px;\">\u274c<\/span> &#8220;Object reference not set to an instance of an object&#8221;<\/h3>\n<p style=\"margin: 0; color: #cbd5e1;\">You tried to spawn a quest item (like the <code>quest_ticket_ethereal_01<\/code>) before the actual quest was initialized in the game&#8217;s code. Always ensure you are in the correct chapter before force-spawning story keys.<\/p>\n<\/div>\n<div style=\"background: #0f172a; padding: 25px; border-radius: 12px; border: 1px solid #1e293b; border-left: 4px solid #f59e0b;\">\n<h3 style=\"color: #fcd34d; margin-top: 0; margin-bottom: 10px; font-size: 1.1rem; display: flex; align-items: center;\"><span style=\"margin-right: 10px;\">\u26a0\ufe0f<\/span> &#8220;Item ID invalid&#8221;<\/h3>\n<p style=\"margin: 0; color: #cbd5e1;\">Unity asset strings are strictly case-sensitive. Typing <code>Lore_Diary_Page_01<\/code> instead of <code>lore_diary_page_01<\/code> will fail.<\/p>\n<\/div>\n<div style=\"background: #0f172a; padding: 25px; border-radius: 12px; border: 1px solid #1e293b; border-left: 4px solid #38bdf8;\">\n<h3 style=\"color: #93c5fd; margin-top: 0; margin-bottom: 10px; font-size: 1.1rem; display: flex; align-items: center;\"><span style=\"margin-right: 10px;\">\ud83d\udcbe<\/span> Save File Corruption<\/h3>\n<p style=\"margin: 0; color: #cbd5e1;\">If your inventory UI turns into unreadable blank boxes, your <code style=\"background: #111827; padding: 2px 6px; border-radius: 4px;\">AppData\\LocalLow\\SIGONO\\OPUS Prism Peak\\<\/code> save data is corrupted. Stop editing manually. Use the XMODhub Visual Spawner to safely inject items directly into the active memory heap.<\/p>\n<\/div>\n<\/div>\n<h2 id=\"faq\" style=\"background: linear-gradient(90deg, rgba(56, 189, 248, 0.15) 0%, transparent 100%); border-left: 4px solid #38bdf8; padding: 12px 20px; color: #f8fafc; font-size: 1.5rem; border-radius: 0 12px 12px 0; margin-top: 50px; margin-bottom: 30px; text-transform: uppercase; letter-spacing: 0.5px;\">Frequently Asked Questions (FAQ)<\/h2>\n<div style=\"display: grid; gap: 20px; margin-bottom: 50px;\">\n<div style=\"background: #0f172a; border-radius: 12px; padding: 25px; border: 1px solid #1e293b; box-shadow: 0 5px 15px rgba(0,0,0,0.2);\">\n<h3 style=\"color: #93c5fd; margin-top: 0; margin-bottom: 12px; font-size: 1.1rem; display: flex; align-items: flex-start;\"><span style=\"color: #38bdf8; margin-right: 12px; font-weight: 800;\">Q:<\/span> Are these Item IDs case-sensitive in OPUS: Prism Peak?<\/h3>\n<p style=\"color: #94a3b8; margin: 0; padding-left: 32px;\"><strong>A:<\/strong> Yes, absolutely. Because you are dealing with Unity&#8217;s internal asset strings, they are strictly case-sensitive. Lowercase formatting is standard for SIGONO&#8217;s file structures.<\/p>\n<\/div>\n<div style=\"background: #0f172a; border-radius: 12px; padding: 25px; border: 1px solid #1e293b; box-shadow: 0 5px 15px rgba(0,0,0,0.2);\">\n<h3 style=\"color: #93c5fd; margin-top: 0; margin-bottom: 12px; font-size: 1.1rem; display: flex; align-items: flex-start;\"><span style=\"color: #38bdf8; margin-right: 12px; font-weight: 800;\">Q:<\/span> Can I spawn items while playing on the Steam Deck?<\/h3>\n<p style=\"color: #94a3b8; margin: 0; padding-left: 32px;\"><strong>A:<\/strong> Modifying Unity assemblies manually on SteamOS (Linux) is incredibly difficult. For handheld users, utilizing a cloud-based memory injector or waiting for verified Steam Deck trainer support through XMODhub is highly recommended.<\/p>\n<\/div>\n<div style=\"background: #0f172a; border-radius: 12px; padding: 25px; border: 1px solid #1e293b; box-shadow: 0 5px 15px rgba(0,0,0,0.2);\">\n<h3 style=\"color: #93c5fd; margin-top: 0; margin-bottom: 12px; font-size: 1.1rem; display: flex; align-items: flex-start;\"><span style=\"color: #38bdf8; margin-right: 12px; font-weight: 800;\">Q:<\/span> How do I find the Item IDs for missing gallery photos?<\/h3>\n<p style=\"color: #94a3b8; margin: 0; padding-left: 32px;\"><strong>A:<\/strong> Finding dynamic array IDs for hidden gallery entries manually requires unpacking the game files. The easiest way to unlock them is by using the XMODhub Visual Spawner, which detects the gallery arrays automatically and lets you unlock them with a single click.<\/p>\n<\/div>\n<\/div>\n<section id=\"conclusion\" style=\"margin-top: 50px; padding-top: 45px; border-top: 1px solid #1e293b; background: radial-gradient(circle at bottom center, rgba(15, 23, 42, 0.8), transparent); text-align: center;\">\n<h2 style=\"color: #ffffff; font-size: 1.7rem; margin-top: 0; margin-bottom: 20px; text-transform: uppercase; letter-spacing: 1px;\">Conclusion: The Ultimate Sandbox Experience<\/h2>\n<p style=\"margin-bottom: 20px; color: #cbd5e1; max-width: 800px; margin-left: auto; margin-right: auto;\">Having access to the complete OPUS: Prism Peak internal Item IDs list is the fastest way to experiment with different narrative choices, ensure you capture every mystical creature on film, or simply recover from a frustrating missed collectible. Bookmark this page so you can quickly reference the strings whenever you need to edit your save.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-5632\" src=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games.png\" alt=\"xmod games\" width=\"1277\" height=\"595\" srcset=\"https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games.png 1277w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games-300x140.png 300w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games-1024x477.png 1024w, https:\/\/www.xmodhub.com\/info\/wp-content\/uploads\/2025\/08\/xmod-games-768x358.png 768w\" sizes=\"auto, (max-width: 1277px) 100vw, 1277px\" \/><\/p>\n<p style=\"margin-bottom: 35px; color: #cbd5e1; max-width: 800px; margin-left: auto; margin-right: auto;\">However, if you want a significantly smoother, crash-free experience where you don&#8217;t need to risk your emotional playthrough by mistyping <code style=\"color: #38bdf8; font-family: monospace;\">equip_lens_telephoto_03<\/code>, the XMODhub Visual Spawner is the superior modern choice. Browse items visually. Spawn them instantly. Keep your achievements active.<\/p>\n<div style=\"margin-bottom: 30px;\"><a style=\"display: inline-block; background: linear-gradient(135deg, #38bdf8, #a855f7); color: #ffffff; padding: 18px 40px; border-radius: 10px; text-decoration: none; font-weight: 800; font-size: 1.2rem; text-transform: uppercase; letter-spacing: 1px; box-shadow: 0 8px 25px rgba(56, 189, 248, 0.4); transition: transform 0.2s;\" href=\"https:\/\/www.xmodhub.com\/en\/?cid=100159\">\ud83d\ude80 Get XMODhub Visual Spawner Now<br \/>\n<\/a><\/div>\n<p style=\"color: #64748b; font-size: 0.95rem; font-style: italic; max-width: 700px; margin: 0 auto;\">XMODhub is your ultimate all-in-one toolkit for PC single-player gaming. Whether you need powerful Trainers, Visual Spawners, or Game Speed Multipliers, our engine supports over 5,000+ games\u2014including OPUS: Prism Peak and similar emotional narrative hits like OPUS: Echo of Starsong, A Space for the Unbound, and Firewatch.<\/p>\n<\/section>\n<div style=\"display: none;\" aria-hidden=\"true\"><script type=\"application\/ld+json\">\n    {\n      \"@context\": \"https:\/\/schema.org\",\n      \"@graph\": [\n        {\n          \"@type\": \"FAQPage\",\n          \"mainEntity\": [\n            {\n              \"@type\": \"Question\",\n              \"name\": \"How do I spawn items in OPUS: Prism Peak?\",\n              \"acceptedAnswer\": {\n                \"@type\": \"Answer\",\n                \"text\": \"Because the native developer console is locked in OPUS: Prism Peak, you cannot use basic text commands. You must either use a third-party Unity script injector to call internal strings, or use a secure memory trainer like the XMODhub Visual Spawner for a 1-click solution.\"\n              }\n            },\n            {\n              \"@type\": \"Question\",\n              \"name\": \"What is the OPUS: Prism Peak Item ID for unlocking the gallery?\",\n              \"acceptedAnswer\": {\n                \"@type\": \"Answer\",\n                \"text\": \"The internal string ID to trigger the gallery completion is 'sys_unlock_all_memories'. See our Top 10 Reference Table for the exact confirmed codes for camera lenses and key story items.\"\n              }\n            },\n            {\n              \"@type\": \"Question\",\n              \"name\": \"Are these Item IDs case-sensitive in OPUS: Prism Peak?\",\n              \"acceptedAnswer\": {\n                \"@type\": \"Answer\",\n                \"text\": \"Yes, absolutely. Because you are dealing with Unity's internal asset strings, they are strictly case-sensitive. Lowercase formatting is standard for the game's file structures.\"\n              }\n            }\n          ]\n        }\n      ]\n    }\n    <\/script><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Are you tired of backtracking across the ethereal Dusklands because you missed a fleeting photography moment? Or perhaps you accidentally missed a critical hidden memory fragment, and now your gallery completion is soft-locked?&hellip;<\/p>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"rank_math_title":"OPUS: Prism Peak Item IDs List &amp; Spawn Codes: Lenses, Memories &amp; Collectibles (2026)","rank_math_description":"The complete guide to OPUS: Prism Peak Item IDs. Find out why the native Unity console is locked, and learn how to unlock all memories, camera lenses, and gallery collectibles using a visual spawner.","rank_math_focus_keyword":"OPUS: Prism Peak item IDs","footnotes":""},"categories":[119],"tags":[],"class_list":["post-24239","post","type-post","status-publish","format-standard","hentry","category-xmod-blog"],"_links":{"self":[{"href":"https:\/\/www.xmodhub.com\/info\/it\/wp-json\/wp\/v2\/posts\/24239","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.xmodhub.com\/info\/it\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.xmodhub.com\/info\/it\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/it\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/it\/wp-json\/wp\/v2\/comments?post=24239"}],"version-history":[{"count":2,"href":"https:\/\/www.xmodhub.com\/info\/it\/wp-json\/wp\/v2\/posts\/24239\/revisions"}],"predecessor-version":[{"id":24243,"href":"https:\/\/www.xmodhub.com\/info\/it\/wp-json\/wp\/v2\/posts\/24239\/revisions\/24243"}],"wp:attachment":[{"href":"https:\/\/www.xmodhub.com\/info\/it\/wp-json\/wp\/v2\/media?parent=24239"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/it\/wp-json\/wp\/v2\/categories?post=24239"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.xmodhub.com\/info\/it\/wp-json\/wp\/v2\/tags?post=24239"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}