Shift At Midnight is a masterclass in survival horror, but when you are trapped in the asylum basement without a single flashlight battery, the tension quickly turns into pure frustration. Perhaps you want to test out the endgame UV Cannon early, you are tired of scavenging for Abyssal Dust in pitch-black rooms, or you accidentally dropped a critical warding talisman and soft-locked your current escape run.
Using developer console commands to spawn missing gear is a vital lifeline for PC players. However, because this title was developed on Unreal Engine 5, spawning items is not as simple as typing a generic word into a chat box. Below is the most comprehensive, categorized, and up-to-date list of UE5 Blueprint paths, spawn codes, and perk IDs for Shift At Midnight, rigorously verified for the latest patch.
Quick Reference: Top 10 Most Wanted Shift At Midnight IDs
If you are currently hiding in a locker from the Midnight Stalker and do not have time to scroll through massive engine directories, here are the exact UE5 spawn codes for the most essential survival items.
Command Format: Summon [Blueprint Path]
| Item Name | Unreal Engine Blueprint Path (Spawn Code) |
|---|---|
| Midnight Shards (Currency) | /Game/Blueprints/Items/Loot/BP_MidnightShard.BP_MidnightShard_C |
| Heavy Duty Flashlight Battery | /Game/Blueprints/Items/Consumables/BP_HeavyBattery.BP_HeavyBattery_C |
| Sanity Syringe (Max Restore) | /Game/Blueprints/Items/Medical/BP_SanitySyringe.BP_SanitySyringe_C |
| Salt Shotgun | /Game/Blueprints/Weapons/BP_SaltShotgun.BP_SaltShotgun_C |
| Abyssal Dust (Crafting) | /Game/Blueprints/Items/Crafting/BP_AbyssalDust.BP_AbyssalDust_C |
| UV Signal Flare | /Game/Blueprints/Weapons/BP_UVFlare.BP_UVFlare_C |
| Protective Talisman | /Game/Blueprints/Armor/BP_Talisman.BP_Talisman_C |
| First Aid Medkit | /Game/Blueprints/Items/Medical/BP_Medkit.BP_Medkit_C |
| Master Skeleton Key | /Game/Blueprints/Items/Quest/BP_SkeletonKey.BP_SkeletonKey_C |
| High-Lumen Flashlight | /Game/Blueprints/Items/Gear/BP_HighLumenLight.BP_HighLumenLight_C |
How to Enable the Console & Use Spawn Commands
Before you attempt to use the directory codes listed below, you must understand how the engine handles developer tools. The retail build of Shift At Midnight has a locked console. You must inject a Universal Unreal Engine 5 Unlocker (UUU) to open the text interface.
Summon [Blueprint Path]Example: To spawn a battery, you must type
Summon /Game/Blueprints/Items/Consumables/BP_HeavyBattery.BP_HeavyBattery_C and press Enter.Expert Warning:
“Typing out simple hex codes is fine for older RPGs, but writing out an entire case-sensitive Blueprint directory path while an enemy is actively hunting you is a nightmare. One wrong backslash results in an ‘Unrecognized Command’ error, and spawning the wrong physics object can instantly crash your UE5 save. While the lists below are meticulously verified, I personally switched to a visual UI injector months ago. Seeing a picture of the shotgun shells and just clicking ‘Add to Inventory’ is how modern PC modding should feel.”
The Easy Way: XMODhub Visual Spawner (No Typing Required)
There is nothing worse than minimizing your game during a terrifying chase sequence to look up a directory code. Typing long, case-sensitive strings ruins your immersion and wastes precious seconds.
The XMODhub PC Client includes a dedicated “Visual Item Spawner” feature specifically engineered to bypass Unreal Engine’s clunky text inputs.
Weapon IDs List (Melee & Ranged)
Defend yourself against the horrors of the night by spawning these weapons directly at your feet.
Command Format: Summon [Blueprint Path]
| Weapon Name | Blueprint Item ID |
|---|---|
| Rusty Iron Pipe | /Game/Blueprints/Weapons/Melee/BP_IronPipe.BP_IronPipe_C |
| Silver-Plated Revolver | /Game/Blueprints/Weapons/BP_SilverRevolver.BP_SilverRevolver_C |
| UV Pulse Cannon (Endgame) | /Game/Blueprints/Weapons/BP_UVCannon.BP_UVCannon_C |
| Ritual Dagger | /Game/Blueprints/Weapons/Melee/BP_RitualDagger.BP_RitualDagger_C |
Armor & Clothing IDs List
Keep your Sanity meter from draining instantly by equipping specialized gear.
Command Format: Summon [Blueprint Path]
| Armor/Gear Name | Blueprint Item ID |
|---|---|
| Padded Asylum Coat | /Game/Blueprints/Armor/BP_PaddedCoat.BP_PaddedCoat_C |
| Noise-Cancelling Boots | /Game/Blueprints/Armor/BP_StealthBoots.BP_StealthBoots_C |
| Warded Leather Gloves | /Game/Blueprints/Armor/BP_WardedGloves.BP_WardedGloves_C |
Ammo & Consumables IDs List
Never run out of light or healing supplies in the dark. Note: UE5 Summon commands only drop one item at a time. Use a visual spawner for stacks.
Command Format: Summon [Blueprint Path]
| Consumable Name | Blueprint Item ID |
|---|---|
| Box of Salt Shells (Shotgun) | /Game/Blueprints/Ammo/BP_SaltShells.BP_SaltShells_C |
| Silver Bullets (Revolver) | /Game/Blueprints/Ammo/BP_SilverBullets.BP_SilverBullets_C |
| Basic Bandages | /Game/Blueprints/Items/Medical/BP_Bandages.BP_Bandages_C |
| Energy Drink (Restores Stamina) | /Game/Blueprints/Items/Consumables/BP_EnergyDrink.BP_EnergyDrink_C |
Skills, Perks & Traits IDs
You don’t just have to spawn physical items. You can manipulate the player character’s progression logic to instantly learn survival skills.
Command Format: AddPerk [Perk ID]
| Skill / Perk Name | Console Command Code |
|---|---|
| Iron Nerves (Slower Sanity Drain) | AddPerk Perk_IronNerves |
| Quiet Footsteps | AddPerk Perk_QuietStep |
| Scavenger (Find More Loot) | AddPerk Perk_Scavenger |
| Adrenaline Rush (Faster Sprint) | AddPerk Perk_Adrenaline |
Troubleshooting: Why Are My Commands Failing?
If you are typing the directory paths correctly but the console is returning errors, double-check these common UE5 issues:
bp_saltshotgun will fail. It must be BP_SaltShotgun. Additionally, verify you included the _C suffix at the very end of the path, which tells the engine to load the compiled blueprint class.Frequently Asked Questions (FAQ)
A: Yes. Because Shift At Midnight utilizes Unreal Engine 5, the directory paths mirror the actual folder structures of the game’s code. Typing /game/blueprints instead of /Game/Blueprints/ will yield an error.
A: No. Shift At Midnight is a single-player horror experience. If community multiplayer mods are introduced in the future, these client-side console commands will not function on a hosted server and could trigger anti-cheat software.
A: Extracting dynamic load-order IDs manually requires specialized unpacker tools to read the game’s .pak files. We highly recommend bypassing this headache and using the XMODhub Item Browser, which automatically scans your active mod loadout and lets you spawn custom community items visually.
Conclusion
While using the built-in console commands in Shift At Midnight can be a fun way to experiment with the engine’s boundaries, it comes with significant risks to your save files, achievements, and immersion. For a flawless, risk-free experience where you dictate the rules of the night, using a dedicated modification tool is universally the smarter choice.
Whether you are trying to survive the brutal encounters of Shift At Midnight, customizing massive neighborhoods in Paralives站内链接, or exploring the infected streets in Dying Light 2, XMODhub has you covered. With secure support for over 5,000+ single-player PC games, you can easily customize your gameplay, skip the tedious horror grind, and experience the game exactly the way you want to.

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