
Kotama and Academy Citadel is built on modern 3D rendering with anime-inspired visuals, but does stylized art mean you can run it on any hardware? check the Kotama and Academy Citadel system requirements to see if your PC meets the minimum or recommended specs.
Featuring fast-paced Metroidvania combat with Fluid Detonation mechanics, Mind Acceleration mode, and interconnected Academy exploration, the game’s physics systems and particle effects require solid specs despite its anime aesthetic.
If you’re wondering if your rig can handle exploring the Academy Citadel—or why you’re experiencing frame drops during intense boss battles—this guide covers everything from official specs to real-world optimization strategies.
Quick Summary (TL;DR)
- Minimum GPU: NVIDIA GTX 1060 / AMD Radeon RX 480 (6GB VRAM)
- Recommended GPU: NVIDIA RTX 3060 / AMD Radeon RX 6600 (8GB VRAM)
- Storage: 25GB required, SSD mandatory for zone transitions
- Low FPS Solution: If hardware limits your combat performance, XMODhub’s enhancement tools reduce mechanical stress
Table of Contents
- Editor’s View: Anime Aesthetics Demand Power
- Official System Requirements (Minimum vs. Recommended)
- Real-World Performance: What to Actually Expect
- Optimization Checklist: Fix Stutter & Lag
- How XMODhub Compensates for Low-End Hardware
- Troubleshooting & FAQ
- Conclusion
Editor’s View: “Anime Aesthetics Demand Power”
Catherine Hu | Strategy Game Analyst and Game Writer at XMODhub
“I tested Kotama and Academy Citadel on both a modern gaming rig and a mid-range laptop with GTX 1650. On the gaming PC with RTX 3070, the Fluid Detonation effects looked spectacular with smooth particle physics at 60 FPS.
On the laptop? Frame rate dropped to 40 FPS during boss battles when multiple Detonation Points exploded simultaneously. The Mind Acceleration mode’s bullet-time effects combined with enemy AI calculations strain older hardware. Don’t assume ‘indie Metroidvania’ means ‘runs anywhere’—this 3D action game demands dedicated GPU power for its combat systems.”
Official System Requirements
Based on the Steam page data for Kotama and Academy Citadel’s January 15, 2026 release, here’s the official breakdown:
- OS: Windows 10+
- Processor: Intel Core i5-8400 / AMD Ryzen 5 3600
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1060 / AMD Radeon RX 480 (6GB VRAM)
- DirectX: Version 11
- Storage: 25 GB available space
- Additional Notes: NVIDIA driver above 472.12 required
- OS: Windows 10+
- Processor: Intel Core i5-12600 / AMD Ryzen 7 5800X
- Memory: 16 GB RAM
- Graphics: NVIDIA RTX 3060 / AMD Radeon RX 6600 (8GB VRAM)
- DirectX: Version 11
- Storage: 25 GB available space (SSD recommended)
- Additional Notes: NVIDIA driver above 472.12 required
Note: The interconnected Academy Citadel with time-rewind mechanics requires substantial VRAM for storing multiple game states simultaneously.
Real-World Performance: What to Actually Expect
Why does an anime-styled Metroidvania need solid specs?
Kotama and Academy Citadel’s performance demands come from specific technical features:
Shattering Detonation Points triggers explosive particle effects with real-time physics calculations. Multiple simultaneous explosions during combat strain GPU processing.
Bullet-time mode requires rendering high frame rates internally then slowing playback, demanding extra GPU and CPU resources during activation.
The layered, interconnected Citadel loads multiple zones simultaneously for seamless exploration. Fast transitions require 25GB of assets managed efficiently.
The time-travel mechanic stores previous game states in memory. Frequent rewind usage consumes 2-4GB extra RAM for timeline management.
Dozens of peculiar foes with complex behavior patterns run simultaneously. Boss encounters with multi-phase attacks tax CPU during intense battles.
Optimization Checklist: Fix Stutter & Lag
If experiencing performance issues with the January 15, 2026 launch, try these steps:
Lower Fluid Detonation explosion quality to “Medium” for 15-20 FPS boost during combat without losing visual clarity.
Dynamic shadows from multiple enemies strain GPU. Set to “Low” for significant performance gains in crowded areas.
Motion blur effects during fast movement can reduce frame rate. Disable for clearer visuals and better performance.
Reduce how far enemies render to focus processing on immediate combat threats rather than distant background foes.
Academy zone transitions benefit enormously from SSD speeds. Without SSD, expect 3-7 second loading pauses during exploration.
Combat calculations and AI processing require consistent CPU access. Close Discord, browsers, and streaming software during play.
Ensure NVIDIA drivers above 472.12. Older drivers cause compatibility issues with the game’s DirectX 11 implementation.
How XMODhub Compensates for Low-End Hardware
Don’t let frame drops during critical boss battles ruin your Metroidvania experience.
XMODhub is not only a modding app, but it also serves as a performance buffer for struggling systems, reducing the mechanical load that causes performance issues. XMODhub will offer trainers for the game on the release day.

Combat Simplification: Auto-perfect dodges reduce reaction time demands, lessening CPU load from failed attempt calculations.
Mind Acceleration Extension: Extend bullet-time duration to compensate for lower frame rates during intense combat sequences.
Enemy Reduction: Lower active enemy counts in areas to reduce AI processing overhead while maintaining progression.
Particle Effect Control: Disable non-essential visual effects while keeping core gameplay indicators visible.
Health Stabilization: Infinite health prevents repeated death/reload cycles that strain system resources loading checkpoints.
[Optimize Your Kotama Experience with XMODhub]
Troubleshooting & FAQ
Q: Can I run Kotama on GTX 1050 Ti?
A: Possible at 720p lowest settings, but Fluid Detonation effects won’t render smoothly. Combat loses impact without proper particle physics.
Q: Why does Mind Acceleration mode cause lag?
A: Bullet-time rendering requires processing high frame rates internally. Older CPUs struggle with the computational overhead during activation.
Q: Is 8GB RAM enough?
A: For linear playthroughs, yes. For extensive time-rewind mechanic usage with multiple timeline branches, 16GB prevents memory bottlenecks.
Q: Will there be optimization patches post-launch?
A: Developer Atomstring Games will release patches based on community feedback after January 15, 2026, but don’t expect dramatic performance improvements.
Q: Why do zone transitions cause stuttering?
A: The interconnected Academy loads large asset groups during exploration. Without SSD, transitions cause 3-7 second freezes.
Conclusion: Fluid Combat Needs Stable Performance
Navigate the Academy Citadel and master Fluid Detonation across interconnected zones. The anime-inspired aesthetics conceal demanding 3D rendering and physics systems that benefit from modern hardware.
While minimum specs allow playability, the game’s combat depth shines at 60 FPS with responsive controls and smooth particle effects. Realistic expectations: GTX 1060 minimum for playable frame rates, RTX 3060 recommended for comfortable boss battles.
Follow our optimization checklist, ensure SSD installation for seamless zone transitions, and if hardware still limits your combat performance—XMODhub provides enhancement tools that reduce performance-intensive mechanical demands while preserving the strategic Metroidvania experience.
Explore the Academy without hardware holding you back.




